Player Matchup

Cthulhu
Cthulhu
BacchusPup
Cthulhu
Level 105
God Stats
33W - 20L
1,699 SR
Queue Stats
176W - 106L
1,761 Elo+
Party 2
Nu Wa
Nu Wa
GurlSquirrel
Nu Wa
Level 129
God Stats
39W - 16L
1,755 SR
Queue Stats
269W - 161L
1,777 Elo+
Party 2
Medusa
Medusa
XxShadowblaydexX
Medusa
Level 17
God Stats
4W - 2L
1,329 SR
Queue Stats
73W - 38L
1,617 Elo+
Party 2
Team Averages
Level 84
1,594 SR
1,718 Elo+

VS

Team Averages
Level 105
1,546 SR
1,238 Elo+
Ao Kuang
Ao Kuang
ARRGRAWR
Ao Kuang
Level 106
God Stats
1W - 1L
1,672 SR
Queue Stats
16W - 53L
1,246 Elo+
Party 1
Danzaburou
Danzaburou
VeryNewPlsBeNice
Danzaburou
Level 122
God Stats
0W - 2L
1,720 SR
Queue Stats
18W - 59L
1,238 Elo+
Party 1
Cabrakan
Cabrakan
bearvsoctopus
Cabrakan
Level 88
God Stats
0W - 2L
1,245 SR
Queue Stats
16W - 56L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BacchusPup
Cthulhu
13
2 / 0 / 11
10,027
771
9,354
9,220
10,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 9
9,655
743
13,379
7,227
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
9 / 2 / 5
10,198
784
16,433
11,335
4,771
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ARRGRAWR
Ao Kuang
11
1 / 7 / 2
8,942
688
6,327
17,748
7,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
VeryNewPlsBeNice
Danzaburou
13
0 / 3 / 2
7,769
598
6,741
12,336
5,087
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
bearvsoctopus
Cabrakan
13
2 / 4 / 1
9,689
745
4,486
18,132
22,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
3
3
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ARRGRAWR
Ao Kuang
1
7
2
0.29
W
Cthulhu
BacchusPup
Cthulhu
2
0
11
7.5
W
3
1
9
7.5
L
Danzaburou
VeryNewPlsBeNice
Danzaburou
0
3
2
0.33
W
9
2
5
5.75
L
Cabrakan
bearvsoctopus
Cabrakan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,166
Damage
17,554
27,782
Taken
48,216
18,417
Mitigated
35,180
6,885
Healing
8,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ARRGRAWR
Ao Kuang
6,327
2,285
1,802
2,429
17,748
7,251
0
7,710
9,660
22,016
0
W
Cthulhu
BacchusPup
Cthulhu
9,354
658
1,459
2,502
9,220
10,672
99
3,849
5,371
22,132
0
W
13,379
4,958
0
1,356
7,227
2,974
1,065
3,701
3,526
44,857
0
L
Danzaburou
VeryNewPlsBeNice
Danzaburou
6,741
1,445
377
2,228
12,336
5,087
26
6,061
5,843
0
53,260
W
16,433
8,590
0
1,568
11,335
4,771
1,543
4,107
7,228
0
41,893
L
Cabrakan
bearvsoctopus
Cabrakan
4,486
741
208
1,766
18,132
22,842
0
7,971
9,779
15,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,880
Gold Earned
26,400
155
Minions Killed
130
10
Camps Cleared
2
696,136
Distance Traveled
619,212
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,942
688
27
2
1
211,218
3
W
Cthulhu
10,027
771
43
3
1
238,373
7
W
Nu Wa
9,655
743
67
5
5
238,084
3
L
Danzaburou
7,769
598
86
7
1
202,713
4
W
Medusa
10,198
784
45
3
4
219,679
2
L
Cabrakan
9,689
745
17
1
0
205,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role