Player Matchup

Jormungandr
Jormungandr
AKK1LLA330
Jormungandr
Level 145
God Stats
3W - 2L
1,554 SR
Queue Stats
55W - 68L
1,487 Elo+
Party 1
Shiva
Shiva
KingWEird20
Shiva
Level 48
God Stats
4W - 1L
1,579 SR
Queue Stats
7W - 6L
1,639 Elo+
Party 1
Arachne
Arachne
NE KingDeath
Arachne
Level 67
God Stats
1W - 0L
1,568 SR
Queue Stats
5W - 1L
1,831 Elo+
Party 1
Vulcan
Vulcan
SmiteCheeks
Vulcan
Level 113
God Stats
3W - 2L
1,348 SR
Queue Stats
111W - 136L
1,467 Elo+
Solo
Cernunnos
Cernunnos
ThePrince 330
Cernunnos
Level 119
God Stats
3W - 1L
1,731 SR
Queue Stats
44W - 49L
1,516 Elo+
Party 1
Team Averages
Level 98
1,556 SR
1,588 Elo+

VS

Team Averages
Level 76
1,519 SR
1,496 Elo+
Discordia
Discordia
 
Discordia
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Fret1337
Yu Huang
Level 23
God Stats
2W - 3L
1,392 SR
Queue Stats
46W - 66L
1,395 Elo+
Solo
Maui
Maui
G0ooda
Maui
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 61L
1,513 Elo+
Party 2
Ishtar
Ishtar
Quilloncereas
Ishtar
Level 122
God Stats
2W - 4L
1,500 SR
Queue Stats
178W - 151L
1,555 Elo+
Party 2
Arachne
Arachne
TheMathPope
Arachne
Level 66
God Stats
3W - 2L
1,704 SR
Queue Stats
122W - 114L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AKK1LLA330
Jormungandr
16
3 / 1 / 9
9,030
753
10,346
13,363
12,102
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 4 / 4
9,232
769
7,321
13,061
11,151
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
NE KingDeath
Arachne
14
1 / 2 / 5
8,350
696
2,134
7,603
4,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
15
1 / 1 / 3
8,601
717
8,667
6,520
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
ThePrince 330
Cernunnos
15
3 / 0 / 0
8,677
723
5,012
8,832
4,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
1 / 2 / 1
8,281
690
10,232
6,289
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
Fret1337
Yu Huang
14
0 / 2 / 4
8,054
671
5,422
7,080
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
G0ooda
Maui
14
0 / 2 / 7
8,310
693
1,996
10,156
11,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 5 / 3
9,064
755
13,225
11,916
5,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
TheMathPope
Arachne
14
3 / 1 / 1
8,236
686
2,670
8,847
5,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
12
Kills
8
8
Deaths
12
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
2
1
0.75
W
Jormungandr
AKK1LLA330
Jormungandr
3
1
9
7.5
L
Yu Huang
Fret1337
Yu Huang
0
2
4
1
L
Maui
G0ooda
Maui
0
2
7
1.75
W
4
4
4
1.5
W
Arachne
NE KingDeath
Arachne
1
2
5
1.75
L
4
5
3
1.1
W
Vulcan
1
1
3
2.5
L
Arachne
TheMathPope
Arachne
3
1
1
3.5
W
Cernunnos
ThePrince 330
Cernunnos
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,480
Damage
33,545
49,379
Taken
44,288
35,610
Mitigated
28,481
5,848
Healing
7,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
10,232
408
492
1,742
6,289
2,929
0
3,080
3,209
35,239
0
W
Jormungandr
AKK1LLA330
Jormungandr
10,346
2,397
0
0
13,363
12,102
344
3,789
9,390
25,464
0
L
Yu Huang
Fret1337
Yu Huang
5,422
516
0
785
7,080
3,323
552
4,150
2,930
31,006
0
L
Maui
G0ooda
Maui
1,996
410
0
908
10,156
11,141
0
3,718
6,438
6,498
0
W
7,321
1,161
881
1,379
13,061
11,151
213
4,699
8,118
0
23,889
W
Arachne
NE KingDeath
Arachne
2,134
1,628
0
529
7,603
4,607
191
2,476
4,797
0
17,927
L
13,225
7,734
0
2,173
11,916
5,692
0
4,347
7,569
0
43,043
W
Vulcan
8,667
3,630
417
1,188
6,520
3,338
1,094
2,640
3,834
33,801
0
L
Arachne
TheMathPope
Arachne
2,670
1,166
0
1,408
8,847
5,396
0
3,718
5,129
0
16,959
W
Cernunnos
ThePrince 330
Cernunnos
5,012
1,291
127
1,327
8,832
4,412
2,308
2,990
5,590
0
29,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,890
Gold Earned
41,945
229
Minions Killed
245
0
Camps Cleared
0
1,229,664
Distance Traveled
1,235,956
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,281
690
65
5
0
240,215
3
W
Jormungandr
9,030
753
39
3
0
267,191
0
L
Yu Huang
8,054
671
65
5
0
242,880
2
L
Maui
8,310
693
12
1
0
248,223
0
W
Shiva
9,232
769
49
4
0
236,896
0
W
Arachne
8,350
696
36
3
0
278,419
0
L
Ishtar
9,064
755
68
6
0
214,619
2
W
Vulcan
8,601
717
59
5
0
230,112
0
L
Arachne
8,236
686
35
3
0
290,019
1
W
Cernunnos
8,677
723
46
4
0
217,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role