Player Matchup

Shiva
Shiva
 
Shiva
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Klutch_mikey
Bacchus
Level 40
God Stats
15W - 14L
1,420 SR
Queue Stats
19W - 25L
1,301 Elo+
Party 1
Jing Wei
Jing Wei
Klutchgxmer
Jing Wei
Level 17
God Stats
12W - 8L
1,380 SR
Queue Stats
18W - 18L
1,363 Elo+
Party 1
Camazotz
Camazotz
LAM8CH0P
Camazotz
Level 42
God Stats
3W - 4L
1,428 SR
Queue Stats
13W - 17L
1,346 Elo+
Solo
Hera
Hera
TsDak
Hera
Level 46
God Stats
7W - 6L
1,620 SR
Queue Stats
92W - 87L
1,374 Elo+
Solo
Team Averages
Level 43
1,469 SR
1,377 Elo+

VS

Team Averages
Level 77
1,509 SR
1,368 Elo+
Izanami
Izanami
Andrewsif
Izanami
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,303 Elo+
Party 2
Ra
Ra
DMrifa
Ra
Level 82
God Stats
0W - 1L
1,256 SR
Queue Stats
78W - 81L
1,370 Elo+
Solo
Ao Kuang
Ao Kuang
ElionXhoni
Ao Kuang
Level 104
God Stats
7W - 9L
1,676 SR
Queue Stats
77W - 81L
1,500 Elo+
Party 2
Thor
Thor
HistoricasLP
Thor
Level 82
God Stats
1W - 2L
1,699 SR
Queue Stats
96W - 123L
1,303 Elo+
Solo
Maui
Maui
RISEABOVE369
Maui
Level 78
God Stats
8W - 6L
1,415 SR
Queue Stats
331W - 382L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
1 / 5 / 9
9,206
511
11,576
18,048
10,961
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bacchus
Klutch_mikey
Bacchus
14
2 / 2 / 6
8,695
483
4,846
14,461
11,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Klutchgxmer
Jing Wei
15
1 / 1 / 1
8,801
489
8,980
10,570
4,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
LAM8CH0P
Camazotz
16
12 / 7 / 3
10,914
606
17,358
22,677
8,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hera
TsDak
Hera
15
5 / 4 / 5
9,686
538
14,321
9,225
3,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Andrewsif
Izanami
14
0 / 3 / 2
8,388
466
7,989
12,815
4,998
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
12
2 / 5 / 4
8,399
467
5,420
11,344
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
ElionXhoni
Ao Kuang
15
11 / 6 / 2
10,577
588
22,786
26,774
12,014
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 5 / 4
8,857
492
9,343
15,871
6,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 2 / 3
7,549
419
4,628
14,561
12,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
21
Kills
18
19
Deaths
21
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
5
9
1.1
L
Izanami
Andrewsif
Izanami
0
3
2
0.33
L
Ra
2
5
4
0.8
L
Ao Kuang
ElionXhoni
Ao Kuang
11
6
2
2
L
4
5
4
1.2
W
Bacchus
Klutch_mikey
Bacchus
2
2
6
2.5
W
Jing Wei
Klutchgxmer
Jing Wei
1
1
1
1.5
W
Camazotz
LAM8CH0P
Camazotz
12
7
3
1.93
L
1
2
3
1.25
W
Hera
TsDak
Hera
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,081
Damage
50,166
74,981
Taken
81,365
39,267
Mitigated
39,613
28,497
Healing
19,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
11,576
1,940
3
6,344
18,048
10,961
1,022
10,965
7,083
0
62,242
L
Izanami
Andrewsif
Izanami
7,989
4,385
0
2,544
12,815
4,998
366
1,294
11,521
0
77,438
L
Ra
5,420
1,128
596
1,735
11,344
4,459
0
5,930
5,200
59,392
0
L
Ao Kuang
ElionXhoni
Ao Kuang
22,786
7,702
0
11,429
26,774
12,014
1,410
2,683
23,881
59,245
0
L
9,343
3,225
0
339
15,871
6,065
0
2,792
12,921
0
67,389
W
Bacchus
Klutch_mikey
Bacchus
4,846
387
2,436
3,351
14,461
11,570
194
5,426
9,035
17,680
0
W
Jing Wei
Klutchgxmer
Jing Wei
8,980
7,348
0
3,816
10,570
4,015
711
2,690
7,880
0
71,996
W
Camazotz
LAM8CH0P
Camazotz
17,358
6,495
0
11,018
22,677
8,799
0
8,538
14,139
0
72,765
L
4,628
1,229
0
3,193
14,561
12,077
84
5,952
8,509
23,791
12,512
W
Hera
TsDak
Hera
14,321
3,158
163
1,366
9,225
3,922
678
4,716
4,509
67,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,302
Gold Earned
43,770
449
Minions Killed
436
0
Camps Cleared
0
1,698,126
Distance Traveled
1,565,459
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,206
511
95
5
0
342,826
8
L
Izanami
8,388
466
124
7
0
309,099
0
L
Ra
8,399
467
99
6
0
299,953
6
L
Ao Kuang
10,577
588
69
4
0
318,310
0
L
Thor
8,857
492
87
5
0
318,141
0
W
Bacchus
8,695
483
19
1
0
322,265
3
W
Jing Wei
8,801
489
131
7
0
323,561
6
W
Camazotz
10,914
606
89
5
0
353,916
1
L
Maui
7,549
419
57
3
0
319,956
7
W
Hera
9,686
538
115
6
0
355,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role