Player Matchup

Cernunnos
Cernunnos
Masters
 
Cernunnos
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Diamond II
 
Chang'e
Diamond II
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Platinum I
Riuk98
Ne Zha
Platinum I
Level 160
God Stats
6W - 9L
1,453 SR
Queue Stats
454W - 501L
2,043 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,484 SR
1,681 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 80
1,605 SR
1,806 MMR
Ra
Ra
Diamond V
Chrîstopher
Ra
Diamond V
Level 153
God Stats
13W - 13L
1,730 SR
Queue Stats
199W - 151L
2,111 MMR
Party 1
Medusa
Medusa
Platinum IV
IamSaltA
Medusa
Platinum IV
Level 48
God Stats
2W - 1L
1,731 SR
Queue Stats
44W - 44L
1,594 MMR
Party 1
Horus
Horus
Platinum IV
Spacemayne
Horus
Platinum IV
Level 40
God Stats
0W - 2L
1,354 SR
Queue Stats
23W - 35L
1,713 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
8 / 2 / 4
10,361
863
19,614
10,296
5,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
 
Chang'e
15
4 / 1 / 8
9,950
829
14,191
11,844
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Riuk98
Ne Zha
12
0 / 4 / 6
7,921
660
6,369
13,788
10,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AtlasAh Muzen CabCabrakanThothAchilles

VS

Bans
Baron SamediAo KuangGaneshaOdinAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
8,333
694
6,041
10,866
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
IamSaltA
Medusa
12
1 / 6 / 5
7,956
663
11,847
14,068
6,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
13
4 / 3 / 2
9,625
802
8,591
18,673
19,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
12
Kills
7
7
Deaths
12
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
2
4
5
W
Chang'e
 
Chang'e
4
1
8
8
L
2
3
4
1.33
L
Medusa
IamSaltA
Medusa
1
6
5
0.58
W
Ne Zha
Riuk98
Ne Zha
0
4
6
0.75
L
Horus
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,174
Damage
26,479
35,928
Taken
43,607
20,487
Mitigated
29,833
12,071
Healing
9,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
19,614
10,095
0
1,385
10,296
5,042
1,845
1,394
8,902
0
54,302
W
Chang'e
 
Chang'e
14,191
1,490
2,370
5,875
11,844
4,513
256
2,283
9,561
41,495
0
L
6,041
546
1,451
1,174
10,866
4,060
0
4,378
6,488
44,693
0
L
Medusa
IamSaltA
Medusa
11,847
6,263
0
1,007
14,068
6,045
22
5,136
8,932
0
21,124
W
Ne Zha
Riuk98
Ne Zha
6,369
482
0
2,441
13,788
10,932
409
3,274
10,514
0
24,650
L
Horus
8,591
3,298
555
5,554
18,673
19,728
0
4,947
13,726
0
12,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,232
Gold Earned
25,914
158
Minions Killed
129
7
Camps Cleared
5
689,437
Distance Traveled
694,844
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,361
863
58
5
1
215,719
3
W
Chang'e
9,950
829
63
5
3
227,945
4
L
Ra
8,333
694
102
9
5
239,246
2
L
Medusa
7,956
663
19
2
0
205,283
2
W
Ne Zha
7,921
660
37
3
3
245,773
6
L
Horus
9,625
802
8
1
0
250,315
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role