Player Matchup

Neith
Neith
LoneStarPride28
Neith
Level 31
God Stats
4W - 2L
1,487 SR
Queue Stats
46W - 30L
1,518 Elo+
Party 2
Nike
Nike
MrChauLeslieChau
Nike
Level 40
God Stats
6W - 0L
1,929 SR
Queue Stats
66W - 79L
1,450 Elo+
Solo
Osiris
Osiris
RABlD BEAST
Osiris
Level 144
God Stats
2W - 3L
1,208 SR
Queue Stats
290W - 299L
1,427 Elo+
Party 2
Thor
Thor
RABlD MOUSE
Thor
Level 147
God Stats
28W - 28L
1,443 SR
Queue Stats
469W - 471L
1,501 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RABlD MRSBEAR
Morgan Le Fay
Level 99
God Stats
4W - 7L
1,318 SR
Queue Stats
105W - 109L
1,479 Elo+
Party 2
Team Averages
Level 92
1,477 SR
1,475 Elo+

VS

Team Averages
Level 71
1,507 SR
1,470 Elo+
Bastet
Bastet
DankiTV
Bastet
Level 83
God Stats
1W - 5L
1,417 SR
Queue Stats
56W - 46L
1,480 Elo+
Party 1
Tyr
Tyr
Ehpsi
Tyr
Level 76
God Stats
0W - 3L
1,466 SR
Queue Stats
91W - 59L
1,529 Elo+
Party 1
Sol
Sol
Junky Thumbs
Sol
Level 117
God Stats
3W - 3L
1,741 SR
Queue Stats
80W - 57L
1,560 Elo+
Party 1
Ymir
Ymir
Siceys
Ymir
Level 29
God Stats
17W - 11L
1,596 SR
Queue Stats
29W - 27L
1,363 Elo+
Party 1
Janus
Janus
Slide_On_Um
Janus
Level 49
God Stats
0W - 1L
1,314 SR
Queue Stats
53W - 75L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
8,469
498
8,222
10,738
4,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 1
8,116
477
4,976
11,381
8,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
17
0 / 0 / 2
10,016
589
8,338
10,346
12,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 2
9,090
535
3,605
14,496
6,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
RABlD MRSBEAR
Morgan Le Fay
17
8 / 0 / 0
10,376
610
12,392
5,470
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DankiTV
Bastet
13
2 / 1 / 1
7,826
460
3,643
13,390
5,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
Ehpsi
Tyr
14
0 / 2 / 0
8,076
475
6,035
14,360
10,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

14
5 / 3 / 2
9,091
535
10,755
14,397
5,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
Siceys
Ymir
12
1 / 1 / 5
8,038
473
6,192
10,816
9,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 3 / 0
6,915
407
2,872
6,253
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
10
Kills
8
8
Deaths
10
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
DankiTV
Bastet
2
1
1
2.5
L
Tyr
Ehpsi
Tyr
0
2
0
0
L
5
3
2
2
W
0
4
3
0.38
W
1
3
1
0.5
W
Osiris
0
0
2
1
W
1
1
2
2
W
Morgan Le Fay
RABlD MRSBEAR
Morgan Le Fay
8
0
0
8
L
Ymir
Siceys
Ymir
1
1
5
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,533
Damage
29,497
52,431
Taken
59,216
34,592
Mitigated
34,152
11,063
Healing
25,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
DankiTV
Bastet
3,643
1,320
0
5,216
13,390
5,320
0
2,557
10,833
0
51,984
L
Tyr
Ehpsi
Tyr
6,035
1,126
0
9,578
14,360
10,468
0
734
13,626
0
63,363
L
10,755
3,823
0
7,781
14,397
5,964
409
2,729
11,668
68,200
9,689
W
8,222
3,009
0
3,139
10,738
4,456
1,295
6,644
4,094
0
74,386
W
4,976
888
0
1,659
11,381
8,604
442
6,224
5,157
0
41,409
W
Osiris
8,338
2,925
0
3,134
10,346
12,722
456
0
9,509
0
79,201
W
3,605
370
0
1,160
14,496
6,345
0
2,910
11,463
0
83,954
W
Morgan Le Fay
RABlD MRSBEAR
Morgan Le Fay
12,392
1,372
0
1,971
5,470
2,465
1,028
2,264
3,206
80,486
0
L
Ymir
Siceys
Ymir
6,192
1,483
55
2,640
10,816
9,684
0
2,543
8,273
26,234
1,479
L
2,872
40
0
448
6,253
2,716
62
3,829
2,424
49,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,067
Gold Earned
39,946
599
Minions Killed
459
0
Camps Cleared
0
1,662,073
Distance Traveled
1,640,106
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,826
460
95
6
0
387,643
0
L
Tyr
8,076
475
106
6
0
329,630
4
L
Sol
9,091
535
136
8
0
309,908
2
W
Neith
8,469
498
114
7
0
294,254
6
W
Nike
8,116
477
64
4
0
325,932
3
W
Osiris
10,016
589
147
9
0
302,641
4
W
Thor
9,090
535
137
8
0
379,130
2
W
Morgan Le Fay
10,376
610
137
8
0
360,116
4
L
Ymir
8,038
473
39
2
0
321,002
0
L
Janus
6,915
407
83
5
0
291,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role