Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
BigMeatyUwU
Olorun
Level 146
God Stats
3W - 3L
1,565 SR
Queue Stats
326W - 319L
1,560 Elo+
Party 1
Ah Puch
Ah Puch
MARIO999CAZADOR
Ah Puch
Level 125
God Stats
0W - 1L
1,750 SR
Queue Stats
18W - 14L
1,619 Elo+
Solo
Hercules
Hercules
Suplolu
Hercules
Level 42
God Stats
7W - 3L
1,769 SR
Queue Stats
143W - 104L
1,616 Elo+
Party 1
Merlin
Merlin
This1sRuff
Merlin
Level 65
God Stats
0W - 2L
1,333 SR
Queue Stats
152W - 147L
1,572 Elo+
Solo
Team Averages
Level 104
1,583 SR
1,573 Elo+

VS

Team Averages
Level 136
1,639 SR
1,565 Elo+
Cu Chulainn
Cu Chulainn
Amice03
Cu Chulainn
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 211L
1,520 Elo+
Solo
Jormungandr
Jormungandr
KingTreis
Jormungandr
Level 126
God Stats
1W - 0L
1,724 SR
Queue Stats
45W - 43L
1,543 Elo+
Solo
Zeus
Zeus
RamonTG
Zeus
Level 125
God Stats
1W - 1L
1,766 SR
Queue Stats
55W - 50L
1,574 Elo+
Party 2
Cupid
Cupid
Ranxebb
Cupid
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 85L
1,593 Elo+
Party 2
Cthulhu
Cthulhu
TrinchanG
Cthulhu
Level 147
God Stats
3W - 0L
1,705 SR
Queue Stats
84W - 74L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
6 / 4 / 7
10,052
670
13,891
15,908
10,997
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
18
3 / 6 / 9
10,584
706
13,960
17,075
10,271
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
3 / 5 / 13
11,212
747
22,202
20,346
11,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Suplolu
Hercules
14
1 / 5 / 8
9,724
648
6,882
23,725
22,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
This1sRuff
Merlin
19
5 / 4 / 7
11,191
746
15,585
16,481
9,397
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Amice03
Cu Chulainn
18
4 / 6 / 15
12,183
812
20,308
27,066
24,771
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
KingTreis
Jormungandr
18
5 / 4 / 12
11,418
761
13,317
16,179
13,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
RamonTG
Zeus
18
5 / 5 / 14
11,485
766
16,684
11,867
5,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Ranxebb
Cupid
18
4 / 1 / 16
11,202
747
14,650
17,144
8,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
TrinchanG
Cthulhu
20
6 / 3 / 18
12,606
840
18,016
20,517
26,394
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
99
18
Kills
24
24
Deaths
19
44
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
6
4
7
2.38
W
Cu Chulainn
Amice03
Cu Chulainn
4
6
15
1.92
L
Olorun
3
6
9
1.25
W
Jormungandr
KingTreis
Jormungandr
5
4
12
2.75
L
3
5
13
1.9
W
Zeus
RamonTG
Zeus
5
5
14
2.4
W
Cupid
Ranxebb
Cupid
4
1
16
12
L
Hercules
Suplolu
Hercules
1
5
8
1
L
Merlin
This1sRuff
Merlin
5
4
7
2.13
W
Cthulhu
TrinchanG
Cthulhu
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,520
Damage
82,975
93,535
Taken
92,773
64,168
Mitigated
77,921
39,624
Healing
42,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
13,891
2,402
1,713
2,448
15,908
10,997
0
10,399
5,509
26
20,800
W
Cu Chulainn
Amice03
Cu Chulainn
20,308
2,846
3,128
4,469
27,066
24,771
0
11,453
14,560
5,187
31,055
L
Olorun
13,960
8,261
4,885
5,266
17,075
10,271
1,314
8,461
8,614
28,476
0
W
Jormungandr
KingTreis
Jormungandr
13,317
3,431
2,312
2,237
16,179
13,307
1,573
9,921
6,154
27,439
0
L
22,202
785
785
8,294
20,346
11,325
328
12,855
7,491
47,231
0
W
Zeus
RamonTG
Zeus
16,684
611
1,010
689
11,867
5,377
1,684
7,593
4,192
34,082
0
W
Cupid
Ranxebb
Cupid
14,650
6,709
7,853
10,223
17,144
8,072
4,379
12,297
4,679
0
28,768
L
Hercules
Suplolu
Hercules
6,882
1,340
3,216
6,283
23,725
22,178
281
9,186
14,539
0
7,603
L
Merlin
This1sRuff
Merlin
15,585
1,463
2,829
3,905
16,481
9,397
93
9,426
7,055
35,237
0
W
Cthulhu
TrinchanG
Cthulhu
18,016
337
5,576
4,749
20,517
26,394
534
9,929
10,467
40,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,763
Gold Earned
58,894
151
Minions Killed
203
0
Camps Cleared
0
1,314,683
Distance Traveled
1,428,555
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,052
670
13
1
0
290,986
0
W
Cu Chulainn
12,183
812
31
2
0
280,053
1
L
Olorun
10,584
706
33
2
0
226,971
0
W
Jormungandr
11,418
761
43
3
0
252,735
2
L
Ah Puch
11,212
747
46
3
0
262,705
2
W
Zeus
11,485
766
49
3
0
263,384
0
W
Cupid
11,202
747
37
2
0
336,963
4
L
Hercules
9,724
648
3
0
0
269,181
5
L
Merlin
11,191
746
56
4
0
264,840
1
W
Cthulhu
12,606
840
43
3
0
295,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role