Player Matchup

Chang'e
Chang'e
FS Spot
Chang'e
Level 107
God Stats
9W - 0L
1,720 SR
Queue Stats
169W - 105L
1,641 Elo+
Party 1
Mulan
Mulan
Jackson3483
Mulan
Level 27
God Stats
12W - 7L
1,392 SR
Queue Stats
101W - 54L
1,658 Elo+
Party 1
Charybdis
Charybdis
Àñgèl
Charybdis
Level 104
God Stats
2W - 1L
1,604 SR
Queue Stats
101W - 80L
1,597 Elo+
Party 1
Team Averages
Level 79
1,572 SR
1,632 Elo+

VS

Team Averages
Level 53
1,490 SR
1,456 Elo+
Kuzenbo
Kuzenbo
KingD580
Kuzenbo
Level 62
God Stats
4W - 7L
1,462 SR
Queue Stats
195W - 229L
1,407 Elo+
Party 2
Yu Huang
Yu Huang
PrepHyperion184
Yu Huang
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,526 Elo+
Solo
Neith
Neith
alexistexasbub
Neith
Level 29
God Stats
89W - 84L
1,507 SR
Queue Stats
121W - 144L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FS Spot
Chang'e
14
3 / 2 / 7
8,762
797
9,157
12,136
5,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 3 / 8
8,876
807
9,124
11,086
9,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Àñgèl
Charybdis
14
7 / 1 / 7
9,238
840
18,320
12,658
5,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KingD580
Kuzenbo
12
1 / 2 / 4
8,132
739
7,538
14,378
16,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
11
3 / 8 / 2
8,331
757
5,044
12,531
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 5 / 3
7,847
713
8,243
14,850
6,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
15
Kills
5
6
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
FS Spot
Chang'e
3
2
7
3.25
W
5
3
8
3
L
Kuzenbo
KingD580
Kuzenbo
1
2
4
1.5
L
Yu Huang
3
8
2
0.5
L
1
5
3
0.5
W
Charybdis
Àñgèl
Charybdis
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,601
Damage
20,825
35,880
Taken
41,759
19,608
Mitigated
27,946
16,643
Healing
4,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
FS Spot
Chang'e
9,157
569
1,578
6,007
12,136
5,156
364
3,660
8,476
39,031
0
W
9,124
676
649
3,227
11,086
9,203
112
4,350
6,736
0
19,334
L
Kuzenbo
KingD580
Kuzenbo
7,538
3,196
0
2,808
14,378
16,193
0
2,104
11,665
19,478
0
L
Yu Huang
5,044
656
73
278
12,531
5,340
0
3,189
8,955
9,661
0
L
8,243
2,613
0
894
14,850
6,413
0
3,144
11,191
0
28,658
W
Charybdis
Àñgèl
Charybdis
18,320
9,846
0
5,182
12,658
5,249
1,888
5,425
7,233
0
50,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,876
Gold Earned
24,310
175
Minions Killed
87
8
Camps Cleared
1
607,564
Distance Traveled
545,768
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,762
797
92
8
5
207,919
4
W
Mulan
8,876
807
20
2
2
205,103
0
L
Kuzenbo
8,132
739
14
1
1
208,249
3
L
Yu Huang
8,331
757
10
1
0
142,161
1
L
Neith
7,847
713
63
6
0
195,358
0
W
Charybdis
9,238
840
63
6
1
194,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role