Player Matchup

Chiron
Chiron
 
Chiron
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Abbybluelew84
Shiva
Level 106
God Stats
18W - 11L
1,573 SR
Queue Stats
768W - 804L
1,394 Elo+
Party 1
Nox
Nox
TruncateLily5
Nox
Level 98
God Stats
7W - 9L
1,482 SR
Queue Stats
692W - 727L
1,394 Elo+
Party 1
Skadi
Skadi
Tydead666
Skadi
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
118W - 127L
1,391 Elo+
Party 4
Thoth
Thoth
benthemonster567
Thoth
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 45L
1,337 Elo+
Party 4
Team Averages
Level 96
1,511 SR
1,403 Elo+

VS

Team Averages
Level 50
1,505 SR
1,420 Elo+
Cupid
Cupid
CausticEcstacy
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,298 Elo+
Party 2
Atlas
Atlas
DarkTribal161
Atlas
Level 127
God Stats
2W - 3L
1,525 SR
Queue Stats
106W - 133L
1,403 Elo+
Party 3
Heimdallr
Heimdallr
balsamicviper
Heimdallr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,739 Elo+
Party 2
Skadi
Skadi
manbearwolf88666
Skadi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,293 Elo+
Solo
Merlin
Merlin
yAriesx
Merlin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 104L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
9 / 1 / 15
10,272
934
15,934
9,245
5,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 3 / 19
9,490
863
12,191
21,493
19,695
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
8 / 2 / 15
9,606
873
8,526
12,358
12,158
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Tydead666
Skadi
15
5 / 3 / 15
9,238
840
19,430
14,223
7,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 1 / 15
8,555
778
7,316
8,830
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
9,060
824
8,018
11,590
5,616
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 5 / 3
7,888
717
14,097
24,384
20,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
balsamicviper
Heimdallr
13
1 / 8 / 4
7,480
680
6,955
14,000
6,764
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 6 / 1
8,251
750
8,446
10,580
4,807
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
yAriesx
Merlin
13
2 / 5 / 2
7,428
675
8,846
8,641
3,674
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
21
30
Kills
8
10
Deaths
30
79
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
1
15
16.5
W
7
3
19
5.5
L
3
6
3
0.75
L
0
5
3
0.3
W
8
2
15
7.75
W
Skadi
Tydead666
Skadi
5
3
15
4.17
L
Heimdallr
balsamicviper
Heimdallr
1
8
4
0.38
W
1
1
15
8.5
L
2
6
1
0.42
L
Merlin
yAriesx
Merlin
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,397
Damage
46,362
66,149
Taken
69,195
48,858
Mitigated
41,609
26,607
Healing
16,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
15,934
8,147
3,496
3,517
9,245
5,112
2,498
2,210
7,011
37
28,249
W
12,191
1,825
2,137
5,365
21,493
19,695
524
7,886
13,607
92
16,908
L
8,018
2,537
2,809
2,118
11,590
5,616
0
2,750
8,840
0
14,428
L
14,097
5,479
534
8,058
24,384
20,748
0
4,722
19,662
24,639
0
W
8,526
1,474
1,805
2,168
12,358
12,158
479
3,784
8,574
15,709
0
W
Skadi
Tydead666
Skadi
19,430
7,666
2,515
3,588
14,223
7,490
2,399
5,162
9,061
0
36,453
L
Heimdallr
balsamicviper
Heimdallr
6,955
1,290
326
1,280
14,000
6,764
0
2,325
11,675
0
12,132
W
7,316
1,090
655
1,361
8,830
4,403
1,944
3,901
4,929
15,840
0
L
8,446
3,867
0
451
10,580
4,807
0
3,394
7,186
0
17,998
L
Merlin
yAriesx
Merlin
8,846
974
302
516
8,641
3,674
0
2,780
5,861
16,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,161
Gold Earned
40,107
120
Minions Killed
79
0
Camps Cleared
0
1,122,877
Distance Traveled
923,470
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,272
934
25
2
0
225,598
0
W
Shiva
9,490
863
6
1
0
221,105
0
L
Cupid
9,060
824
19
2
0
204,359
3
L
Atlas
7,888
717
13
1
0
193,886
0
W
Nox
9,606
873
20
2
0
246,436
0
W
Skadi
9,238
840
37
3
0
206,980
0
L
Heimdallr
7,480
680
9
1
0
180,402
0
W
Thoth
8,555
778
32
3
0
222,758
0
L
Skadi
8,251
750
23
2
0
171,241
0
L
Merlin
7,428
675
15
1
0
173,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role