Player Matchup

Hachiman
Hachiman
Conman118
Hachiman
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,514 Elo+
Solo
Yu Huang
Yu Huang
FiveGCausesCancr
Yu Huang
Level 114
God Stats
2W - 1L
1,441 SR
Queue Stats
104W - 86L
1,509 Elo+
Party 1
Sun Wukong
Sun Wukong
PhillipTheNickel
Sun Wukong
Level 88
God Stats
1W - 0L
1,291 SR
Queue Stats
55W - 48L
1,531 Elo+
Party 1
Merlin
Merlin
REYESINC3
Merlin
Level 69
God Stats
2W - 0L
1,619 SR
Queue Stats
6W - 6L
1,354 Elo+
Party 1
Kukulkan
Kukulkan
ThePoorManSoup
Kukulkan
Level 88
God Stats
4W - 1L
1,595 SR
Queue Stats
32W - 24L
1,514 Elo+
Party 1
Team Averages
Level 85
1,489 SR
1,484 Elo+

VS

Team Averages
Level 136
1,659 SR
1,440 Elo+
Hercules
Hercules
ReinersPersona
Hercules
Level 106
God Stats
1W - 1L
1,716 SR
Queue Stats
89W - 91L
1,446 Elo+
Solo
Chernobog
Chernobog
WillyWipeOut570
Chernobog
Level 129
God Stats
31W - 23L
1,604 SR
Queue Stats
953W - 1,006L
1,414 Elo+
Solo
Bacchus
Bacchus
i-Mohd-Ksa
Bacchus
Level 160
God Stats
2W - 3L
1,521 SR
Queue Stats
289W - 302L
1,433 Elo+
Solo
Hun Batz
Hun Batz
ozmial
Hun Batz
Level 140
God Stats
1W - 1L
1,701 SR
Queue Stats
320W - 334L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXScrubZer0Xx
Tsukuyomi
Level 145
God Stats
6W - 3L
1,751 SR
Queue Stats
242W - 258L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Conman118
Hachiman
20
7 / 7 / 25
15,556
676
26,364
24,049
11,385
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 9 / 18
16,679
725
25,592
23,592
12,828
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
PhillipTheNickel
Sun Wukong
20
10 / 6 / 30
17,825
775
29,951
38,531
53,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
REYESINC3
Merlin
20
19 / 8 / 20
19,277
838
30,777
22,333
15,579
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
20
2 / 10 / 24
14,656
637
29,268
25,277
12,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
4 / 9 / 22
15,352
667
17,443
50,915
59,469
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
WillyWipeOut570
Chernobog
20
5 / 10 / 21
14,535
632
14,783
27,676
14,180
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
i-Mohd-Ksa
Bacchus
18
2 / 10 / 22
13,255
576
16,390
26,499
46,609
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
ozmial
Hun Batz
20
6 / 12 / 16
15,408
670
27,146
25,645
13,507
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Tsukuyomi
xXScrubZer0Xx
Tsukuyomi
20
23 / 11 / 9
18,902
822
44,406
37,166
20,006
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
130
48
Kills
40
40
Deaths
52
117
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Conman118
Hachiman
7
7
25
2.79
W
10
9
18
2.11
W
Sun Wukong
PhillipTheNickel
Sun Wukong
10
6
30
4.17
W
Merlin
REYESINC3
Merlin
19
8
20
3.63
L
Hercules
4
9
22
1.67
W
Kukulkan
2
10
24
1.4
L
Chernobog
WillyWipeOut570
Chernobog
5
10
21
1.55
L
Bacchus
i-Mohd-Ksa
Bacchus
2
10
22
1.3
L
Hun Batz
ozmial
Hun Batz
6
12
16
1.17
L
Tsukuyomi
xXScrubZer0Xx
Tsukuyomi
23
11
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,952
Damage
120,168
133,782
Taken
167,901
106,061
Mitigated
153,771
44,095
Healing
45,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Conman118
Hachiman
26,364
16,192
446
6,614
24,049
11,385
3,642
3,305
20,744
0
42,242
W
25,592
1,856
2,298
3,345
23,592
12,828
550
1,031
22,561
67,282
0
W
Sun Wukong
PhillipTheNickel
Sun Wukong
29,951
5,126
4,652
14,122
38,531
53,931
1,692
6,548
31,983
4,210
48,752
W
Merlin
REYESINC3
Merlin
30,777
3,701
2,592
4,421
22,333
15,579
2,130
4,348
17,985
61,473
0
L
Hercules
17,443
3,311
3,625
15,090
50,915
59,469
2,110
29,641
21,274
5,019
33,264
W
Kukulkan
29,268
1,040
969
4,636
25,277
12,338
42
3,934
21,343
47,362
0
L
Chernobog
WillyWipeOut570
Chernobog
14,783
9,397
1,536
3,223
27,676
14,180
4,236
16,613
11,063
0
43,305
L
Bacchus
i-Mohd-Ksa
Bacchus
16,390
1,019
3,124
2,667
26,499
46,609
0
13,033
13,466
27,482
0
L
Hun Batz
ozmial
Hun Batz
27,146
1,781
2,528
2,101
25,645
13,507
931
10,142
15,503
0
51,167
L
Tsukuyomi
xXScrubZer0Xx
Tsukuyomi
44,406
8,407
1,244
9,893
37,166
20,006
1,914
17,540
19,626
0
79,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,993
Gold Earned
77,452
242
Minions Killed
235
0
Camps Cleared
0
1,824,689
Distance Traveled
1,822,359
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,556
676
26
1
0
372,910
0
W
Yu Huang
16,679
725
88
4
0
357,711
2
W
Sun Wukong
17,825
775
37
2
0
440,193
2
W
Merlin
19,277
838
45
2
0
324,011
1
L
Hercules
15,352
667
40
2
0
358,455
0
W
Kukulkan
14,656
637
46
2
0
329,864
2
L
Chernobog
14,535
632
65
3
0
384,246
0
L
Bacchus
13,255
576
14
1
0
321,896
0
L
Hun Batz
15,408
670
46
2
0
374,473
1
L
Tsukuyomi
18,902
822
70
3
0
383,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role