Player Matchup

Mercury
Mercury
Andrewsif
Mercury
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,282 Elo+
Party 2
Hades
Hades
ElionXhoni
Hades
Level 104
God Stats
9W - 6L
1,598 SR
Queue Stats
77W - 81L
1,486 Elo+
Party 2
Hercules
Hercules
ShEsNoTASuPpOrT
Hercules
Level 119
God Stats
0W - 3L
1,308 SR
Queue Stats
112W - 114L
1,458 Elo+
Party 3
Ra
Ra
SxFxlcon
Ra
Level 109
God Stats
93W - 131L
1,388 SR
Queue Stats
446W - 499L
1,357 Elo+
Solo
Tyr
Tyr
premiumsoup
Tyr
Level 48
God Stats
2W - 9L
1,364 SR
Queue Stats
54W - 58L
1,348 Elo+
Party 3
Team Averages
Level 84
1,432 SR
1,386 Elo+

VS

Team Averages
Level 81
1,601 SR
1,420 Elo+
Amaterasu
Amaterasu
DMrifa
Amaterasu
Level 82
God Stats
2W - 0L
1,669 SR
Queue Stats
78W - 81L
1,360 Elo+
Solo
Discordia
Discordia
FlamingMarble
Discordia
Level 86
God Stats
5W - 2L
1,652 SR
Queue Stats
25W - 26L
1,448 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GucciCracker666
Kumbhakarna
Level 43
God Stats
8W - 6L
1,698 SR
Queue Stats
80W - 85L
1,406 Elo+
Party 1
Lancelot
Lancelot
InsertNameHereJ
Lancelot
Level 64
God Stats
36W - 43L
1,500 SR
Queue Stats
170W - 192L
1,413 Elo+
Party 1
Rama
Rama
thunderbear2374
Rama
Level 129
God Stats
5W - 1L
1,484 SR
Queue Stats
140W - 130L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Andrewsif
Mercury
12
3 / 2 / 0
7,063
505
2,246
10,568
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
12
3 / 3 / 1
7,221
516
8,069
10,933
5,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
9
1 / 2 / 1
6,074
434
3,011
12,224
6,366
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
0 / 1 / 0
7,168
512
2,260
5,480
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 5 / 1
5,745
410
6,392
11,418
7,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DMrifa
Amaterasu
12
1 / 3 / 1
7,290
521
3,719
9,910
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
FlamingMarble
Discordia
12
1 / 1 / 2
7,831
559
7,520
6,369
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
GucciCracker666
Kumbhakarna
10
0 / 0 / 5
6,967
498
2,362
9,166
5,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lancelot
13
6 / 2 / 2
8,330
595
6,015
9,470
3,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 1 / 2
8,140
581
10,338
8,461
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
7
Kills
13
13
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
Andrewsif
Mercury
3
2
0
1.5
W
Amaterasu
DMrifa
Amaterasu
1
3
1
0.5
L
Hades
3
3
1
1.17
W
Discordia
FlamingMarble
Discordia
1
1
2
2
W
Kumbhakarna
GucciCracker666
Kumbhakarna
0
0
5
2.5
W
Lancelot
6
2
2
3.5
L
Hercules
1
2
1
0.75
L
0
1
0
0
L
0
5
1
0.1
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,978
Damage
29,954
50,623
Taken
43,376
24,801
Mitigated
20,136
12,770
Healing
16,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Andrewsif
Mercury
2,246
547
0
1,594
10,568
3,602
0
2,463
8,105
0
41,769
W
Amaterasu
DMrifa
Amaterasu
3,719
2,266
0
4,321
9,910
4,710
580
6,072
3,838
0
38,863
L
Hades
8,069
2,414
63
4,691
10,933
5,355
937
1,938
8,995
45,444
0
W
Discordia
FlamingMarble
Discordia
7,520
691
0
976
6,369
2,586
119
2,436
3,933
69,252
0
W
Kumbhakarna
GucciCracker666
Kumbhakarna
2,362
953
0
2,546
9,166
5,829
0
1,271
7,895
14,444
0
W
Lancelot
6,015
1,818
0
4,254
9,470
3,943
0
1,248
8,222
0
50,892
L
Hercules
3,011
167
54
2,345
12,224
6,366
0
1,275
10,949
0
27,397
L
2,260
173
424
1,856
5,480
2,118
548
2,565
2,915
56,489
0
L
6,392
2,156
230
1,513
11,418
7,360
0
1,641
9,777
0
31,055
W
10,338
8,853
0
3,977
8,461
3,068
1,085
44
8,417
0
73,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,271
Gold Earned
38,558
341
Minions Killed
413
0
Camps Cleared
0
1,333,741
Distance Traveled
1,363,868
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,063
505
66
5
0
311,896
0
W
Amaterasu
7,290
521
87
6
0
277,016
5
L
Hades
7,221
516
72
5
0
224,368
0
W
Discordia
7,831
559
107
8
0
248,019
4
W
Kumbhakarna
6,967
498
22
2
0
271,836
0
W
Lancelot
8,330
595
80
6
0
310,094
0
L
Hercules
6,074
434
42
3
0
254,443
3
L
Ra
7,168
512
111
8
0
274,908
3
L
Tyr
5,745
410
50
4
0
268,126
1
W
Rama
8,140
581
117
8
0
256,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role