Player Matchup

Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ChainingStraw64
Artio
Level 130
God Stats
5W - 3L
1,791 SR
Queue Stats
154W - 125L
1,524 Elo+
Party 1
Yemoja
Yemoja
Cripple Chef
Yemoja
Level 143
God Stats
2W - 3L
1,419 SR
Queue Stats
124W - 115L
1,494 Elo+
Party 1
Kuzenbo
Kuzenbo
KekMaster69
Kuzenbo
Level 124
God Stats
11W - 3L
1,763 SR
Queue Stats
121W - 116L
1,481 Elo+
Party 1
Bakasura
Bakasura
Mibules
Bakasura
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,462 Elo+
Party 1
Team Averages
Level 129
1,595 SR
1,492 Elo+

VS

Team Averages
Level 117
1,431 SR
1,442 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Leomoschetti
Hel
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 44L
1,421 Elo+
Party 3
Bakasura
Bakasura
Naucts
Bakasura
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 126L
1,420 Elo+
Party 2
Kali
Kali
Ninjas Plant
Kali
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 129L
1,417 Elo+
Party 2
Skadi
Skadi
gbarbosa
Skadi
Level 109
God Stats
1W - 2L
1,156 SR
Queue Stats
61W - 61L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
0 / 3 / 11
10,829
602
20,196
18,436
9,478
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
4 / 2 / 10
11,671
648
15,986
22,167
22,284
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
18
4 / 2 / 10
11,267
626
20,269
17,379
19,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
KekMaster69
Kuzenbo
18
2 / 2 / 11
12,251
681
7,933
12,945
20,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bakasura
Mibules
Bakasura
19
5 / 3 / 9
12,411
690
13,637
22,458
17,650
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
3 / 1 / 7
12,333
685
19,469
14,754
7,424
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 3 / 7
13,160
731
20,604
24,262
15,807
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Naucts
Bakasura
17
1 / 3 / 6
10,576
588
7,168
18,987
15,766
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 7 / 11
10,728
596
8,750
20,218
9,142
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
gbarbosa
Skadi
20
4 / 1 / 7
12,080
671
21,305
13,452
6,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
50
15
Kills
12
12
Deaths
15
51
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
11
1.83
W
Cernunnos
 
Cernunnos
3
1
7
6.5
L
4
2
10
4.5
L
Yemoja
4
2
10
4.5
L
Kuzenbo
KekMaster69
Kuzenbo
2
2
11
3.75
W
4
3
7
2.5
L
Bakasura
Mibules
Bakasura
5
3
9
3.17
W
Bakasura
Naucts
Bakasura
1
3
6
1.33
W
0
7
11
0.79
W
Skadi
gbarbosa
Skadi
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,021
Damage
77,296
93,385
Taken
91,673
89,280
Mitigated
54,999
40,653
Healing
49,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
20,196
7,891
1,160
1,358
18,436
9,478
2,342
3,487
14,774
0
49,792
W
Cernunnos
 
Cernunnos
19,469
5,566
1,218
3,072
14,754
7,424
3,453
7,412
6,920
0
61,441
L
15,986
1,710
10,573
7,937
22,167
22,284
925
4,466
17,601
30,922
0
L
Yemoja
20,269
3,189
8,300
3,750
17,379
19,715
817
5,211
11,853
42,429
0
L
Kuzenbo
KekMaster69
Kuzenbo
7,933
3,257
534
1,488
12,945
20,153
696
3,275
9,379
21,433
0
W
20,604
1,508
17,095
14,517
24,262
15,807
522
10,452
11,985
35,334
0
L
Bakasura
Mibules
Bakasura
13,637
7,779
2,355
3,198
22,458
17,650
2,819
4,165
17,980
0
14,862
W
Bakasura
Naucts
Bakasura
7,168
5,385
231
4,038
18,987
15,766
0
11,115
7,504
0
12,120
W
8,750
2,105
992
3,998
20,218
9,142
1,785
7,844
11,590
0
20,041
W
Skadi
gbarbosa
Skadi
21,305
6,573
1,765
2,163
13,452
6,860
2,298
7,365
5,829
0
52,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,429
Gold Earned
58,877
178
Minions Killed
221
0
Camps Cleared
0
1,510,906
Distance Traveled
1,640,160
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,829
602
60
3
0
300,481
0
W
Cernunnos
12,333
685
90
5
0
311,144
2
L
Artio
11,671
648
27
2
0
332,699
4
L
Yemoja
11,267
626
34
2
0
273,080
5
L
Kuzenbo
12,251
681
25
1
0
281,824
5
W
Hel
13,160
731
23
1
0
352,764
1
L
Bakasura
12,411
690
32
2
0
322,822
3
W
Bakasura
10,576
588
34
2
0
310,484
0
W
Kali
10,728
596
22
1
0
331,707
0
W
Skadi
12,080
671
52
3
0
334,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role