Player Matchup

Anubis
Anubis
Blaze x Impulse
Anubis
Level 128
God Stats
4W - 1L
1,542 SR
Queue Stats
351W - 311L
1,547 Elo+
Party 2
Terra
Terra
MasterToto10
Terra
Level 90
God Stats
8W - 6L
1,602 SR
Queue Stats
245W - 207L
1,547 Elo+
Solo
Hachiman
Hachiman
SynovialMedal3
Hachiman
Level 129
God Stats
1W - 1L
1,342 SR
Queue Stats
101W - 98L
1,540 Elo+
Solo
Hera
Hera
WetMoldyButt
Hera
Level 156
God Stats
8W - 3L
1,343 SR
Queue Stats
308W - 302L
1,524 Elo+
Solo
Awilix
Awilix
Yeahiight1027
Awilix
Level 85
God Stats
127W - 95L
1,554 SR
Queue Stats
537W - 498L
1,554 Elo+
Party 2
Team Averages
Level 118
1,477 SR
1,542 Elo+

VS

Team Averages
Level 124
1,587 SR
1,560 Elo+
Maui
Maui
LonelyFlash
Maui
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 274L
1,556 Elo+
Party 1
Nike
Nike
Make It TRAIN
Nike
Level 156
God Stats
9W - 4L
1,856 SR
Queue Stats
285W - 279L
1,653 Elo+
Party 1
Thor
Thor
mchastert
Thor
Level 140
God Stats
11W - 14L
1,469 SR
Queue Stats
81W - 67L
1,505 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
pyrokid1832
Ah Muzen Cab
Level 106
God Stats
44W - 24L
1,618 SR
Queue Stats
63W - 42L
1,572 Elo+
Party 3
Vulcan
Vulcan
xd Folk
Vulcan
Level 96
God Stats
2W - 4L
1,494 SR
Queue Stats
169W - 171L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 10
12,392
620
12,339
14,327
8,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 2 / 10
10,177
509
5,068
17,428
13,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
17
1 / 3 / 6
11,090
555
5,026
14,218
5,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
10 / 1 / 7
11,632
582
17,463
9,992
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
14 / 1 / 9
12,072
604
20,289
12,370
5,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 0
7,825
391
5,521
20,552
11,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 3 / 3
7,538
377
5,201
12,886
9,655
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
13
2 / 6 / 2
8,511
426
6,763
19,356
5,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
pyrokid1832
Ah Muzen Cab
14
4 / 7 / 3
9,662
483
10,482
14,691
4,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
xd Folk
Vulcan
12
1 / 9 / 0
7,908
395
5,236
14,958
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
17
32
Kills
9
9
Deaths
33
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
L
1
8
0
0.13
L
1
3
3
0.83
W
1
2
10
3
W
Hachiman
1
3
6
1.33
W
10
1
7
13.5
W
14
1
9
18.5
L
Thor
2
6
2
0.5
L
Ah Muzen Cab
pyrokid1832
Ah Muzen Cab
4
7
3
0.79
L
Vulcan
xd Folk
Vulcan
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,185
Damage
33,203
68,335
Taken
82,443
37,161
Mitigated
36,579
32,571
Healing
13,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,339
649
0
8,980
14,327
8,505
0
5,361
8,966
84,350
0
L
5,521
1,916
0
3,568
20,552
11,822
0
8,718
11,834
52,504
0
L
5,201
495
108
3,080
12,886
9,655
63
4,416
8,263
0
31,138
W
5,068
1,283
4,706
3,818
17,428
13,310
0
1,356
14,900
31,326
3,396
W
Hachiman
5,026
2,530
0
5,856
14,218
5,683
4,915
178
14,040
0
104,301
W
17,463
4,231
0
2,721
9,992
4,055
2,105
2,181
7,811
92,319
0
W
20,289
8,883
0
6,490
12,370
5,608
0
3,295
9,075
0
86,473
L
Thor
6,763
183
0
3,406
19,356
5,986
170
8,119
10,664
0
48,983
L
Ah Muzen Cab
pyrokid1832
Ah Muzen Cab
10,482
3,878
0
2,619
14,691
4,522
352
6,299
8,392
0
71,093
L
Vulcan
xd Folk
Vulcan
5,236
1,365
0
625
14,958
4,594
0
6,857
8,101
59,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,363
Gold Earned
41,444
621
Minions Killed
432
0
Camps Cleared
0
1,891,374
Distance Traveled
1,599,128
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,392
620
152
8
0
339,241
4
L
Maui
7,825
391
100
5
0
263,267
4
L
Nike
7,538
377
53
3
0
312,731
4
W
Terra
10,177
509
60
3
0
383,690
0
W
Hachiman
11,090
555
165
8
0
347,458
3
W
Hera
11,632
582
135
7
0
388,092
8
W
Awilix
12,072
604
109
5
0
432,893
3
L
Thor
8,511
426
61
3
0
321,399
2
L
Ah Muzen Cab
9,662
483
120
6
0
350,884
1
L
Vulcan
7,908
395
98
5
0
350,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role