Player Matchup

Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
King DameDash
Baron Samedi
Level 155
God Stats
3W - 0L
1,837 SR
Queue Stats
121W - 87L
1,563 Elo+
Party 1
Cthulhu
Cthulhu
Prophet nG
Cthulhu
Level 157
God Stats
2W - 0L
1,901 SR
Queue Stats
121W - 78L
1,638 Elo+
Party 1
Vulcan
Vulcan
ThePhantomPizza
Vulcan
Level 160
God Stats
10W - 2L
1,733 SR
Queue Stats
269W - 275L
1,530 Elo+
Solo
Bacchus
Bacchus
imohr28
Bacchus
Level 96
God Stats
1W - 1L
1,288 SR
Queue Stats
139W - 113L
1,532 Elo+
Party 1
Team Averages
Level 139
1,652 SR
1,553 Elo+

VS

Team Averages
Level 135
1,459 SR
1,544 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
KingTreis
Baba Yaga
Level 126
God Stats
1W - 3L
1,445 SR
Queue Stats
45W - 43L
1,554 Elo+
Solo
The Morrigan
The Morrigan
LGsus CR
The Morrigan
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,602 Elo+
Solo
Baron Samedi
Baron Samedi
pappysav08
Baron Samedi
Level 143
God Stats
0W - 2L
1,307 SR
Queue Stats
157W - 171L
1,536 Elo+
Solo
Mulan
Mulan
xGWheats11x
Mulan
Level 136
God Stats
3W - 4L
1,543 SR
Queue Stats
722W - 542L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
10 / 4 / 10
12,560
785
23,873
17,325
10,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
King DameDash
Baron Samedi
19
4 / 4 / 13
11,658
729
14,649
15,728
11,382
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Prophet nG
Cthulhu
19
1 / 3 / 21
11,577
724
17,815
25,353
33,400
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
4 / 4 / 10
12,065
754
19,279
9,611
5,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
imohr28
Bacchus
18
4 / 4 / 18
12,219
764
8,975
25,203
45,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
7 / 4 / 5
11,482
718
15,235
17,569
9,394
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baba Yaga
KingTreis
Baba Yaga
20
6 / 2 / 11
12,126
758
21,224
21,231
12,693
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
LGsus CR
The Morrigan
15
1 / 5 / 10
9,316
582
7,537
12,077
6,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
pappysav08
Baron Samedi
17
2 / 7 / 11
10,223
639
14,151
21,583
14,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 5 / 11
10,372
648
17,794
25,659
27,744
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
67
23
Kills
19
19
Deaths
23
72
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
4
10
3.75
L
Hun Batz
 
Hun Batz
7
4
5
2.38
W
Baron Samedi
King DameDash
Baron Samedi
4
4
13
2.63
L
Baba Yaga
KingTreis
Baba Yaga
6
2
11
5.75
L
The Morrigan
LGsus CR
The Morrigan
1
5
10
1.2
W
Cthulhu
Prophet nG
Cthulhu
1
3
21
3.83
W
4
4
10
2.25
W
Bacchus
imohr28
Bacchus
4
4
18
3.25
L
Baron Samedi
pappysav08
Baron Samedi
2
7
11
1.07
L
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,591
Damage
75,941
93,220
Taken
98,119
106,321
Mitigated
70,840
36,323
Healing
43,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
23,873
9,868
3,268
4,709
17,325
10,454
4,026
10,077
7,159
0
59,302
L
Hun Batz
 
Hun Batz
15,235
2,440
1,805
3,595
17,569
9,394
1,108
12,145
4,913
0
26,266
W
Baron Samedi
King DameDash
Baron Samedi
14,649
820
7,932
4,342
15,728
11,382
871
5,943
9,743
37,893
0
L
Baba Yaga
KingTreis
Baba Yaga
21,224
718
1,188
5,884
21,231
12,693
1,531
12,500
8,444
53,255
0
L
The Morrigan
LGsus CR
The Morrigan
7,537
686
3,013
3,374
12,077
6,532
763
8,210
3,523
20,283
0
W
Cthulhu
Prophet nG
Cthulhu
17,815
390
2,410
5,361
25,353
33,400
646
12,105
13,248
37,100
0
W
19,279
6,462
0
32
9,611
5,683
1,437
4,738
4,822
56,266
0
W
Bacchus
imohr28
Bacchus
8,975
448
2,666
5,603
25,203
45,402
630
9,821
15,336
18,636
0
L
Baron Samedi
pappysav08
Baron Samedi
14,151
500
9,257
7,588
21,583
14,477
782
14,279
6,862
31,340
0
L
17,794
1,544
1,219
6,248
25,659
27,744
209
11,517
13,659
0
23,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,079
Gold Earned
53,519
212
Minions Killed
171
0
Camps Cleared
0
1,547,420
Distance Traveled
1,484,177
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,560
785
40
3
0
302,070
1
L
Hun Batz
11,482
718
26
2
0
312,239
2
W
Baron Samedi
11,658
729
49
3
0
257,617
1
L
Baba Yaga
12,126
758
65
4
0
338,498
2
L
The Morrigan
9,316
582
27
2
0
267,285
3
W
Cthulhu
11,577
724
36
2
0
323,220
0
W
Vulcan
12,065
754
76
5
0
331,761
1
W
Bacchus
12,219
764
11
1
0
332,752
0
L
Baron Samedi
10,223
639
46
3
0
283,902
1
L
Mulan
10,372
648
7
0
0
282,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role