Player Matchup

Eset
Eset
Bluzi
Eset
Level 61
God Stats
3W - 3L
1,831 SR
Queue Stats
132W - 138L
1,486 Elo+
Solo
Mercury
Mercury
Daniel364
Mercury
Level 128
God Stats
13W - 18L
1,202 SR
Queue Stats
340W - 365L
1,501 Elo+
Solo
Chernobog
Chernobog
JustWandisimo
Chernobog
Level 55
God Stats
1W - 3L
1,717 SR
Queue Stats
94W - 99L
1,490 Elo+
Solo
Janus
Janus
RETR0xR0Y
Janus
Level 85
God Stats
3W - 9L
1,141 SR
Queue Stats
165W - 171L
1,556 Elo+
Party 1
Cthulhu
Cthulhu
cbeardie
Cthulhu
Level 121
God Stats
0W - 2L
1,297 SR
Queue Stats
164W - 177L
1,518 Elo+
Party 1
Team Averages
Level 90
1,438 SR
1,510 Elo+

VS

Team Averages
Level 99
1,560 SR
1,517 Elo+
Hades
Hades
 
Hades
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
ForAuir
Hun Batz
Level 129
God Stats
5W - 1L
1,938 SR
Queue Stats
188W - 177L
1,575 Elo+
Solo
Janus
Janus
TheDaddliest
Janus
Level 112
God Stats
5W - 8L
1,364 SR
Queue Stats
108W - 89L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Bluzi
Eset
11
1 / 3 / 8
7,203
450
5,483
8,251
3,779
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
Daniel364
Mercury
14
5 / 2 / 3
8,304
519
7,753
13,538
5,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
JustWandisimo
Chernobog
12
1 / 3 / 4
7,368
461
4,362
11,084
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
RETR0xR0Y
Janus
11
1 / 3 / 3
7,257
454
6,023
9,792
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
cbeardie
Cthulhu
13
1 / 4 / 5
7,753
485
9,024
14,005
8,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
5 / 2 / 3
10,116
632
10,620
15,450
8,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
 
Anhur
14
6 / 2 / 2
9,272
580
10,967
9,501
4,135
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
 
Maui
12
1 / 1 / 9
8,293
518
3,529
13,264
13,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
ForAuir
Hun Batz
14
2 / 2 / 5
8,505
532
4,289
12,537
6,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 2 / 7
8,193
512
8,818
6,943
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
9
Kills
15
15
Deaths
9
23
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
2
3
3.25
W
Anhur
 
Anhur
6
2
2
3.5
W
Maui
 
Maui
1
1
9
5.5
L
Eset
Bluzi
Eset
1
3
8
1.67
L
Mercury
Daniel364
Mercury
5
2
3
3.25
W
Hun Batz
ForAuir
Hun Batz
2
2
5
2.25
L
Chernobog
JustWandisimo
Chernobog
1
3
4
1
L
Janus
RETR0xR0Y
Janus
1
3
3
0.83
W
1
2
7
2.25
L
Cthulhu
cbeardie
Cthulhu
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,645
Damage
38,223
56,670
Taken
57,695
24,357
Mitigated
35,746
14,903
Healing
22,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,620
3,078
511
8,890
15,450
8,553
654
9,675
5,213
74,421
0
W
Anhur
 
Anhur
10,967
5,252
0
4,128
9,501
4,135
1,344
3,138
6,307
0
60,572
W
Maui
 
Maui
3,529
853
0
3,125
13,264
13,706
75
4,373
8,721
19,659
2,025
L
Eset
Bluzi
Eset
5,483
699
469
1,476
8,251
3,779
0
3,605
4,527
26,742
0
L
Mercury
Daniel364
Mercury
7,753
2,829
0
5,600
13,538
5,453
0
3,531
9,821
0
63,950
W
Hun Batz
ForAuir
Hun Batz
4,289
1,376
0
5,120
12,537
6,010
18
3,362
9,087
0
58,308
L
Chernobog
JustWandisimo
Chernobog
4,362
2,514
0
3,433
11,084
3,116
638
2,295
8,747
0
45,871
L
Janus
RETR0xR0Y
Janus
6,023
1,021
0
1,415
9,792
3,689
340
4,132
5,452
47,768
0
W
8,818
961
0
449
6,943
3,342
471
3,353
3,582
58,271
0
L
Cthulhu
cbeardie
Cthulhu
9,024
881
140
2,370
14,005
8,320
126
8,658
5,293
52,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,885
Gold Earned
44,379
421
Minions Killed
489
0
Camps Cleared
0
1,582,297
Distance Traveled
1,620,287
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,116
632
145
9
0
325,167
6
W
Anhur
9,272
580
100
6
0
280,773
2
W
Maui
8,293
518
30
2
0
332,910
7
L
Eset
7,203
450
29
2
0
317,570
7
L
Mercury
8,304
519
105
7
0
362,196
2
W
Hun Batz
8,505
532
100
6
0
354,642
6
L
Chernobog
7,368
461
83
5
0
312,909
1
L
Janus
7,257
454
92
6
0
298,391
5
W
Janus
8,193
512
114
7
0
326,795
6
L
Cthulhu
7,753
485
112
7
0
291,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role