Player Matchup

Cthulhu
Cthulhu
Isic009
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Tunezy
Amaterasu
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,214 Elo+
Party 1
Yu Huang
Yu Huang
YopokemattBoss
Yu Huang
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,185 Elo+
Party 1
Team Averages
Level 20
1,500 SR
1,300 Elo+

VS

Team Averages
Level 77
1,531 SR
1,278 Elo+
Loki
Loki
HeHobbyDuck
Loki
Level 104
God Stats
3W - 1L
1,593 SR
Queue Stats
12W - 14L
1,408 Elo+
Solo
Medusa
Medusa
Kronose7
Medusa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,213 Elo+
Party 2
Cerberus
Cerberus
Misael941
Cerberus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Isic009
Cthulhu
9
0 / 3 / 1
6,559
656
2,762
9,801
6,257
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Amaterasu
Tunezy
Amaterasu
10
2 / 5 / 0
6,943
694
4,814
10,322
7,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
9
0 / 5 / 1
6,173
617
5,095
6,989
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 5
8,155
816
7,208
6,387
2,555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
Kronose7
Medusa
14
8 / 1 / 4
8,713
871
10,897
6,238
2,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Misael941
Cerberus
12
0 / 0 / 12
8,234
823
5,586
8,478
7,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
13
13
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
Cthulhu
Isic009
Cthulhu
0
3
1
0.17
W
Medusa
Kronose7
Medusa
8
1
4
10
W
Cerberus
Misael941
Cerberus
0
0
12
6
L
Amaterasu
Tunezy
Amaterasu
2
5
0
0.4
L
Yu Huang
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,671
Damage
23,691
27,112
Taken
21,103
16,333
Mitigated
13,373
1,115
Healing
5,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,208
1,894
0
637
6,387
2,555
830
3,128
3,259
0
26,153
L
Cthulhu
Isic009
Cthulhu
2,762
356
92
402
9,801
6,257
0
1,346
8,455
5,593
0
W
Medusa
Kronose7
Medusa
10,897
5,349
0
1,927
6,238
2,892
1,715
2,605
3,633
0
46,761
W
Cerberus
Misael941
Cerberus
5,586
726
0
2,982
8,478
7,926
399
3,255
5,223
16,401
0
L
Amaterasu
Tunezy
Amaterasu
4,814
2,135
0
621
10,322
7,283
0
2,898
7,424
0
10,971
L
Yu Huang
5,095
477
0
0
6,989
2,793
0
1,342
5,647
20,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,675
Gold Earned
25,102
68
Minions Killed
144
0
Camps Cleared
9
476,894
Distance Traveled
564,529
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,155
816
42
4
4
198,331
2
L
Cthulhu
6,559
656
8
1
0
155,305
1
W
Medusa
8,713
871
67
7
3
181,318
2
W
Cerberus
8,234
823
35
4
2
184,880
3
L
Amaterasu
6,943
694
19
2
0
178,325
1
L
Yu Huang
6,173
617
41
4
0
143,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role