Player Matchup

Hercules
Hercules
 
Hercules
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Chumbii
Freya
Level 96
God Stats
2W - 0L
1,741 SR
Queue Stats
51W - 45L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
Dux1mperius
Cthulhu
Level 7
God Stats
6W - 6L
1,769 SR
Queue Stats
11W - 15L
1,704 Elo+
Party 3
Scylla
Scylla
NapalmAce
Scylla
Level 134
God Stats
44W - 38L
1,534 SR
Queue Stats
228W - 235L
1,461 Elo+
Party 3
Neith
Neith
speeerman
Neith
Level 160
God Stats
1W - 3L
1,424 SR
Queue Stats
180W - 181L
1,544 Elo+
Party 1
Team Averages
Level 110
1,594 SR
1,532 Elo+

VS

Team Averages
Level 108
1,527 SR
1,630 Elo+
Jormungandr
Jormungandr
AKK1LLA330
Jormungandr
Level 145
God Stats
3W - 2L
1,577 SR
Queue Stats
55W - 68L
1,499 Elo+
Party 2
Serqet
Serqet
DeviousDreams
Serqet
Level 160
God Stats
2W - 2L
1,515 SR
Queue Stats
14W - 11L
1,560 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KingWEird20
Morgan Le Fay
Level 48
God Stats
1W - 2L
1,355 SR
Queue Stats
7W - 6L
1,702 Elo+
Party 2
Medusa
Medusa
NE KingDeath
Medusa
Level 67
God Stats
0W - 1L
1,487 SR
Queue Stats
5W - 1L
1,861 Elo+
Party 2
Horus
Horus
ThePrince 330
Horus
Level 119
God Stats
1W - 2L
1,700 SR
Queue Stats
44W - 49L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
1 / 2 / 24
11,468
717
11,049
23,843
30,619
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Freya
Chumbii
Freya
19
6 / 0 / 18
11,932
746
19,170
11,606
7,265
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Dux1mperius
Cthulhu
18
1 / 1 / 26
12,017
751
11,969
17,776
25,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Scylla
NapalmAce
Scylla
20
8 / 1 / 16
13,068
817
15,222
9,155
5,304
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
speeerman
Neith
20
17 / 1 / 9
14,248
891
32,763
14,424
10,528
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AKK1LLA330
Jormungandr
16
0 / 6 / 3
9,634
602
11,879
29,091
30,218
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 6 / 2
9,869
617
6,072
15,267
11,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
KingWEird20
Morgan Le Fay
17
2 / 10 / 2
10,469
654
9,650
18,147
9,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
0 / 7 / 0
9,391
587
12,570
13,870
7,032
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 4 / 0
10,373
648
7,339
28,054
27,804
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
11
33
Kills
4
5
Deaths
33
93
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
2
24
6.5
L
Jormungandr
AKK1LLA330
Jormungandr
0
6
3
0.25
W
Freya
Chumbii
Freya
6
0
18
15
L
0
6
2
0.17
W
Cthulhu
Dux1mperius
Cthulhu
1
1
26
14
L
Morgan Le Fay
KingWEird20
Morgan Le Fay
2
10
2
0.3
L
Medusa
0
7
0
0
W
Scylla
NapalmAce
Scylla
8
1
16
16
L
2
4
0
0.5
W
Neith
speeerman
Neith
17
1
9
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,173
Damage
47,510
76,804
Taken
104,429
79,305
Mitigated
85,765
24,808
Healing
10,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,049
2,952
0
6,811
23,843
30,619
240
4,671
18,626
0
31,631
L
Jormungandr
AKK1LLA330
Jormungandr
11,879
3,419
0
0
29,091
30,218
0
11,608
17,269
33,058
0
W
Freya
Chumbii
Freya
19,170
6,783
0
4,667
11,606
7,265
2,542
3,987
7,619
48,884
0
L
6,072
618
0
1,455
15,267
11,673
0
5,900
9,218
0
29,014
W
Cthulhu
Dux1mperius
Cthulhu
11,969
854
383
5,118
17,776
25,589
676
5,607
12,169
22,495
0
L
Morgan Le Fay
KingWEird20
Morgan Le Fay
9,650
975
437
749
18,147
9,038
0
7,354
10,673
35,429
0
L
Medusa
12,570
4,492
0
0
13,870
7,032
275
7,960
5,865
0
33,899
W
Scylla
NapalmAce
Scylla
15,222
1,417
0
2,726
9,155
5,304
1,143
2,820
5,963
60,342
0
L
7,339
4,160
3,398
4,923
28,054
27,804
117
12,773
14,802
0
26,157
W
Neith
speeerman
Neith
32,763
15,798
0
5,103
14,424
10,528
7,456
4,444
9,304
0
98,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,733
Gold Earned
49,736
333
Minions Killed
209
0
Camps Cleared
0
1,638,706
Distance Traveled
1,422,799
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,468
717
46
3
0
342,428
2
L
Jormungandr
9,634
602
37
2
0
268,665
0
W
Freya
11,932
746
51
3
0
334,844
0
L
Serqet
9,869
617
46
3
0
303,863
1
W
Cthulhu
12,017
751
26
2
0
289,061
0
L
Morgan Le Fay
10,469
654
52
3
0
251,934
0
L
Medusa
9,391
587
47
3
0
288,692
0
W
Scylla
13,068
817
80
5
0
352,862
1
L
Horus
10,373
648
27
2
0
309,645
0
W
Neith
14,248
891
130
8
0
319,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role