Player Matchup

Baron Samedi
Baron Samedi
BrainDeadChimp
Baron Samedi
Level 67
God Stats
6W - 6L
1,498 SR
Queue Stats
23W - 19L
1,619 Elo+
Solo
Mulan
Mulan
Stealthypanda88
Mulan
Level 92
God Stats
13W - 16L
1,548 SR
Queue Stats
232W - 192L
1,558 Elo+
Party 2
Bastet
Bastet
ThelnarV
Bastet
Level 109
God Stats
22W - 12L
1,840 SR
Queue Stats
205W - 105L
1,689 Elo+
Party 2
Team Averages
Level 89
1,629 SR
1,622 Elo+

VS

Team Averages
Level 87
1,699 SR
1,460 Elo+
Izanami
Izanami
DemonicVenerable
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,175 Elo+
Party 1
Sun Wukong
Sun Wukong
I8yourpie
Sun Wukong
Level 109
God Stats
1W - 1L
1,856 SR
Queue Stats
3W - 3L
1,562 Elo+
Party 1
Baron Samedi
Baron Samedi
twadzita
Baron Samedi
Level 148
God Stats
1W - 1L
1,740 SR
Queue Stats
132W - 115L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BrainDeadChimp
Baron Samedi
16
2 / 10 / 13
14,861
646
15,589
24,419
12,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 5 / 15
16,967
738
26,645
33,936
44,009
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bastet
ThelnarV
Bastet
20
17 / 6 / 7
19,576
851
33,612
30,098
14,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 11 / 10
15,302
665
10,824
20,886
6,941
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
I8yourpie
Sun Wukong
20
13 / 6 / 7
18,154
789
32,351
42,274
58,735
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
twadzita
Baron Samedi
20
5 / 10 / 9
15,783
686
28,047
24,087
11,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
47
27
Kills
21
21
Deaths
27
35
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BrainDeadChimp
Baron Samedi
2
10
13
0.85
L
3
11
10
0.73
L
Sun Wukong
I8yourpie
Sun Wukong
13
6
7
2.75
W
8
5
15
3.1
W
Bastet
ThelnarV
Bastet
17
6
7
3.42
L
Baron Samedi
twadzita
Baron Samedi
5
10
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,846
Damage
71,222
88,453
Taken
87,247
70,471
Mitigated
76,716
25,697
Healing
20,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BrainDeadChimp
Baron Samedi
15,589
737
805
5,052
24,419
12,213
240
9,749
14,670
51,847
0
L
10,824
6,945
0
684
20,886
6,941
801
4,772
15,785
0
34,951
L
Sun Wukong
I8yourpie
Sun Wukong
32,351
6,147
121
12,218
42,274
58,735
525
6,633
33,347
0
81,644
W
26,645
2,706
0
8,440
33,936
44,009
421
9,746
24,190
0
56,457
W
Bastet
ThelnarV
Bastet
33,612
11,070
0
11,400
30,098
14,249
1,598
9,008
21,090
0
110,180
L
Baron Samedi
twadzita
Baron Samedi
28,047
883
2,345
5,389
24,087
11,040
566
4,413
19,322
72,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,404
Gold Earned
49,239
245
Minions Killed
234
16
Camps Cleared
5
1,097,547
Distance Traveled
1,070,847
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,861
646
78
3
4
245,005
3
L
Izanami
15,302
665
48
2
0
305,308
0
L
Sun Wukong
18,154
789
91
4
2
412,296
3
W
Mulan
16,967
738
55
2
6
419,714
1
W
Bastet
19,576
851
112
5
6
432,828
6
L
Baron Samedi
15,783
686
95
4
3
353,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role