Player Matchup

Medusa
Medusa
EricDaMC
Medusa
Level 143
God Stats
4W - 13L
1,487 SR
Queue Stats
44W - 59L
1,452 Elo+
Party 2
Baron Samedi
Baron Samedi
JumpmanStick
Baron Samedi
Level 49
God Stats
4W - 6L
1,402 SR
Queue Stats
71W - 99L
1,394 Elo+
Party 3
Bastet
Bastet
SevenBigHotMen
Bastet
Level 83
God Stats
11W - 7L
1,791 SR
Queue Stats
136W - 134L
1,507 Elo+
Party 3
Ratatoskr
Ratatoskr
SpeedyGray10
Ratatoskr
Level 72
God Stats
22W - 33L
1,486 SR
Queue Stats
67W - 93L
1,401 Elo+
Party 3
Cabrakan
Cabrakan
WuhaaanFluuu
Cabrakan
Level 13
God Stats
2W - 3L
1,367 SR
Queue Stats
2W - 3L
1,499 Elo+
Party 2
Team Averages
Level 72
1,506 SR
1,451 Elo+

VS

Team Averages
Level 105
1,651 SR
1,683 Elo+
Hades
Hades
EnchantedFantom
Hades
Level 160
God Stats
2W - 0L
1,793 SR
Queue Stats
425W - 169L
1,728 Elo+
Party 1
Odin
Odin
GeneralizedMale
Odin
Level 25
God Stats
1W - 5L
1,191 SR
Queue Stats
26W - 41L
1,372 Elo+
Solo
Cabrakan
Cabrakan
GenosDemonCyborg
Cabrakan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 4L
1,859 Elo+
Party 1
Medusa
Medusa
HandOfAzathoth
Medusa
Level 159
God Stats
10W - 5L
1,731 SR
Queue Stats
397W - 179L
1,702 Elo+
Party 1
Thanatos
Thanatos
TehMonkehKing
Thanatos
Level 158
God Stats
9W - 1L
2,039 SR
Queue Stats
317W - 114L
1,752 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EricDaMC
Medusa
13
0 / 5 / 3
7,167
717
8,550
8,885
3,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
JumpmanStick
Baron Samedi
13
0 / 5 / 3
7,066
707
5,053
10,979
6,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 5 / 0
8,095
810
5,707
12,465
4,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
SpeedyGray10
Ratatoskr
14
2 / 4 / 0
7,692
769
3,329
10,912
3,574
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
WuhaaanFluuu
Cabrakan
12
0 / 5 / 2
7,221
722
2,024
11,951
12,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 13
8,898
890
10,794
10,185
6,032
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 0 / 6
7,764
776
1,642
4,682
2,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 0 / 6
8,259
826
7,163
5,183
2,969
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 1 / 8
8,461
846
9,794
7,435
3,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
TehMonkehKing
Thanatos
17
15 / 1 / 5
10,123
1,012
18,051
9,273
4,929
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
4
Kills
24
24
Deaths
4
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
L
Medusa
EricDaMC
Medusa
0
5
3
0.3
W
0
0
6
3
W
4
0
6
7
W
2
1
8
6
L
Baron Samedi
JumpmanStick
Baron Samedi
0
5
3
0.3
L
2
5
0
0.4
L
Ratatoskr
SpeedyGray10
Ratatoskr
2
4
0
0.5
W
Thanatos
TehMonkehKing
Thanatos
15
1
5
17.5
L
Cabrakan
WuhaaanFluuu
Cabrakan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,663
Damage
47,444
55,192
Taken
36,758
30,449
Mitigated
20,133
8,613
Healing
19,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,794
990
729
3,216
10,185
6,032
1,010
2,198
7,987
32,195
0
L
Medusa
EricDaMC
Medusa
8,550
4,664
0
668
8,885
3,440
0
2,953
5,932
0
27,369
W
1,642
652
0
2,667
4,682
2,603
791
666
4,016
0
25,553
W
7,163
745
0
979
5,183
2,969
906
603
4,580
21,627
0
W
9,794
4,844
0
1,860
7,435
3,600
2,230
2,960
4,475
0
34,100
L
Baron Samedi
JumpmanStick
Baron Samedi
5,053
768
337
2,009
10,979
6,640
0
5,157
5,822
21,559
0
L
5,707
1,940
0
1,931
12,465
4,061
0
3,837
8,628
0
22,165
L
Ratatoskr
SpeedyGray10
Ratatoskr
3,329
1,278
145
1,825
10,912
3,574
0
3,012
7,900
0
19,427
W
Thanatos
TehMonkehKing
Thanatos
18,051
7,114
0
9,983
9,273
4,929
963
650
8,623
0
32,586
L
Cabrakan
WuhaaanFluuu
Cabrakan
2,024
830
0
1,698
11,951
12,734
0
2,998
8,953
5,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,241
Gold Earned
43,505
169
Minions Killed
239
0
Camps Cleared
0
1,066,457
Distance Traveled
1,147,239
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,898
890
57
6
0
226,151
0
L
Medusa
7,167
717
37
4
0
189,176
3
W
Odin
7,764
776
50
5
0
225,795
3
W
Cabrakan
8,259
826
30
3
0
212,977
0
W
Medusa
8,461
846
61
6
0
217,762
2
L
Baron Samedi
7,066
707
33
3
0
197,578
0
L
Bastet
8,095
810
47
5
0
227,634
1
L
Ratatoskr
7,692
769
49
5
0
241,032
0
W
Thanatos
10,123
1,012
41
4
0
264,554
4
L
Cabrakan
7,221
722
3
0
0
211,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role