Player Matchup

Bacchus
Bacchus
Linx Soul
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,318 Elo+
Party 2
Baba Yaga
Baba Yaga
TGC_Punisher
Baba Yaga
Level 109
God Stats
30W - 34L
1,546 SR
Queue Stats
179W - 242L
1,381 Elo+
Party 1
Ao Kuang
Ao Kuang
TomasMosquera
Ao Kuang
Level 121
God Stats
4W - 2L
1,525 SR
Queue Stats
134W - 163L
1,397 Elo+
Party 1
Rama
Rama
mossman48
Rama
Level 49
God Stats
7W - 11L
1,340 SR
Queue Stats
83W - 89L
1,341 Elo+
Party 2
Achilles
Achilles
vallejo_1305
Achilles
Level 107
God Stats
7W - 3L
1,503 SR
Queue Stats
115W - 157L
1,370 Elo+
Party 1
Team Averages
Level 83
1,483 SR
1,361 Elo+

VS

Team Averages
Level 65
1,539 SR
1,435 Elo+
Maui
Maui
Catalyst4049802
Maui
Level 17
God Stats
2W - 3L
1,481 SR
Queue Stats
18W - 20L
1,429 Elo+
Party 3
Set
Set
Derpie Rat
Set
Level 48
God Stats
3W - 3L
1,445 SR
Queue Stats
111W - 119L
1,477 Elo+
Party 3
Kukulkan
Kukulkan
Draconian552
Kukulkan
Level 28
God Stats
1W - 4L
1,382 SR
Queue Stats
38W - 54L
1,423 Elo+
Party 3
Mercury
Mercury
V2Cosby
Mercury
Level 119
God Stats
4W - 2L
1,756 SR
Queue Stats
376W - 393L
1,393 Elo+
Solo
Izanami
Izanami
immortalls96
Izanami
Level 113
God Stats
22W - 16L
1,631 SR
Queue Stats
118W - 130L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Linx Soul
Bacchus
14
2 / 0 / 2
8,869
493
9,200
13,329
14,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
TGC_Punisher
Baba Yaga
15
2 / 2 / 4
9,526
529
9,658
10,586
5,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
TomasMosquera
Ao Kuang
16
11 / 0 / 2
10,311
573
14,328
15,650
7,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rama
15
1 / 3 / 2
8,554
475
6,214
10,393
4,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
vallejo_1305
Achilles
16
3 / 0 / 4
9,420
523
8,392
13,144
9,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
8,031
446
4,088
12,582
12,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 7 / 0
9,223
512
6,971
16,644
9,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Draconian552
Kukulkan
14
1 / 5 / 0
8,839
491
5,531
11,059
5,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mercury
V2Cosby
Mercury
12
0 / 4 / 1
7,800
433
7,053
15,785
6,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
immortalls96
Izanami
14
2 / 3 / 1
8,792
488
7,118
10,829
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
19
Kills
5
5
Deaths
19
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
L
1
7
0
0.14
L
Kukulkan
Draconian552
Kukulkan
1
5
0
0.2
W
Bacchus
Linx Soul
Bacchus
2
0
2
3
W
Baba Yaga
TGC_Punisher
Baba Yaga
2
2
4
2
W
Ao Kuang
TomasMosquera
Ao Kuang
11
0
2
12
L
Mercury
V2Cosby
Mercury
0
4
1
0.13
L
Izanami
immortalls96
Izanami
2
3
1
0.83
W
Rama
1
3
2
0.67
W
Achilles
vallejo_1305
Achilles
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,792
Damage
30,761
63,102
Taken
66,899
40,896
Mitigated
38,200
27,294
Healing
8,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,088
1,084
0
2,230
12,582
12,707
234
4,865
7,430
22,685
0
L
6,971
2,696
0
3,860
16,644
9,229
0
4,732
11,059
59
68,332
L
Kukulkan
Draconian552
Kukulkan
5,531
340
0
500
11,059
5,293
0
9,011
1,680
73,700
0
W
Bacchus
Linx Soul
Bacchus
9,200
1,124
0
4,353
13,329
14,059
140
2,215
11,114
30,465
5,561
W
Baba Yaga
TGC_Punisher
Baba Yaga
9,658
201
0
1,657
10,586
5,295
1,024
4,278
6,223
66,003
0
W
Ao Kuang
TomasMosquera
Ao Kuang
14,328
4,810
0
11,688
15,650
7,360
744
1,866
13,737
70,728
1,597
L
Mercury
V2Cosby
Mercury
7,053
2,726
0
375
15,785
6,334
0
7,982
7,526
0
65,393
L
Izanami
immortalls96
Izanami
7,118
4,870
0
1,938
10,829
4,637
912
4,526
6,289
0
76,365
W
Rama
6,214
4,559
0
2,878
10,393
4,205
1,018
1,246
9,096
0
76,071
W
Achilles
vallejo_1305
Achilles
8,392
1,634
6
6,712
13,144
9,977
240
73
12,371
0
56,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,680
Gold Earned
42,685
489
Minions Killed
528
0
Camps Cleared
0
1,692,590
Distance Traveled
1,700,203
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,031
446
18
1
0
374,953
2
L
Set
9,223
512
127
7
0
305,255
5
L
Kukulkan
8,839
491
134
7
0
303,653
5
W
Bacchus
8,869
493
42
2
0
349,094
6
W
Baba Yaga
9,526
529
116
6
0
334,833
0
W
Ao Kuang
10,311
573
108
6
0
385,837
2
L
Mercury
7,800
433
107
6
0
383,466
1
L
Izanami
8,792
488
142
8
0
332,876
3
W
Rama
8,554
475
123
7
0
319,355
1
W
Achilles
9,420
523
100
6
0
303,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role