Player Matchup

Merlin
Merlin
BenNBen
Merlin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 144L
1,356 Elo+
Party 2
Amaterasu
Amaterasu
ItsKresh
Amaterasu
Level 129
God Stats
6W - 3L
1,555 SR
Queue Stats
101W - 135L
1,374 Elo+
Party 2
Kali
Kali
SirWali
Kali
Level 81
God Stats
8W - 7L
1,363 SR
Queue Stats
34W - 42L
1,393 Elo+
Party 2
Maui
Maui
The Lst Hope
Maui
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
232W - 227L
1,509 Elo+
Solo
Cernunnos
Cernunnos
jtswagger38
Cernunnos
Level 83
God Stats
10W - 12L
1,392 SR
Queue Stats
83W - 114L
1,368 Elo+
Party 2
Team Averages
Level 106
1,462 SR
1,400 Elo+

VS

Team Averages
Level 103
1,504 SR
1,506 Elo+
Skadi
Skadi
 
Skadi
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
HilfigerJvy
Cthulhu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,497 Elo+
Party 1
Izanami
Izanami
TylerMofujon
Izanami
Level 27
God Stats
2W - 5L
1,597 SR
Queue Stats
3W - 6L
1,608 Elo+
Party 1
Maui
Maui
xLetschillx
Maui
Level 116
God Stats
5W - 5L
1,425 SR
Queue Stats
332W - 370L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BenNBen
Merlin
13
3 / 0 / 2
7,800
557
5,613
3,287
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
ItsKresh
Amaterasu
15
3 / 1 / 5
8,967
641
9,773
13,746
8,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
SirWali
Kali
13
6 / 1 / 3
8,105
579
4,254
10,910
4,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 3 / 5
7,749
554
3,676
11,836
9,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
jtswagger38
Cernunnos
13
3 / 0 / 2
7,737
553
7,863
6,212
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
0 / 5 / 1
6,923
495
6,049
9,865
3,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
 
Thoth
11
1 / 2 / 1
6,624
473
3,334
5,385
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
HilfigerJvy
Cthulhu
9
1 / 3 / 1
5,535
395
3,001
9,625
8,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
TylerMofujon
Izanami
10
0 / 2 / 1
5,936
424
2,810
6,731
1,860
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 5 / 1
6,716
480
6,005
13,451
7,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
17
Kills
5
5
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
5
1
0.1
L
Thoth
 
Thoth
1
2
1
0.75
W
Merlin
BenNBen
Merlin
3
0
2
4
L
Cthulhu
HilfigerJvy
Cthulhu
1
3
1
0.5
W
Amaterasu
ItsKresh
Amaterasu
3
1
5
5.5
W
Kali
SirWali
Kali
6
1
3
7.5
W
2
3
5
1.5
L
Izanami
TylerMofujon
Izanami
0
2
1
0.25
W
Cernunnos
jtswagger38
Cernunnos
3
0
2
4
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,179
Damage
21,199
45,991
Taken
45,057
26,499
Mitigated
23,500
17,461
Healing
6,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,049
2,831
0
1,525
9,865
3,681
0
0
9,865
0
53,206
L
Thoth
 
Thoth
3,334
39
0
1,375
5,385
2,084
0
2,733
2,652
42,769
0
W
Merlin
BenNBen
Merlin
5,613
412
0
0
3,287
1,385
1,744
1,164
2,123
55,647
0
L
Cthulhu
HilfigerJvy
Cthulhu
3,001
861
0
1,101
9,625
8,200
93
1,901
7,724
18,327
0
W
Amaterasu
ItsKresh
Amaterasu
9,773
4,063
0
8,423
13,746
8,934
338
2,917
10,829
0
70,971
W
Kali
SirWali
Kali
4,254
2,483
0
2,649
10,910
4,439
712
2,417
8,493
0
41,790
W
3,676
807
0
2,595
11,836
9,415
355
3,256
8,580
25,781
7,310
L
Izanami
TylerMofujon
Izanami
2,810
1,863
0
0
6,731
1,860
262
1,398
5,333
0
46,022
W
Cernunnos
jtswagger38
Cernunnos
7,863
3,425
0
3,794
6,212
2,326
1,348
1,429
4,783
0
57,046
L
6,005
2,539
0
2,706
13,451
7,675
0
2,859
10,592
32,035
14,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,358
Gold Earned
31,734
415
Minions Killed
377
0
Camps Cleared
0
1,380,841
Distance Traveled
1,226,250
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,923
495
102
7
0
244,409
3
L
Thoth
6,624
473
84
6
0
254,537
1
W
Merlin
7,800
557
89
6
0
257,336
4
L
Cthulhu
5,535
395
30
2
0
266,687
3
W
Amaterasu
8,967
641
126
9
0
278,505
3
W
Kali
8,105
579
66
5
0
333,113
6
W
Maui
7,749
554
39
3
0
269,575
4
L
Izanami
5,936
424
84
6
0
217,551
2
W
Cernunnos
7,737
553
95
7
0
242,312
4
L
Maui
6,716
480
77
6
0
243,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role