Player Matchup

Ra
Ra
Diamond V
Chrîstopher
Ra
Diamond V
Level 153
God Stats
13W - 13L
1,723 SR
Queue Stats
199W - 151L
2,101 MMR
Party 1
Medusa
Medusa
Platinum IV
IamSaltA
Medusa
Platinum IV
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 44L
1,585 MMR
Party 1
Geb
Geb
Platinum IV
Spacemayne
Geb
Platinum IV
Level 39
God Stats
1W - 2L
1,250 SR
Queue Stats
23W - 35L
1,703 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 80
1,491 SR
1,796 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,511 SR
1,519 MMR
Hou Yi
Hou Yi
Bronze III
 
Hou Yi
Bronze III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anubis
Anubis
Platinum V
DvöraK
Anubis
Platinum V
Level 155
God Stats
0W - 3L
1,523 SR
Queue Stats
311W - 404L
1,556 MMR
Solo
Sylvanus
Sylvanus
Bronze III
SIXTYtheWizard
Sylvanus
Bronze III
Level 85
God Stats
0W - 1L
1,510 SR
Queue Stats
0W - 8L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 5
7,859
786
6,905
4,529
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
IamSaltA
Medusa
12
5 / 0 / 6
7,625
763
10,300
6,193
2,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 9
7,988
799
5,395
9,572
7,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ThothAh Muzen CabBaron SamediAresAtlas

VS

Bans
Baba YagaCupidIzanamiXbalanqueNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
0 / 5 / 0
6,213
621
4,062
9,811
4,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
DvöraK
Anubis
9
0 / 3 / 0
5,786
579
4,207
6,433
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
9
0 / 4 / 0
5,777
578
4,789
11,114
7,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
12
Kills
0
0
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
5
0
0
W
5
0
5
7.5
L
Anubis
DvöraK
Anubis
0
3
0
0
W
Medusa
IamSaltA
Medusa
5
0
6
8
L
Sylvanus
0
4
0
0
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,600
Damage
13,058
20,294
Taken
27,358
11,646
Mitigated
14,606
5,682
Healing
5,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,062
2,739
0
1,121
9,811
4,242
0
4,269
5,542
0
23,445
W
6,905
534
835
1,216
4,529
1,690
439
2,280
2,249
38,873
0
L
Anubis
DvöraK
Anubis
4,207
424
0
1,140
6,433
3,203
0
3,286
3,147
15,039
0
W
Medusa
IamSaltA
Medusa
10,300
4,986
0
725
6,193
2,755
618
2,980
3,213
0
20,266
L
Sylvanus
4,789
863
1,148
1,621
11,114
7,161
0
5,035
6,079
11,112
2,251
W
5,395
834
0
2,906
9,572
7,201
254
3,632
5,940
9,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,472
Gold Earned
17,776
128
Minions Killed
98
5
Camps Cleared
3
597,048
Distance Traveled
470,903
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,213
621
54
5
2
157,042
1
W
Ra
7,859
786
87
9
3
191,901
4
L
Anubis
5,786
579
20
2
1
155,413
4
W
Medusa
7,625
763
36
4
2
200,599
3
L
Sylvanus
5,777
578
24
2
0
158,448
2
W
Geb
7,988
799
5
1
0
204,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role