Player Matchup

Raijin
Raijin
CountCrackulaa
Raijin
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
329W - 312L
1,483 Elo+
Party 2
Athena
Athena
CrazyDManlyMan
Athena
Level 28
God Stats
9W - 1L
1,806 SR
Queue Stats
10W - 5L
1,498 Elo+
Party 2
Thor
Thor
FentanylFiend
Thor
Level 51
God Stats
1W - 2L
1,319 SR
Queue Stats
12W - 17L
1,402 Elo+
Party 2
Skadi
Skadi
Zephyiiir
Skadi
Level 18
God Stats
9W - 5L
1,578 SR
Queue Stats
11W - 8L
1,480 Elo+
Party 2
Hades
Hades
megaraddude
Hades
Level 41
God Stats
27W - 24L
1,513 SR
Queue Stats
100W - 93L
1,453 Elo+
Party 2
Team Averages
Level 51
1,543 SR
1,463 Elo+

VS

Team Averages
Level 86
1,496 SR
1,419 Elo+
Chaac
Chaac
Rigotobar3
Chaac
Level 98
God Stats
8W - 9L
1,375 SR
Queue Stats
117W - 117L
1,421 Elo+
Party 1
Fenrir
Fenrir
TheFirstReaper1
Fenrir
Level 131
God Stats
28W - 18L
1,660 SR
Queue Stats
363W - 329L
1,446 Elo+
Party 1
Neith
Neith
YukikoYumi
Neith
Level 24
God Stats
13W - 19L
1,471 SR
Queue Stats
50W - 58L
1,379 Elo+
Party 1
Hades
Hades
nnotyalC
Hades
Level 41
God Stats
4W - 9L
1,443 SR
Queue Stats
7W - 15L
1,385 Elo+
Solo
Geb
Geb
zombomatic0
Geb
Level 136
God Stats
5W - 3L
1,533 SR
Queue Stats
240W - 220L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 0
8,332
595
6,519
8,671
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
2 / 1 / 4
7,228
516
3,118
12,284
10,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 2 / 5
7,467
533
7,103
11,564
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Zephyiiir
Skadi
12
1 / 1 / 6
6,834
488
9,587
8,024
3,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 1
7,052
504
3,094
4,913
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 2 / 2
7,238
517
4,923
10,148
6,578
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 2 / 1
7,572
541
5,881
11,691
4,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
10
0 / 5 / 1
6,034
431
5,484
8,634
3,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
nnotyalC
Hades
13
2 / 1 / 1
7,789
556
4,132
7,828
3,832
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 2 / 1
6,828
488
6,145
11,985
7,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
11
Kills
6
6
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
0
1.5
W
2
1
4
4
W
4
2
5
3.25
L
Chaac
0
2
2
0.5
L
3
2
1
1.75
L
Neith
0
5
1
0.1
W
Skadi
Zephyiiir
Skadi
1
1
6
4
W
1
0
1
1.5
L
Hades
nnotyalC
Hades
2
1
1
2.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,421
Damage
26,565
45,456
Taken
50,286
23,985
Mitigated
26,269
12,066
Healing
16,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,519
1,786
0
2,265
8,671
3,661
0
415
8,256
58,341
0
W
3,118
490
0
1,806
12,284
10,606
0
4,356
7,928
23,409
6,181
W
7,103
1,356
0
3,704
11,564
4,506
0
966
10,598
0
54,174
L
Chaac
4,923
1,524
0
2,792
10,148
6,578
686
5,590
4,192
0
51,552
L
5,881
1,506
0
4,482
11,691
4,992
0
858
10,827
0
53,577
L
Neith
5,484
2,173
0
1,952
8,634
3,288
0
654
7,980
0
38,940
W
Skadi
Zephyiiir
Skadi
9,587
6,794
0
1,070
8,024
3,075
0
3,157
4,867
0
47,401
W
3,094
393
201
3,020
4,913
2,137
0
1,383
3,530
52,083
0
L
Hades
nnotyalC
Hades
4,132
375
108
4,717
7,828
3,832
40
3,375
4,408
54,025
0
L
6,145
905
0
2,373
11,985
7,579
0
1,283
10,702
28,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,913
Gold Earned
35,461
442
Minions Killed
396
0
Camps Cleared
0
1,347,031
Distance Traveled
1,296,488
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,332
595
138
10
0
270,285
5
W
Athena
7,228
516
49
4
0
262,177
1
W
Thor
7,467
533
91
7
0
297,762
1
L
Chaac
7,238
517
95
7
0
244,657
1
L
Fenrir
7,572
541
97
7
0
316,387
0
L
Neith
6,034
431
64
5
0
228,633
0
W
Skadi
6,834
488
66
5
0
235,647
3
W
Hades
7,052
504
98
7
0
281,160
4
L
Hades
7,789
556
104
7
0
253,517
0
L
Geb
6,828
488
36
3
0
253,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role