Player Matchup

Cerberus
Cerberus
FanxTheRedpanda
Cerberus
Level 144
God Stats
0W - 1L
1,387 SR
Queue Stats
7W - 11L
1,399 Elo+
Party 1
Da Ji
Da Ji
GODZUKI59
Da Ji
Level 82
God Stats
0W - 4L
1,383 SR
Queue Stats
5W - 8L
1,128 Elo+
Party 1
Anubis
Anubis
Roshadus
Anubis
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,285 Elo+
Party 1
Odin
Odin
SevernSlight
Odin
Level 16
God Stats
0W - 2L
1,515 SR
Queue Stats
0W - 4L
1,285 Elo+
Party 1
Chiron
Chiron
blacknightmare
Chiron
Level 23
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 4L
1,285 Elo+
Party 1
Team Averages
Level 55
1,413 SR
1,276 Elo+

VS

Team Averages
Level 104
1,613 SR
1,451 Elo+
Xing Tian
Xing Tian
AntonioSantano
Xing Tian
Level 140
God Stats
2W - 4L
1,499 SR
Queue Stats
75W - 106L
1,445 Elo+
Party 2
Odin
Odin
Erickelrojo11
Odin
Level 139
God Stats
4W - 8L
1,547 SR
Queue Stats
57W - 86L
1,423 Elo+
Party 2
Neith
Neith
FelipeDavila10
Neith
Level 105
God Stats
5W - 2L
1,660 SR
Queue Stats
60W - 79L
1,464 Elo+
Party 2
Ah Puch
Ah Puch
MEJIAGOD12
Ah Puch
Level 108
God Stats
1W - 1L
1,651 SR
Queue Stats
14W - 11L
1,451 Elo+
Solo
Cernunnos
Cernunnos
MeXICaN_FeRCaS
Cernunnos
Level 28
God Stats
2W - 4L
1,707 SR
Queue Stats
26W - 31L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
0 / 3 / 8
10,399
693
8,573
23,941
30,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
GODZUKI59
Da Ji
20
9 / 4 / 3
13,008
867
20,321
19,626
10,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Roshadus
Anubis
16
2 / 11 / 2
9,994
666
7,588
19,615
11,226
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
2 / 6 / 10
10,919
728
10,943
20,567
25,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 7 / 6
11,185
746
15,496
16,832
8,990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AntonioSantano
Xing Tian
18
5 / 4 / 13
12,521
835
11,383
25,206
33,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
7 / 2 / 16
13,554
904
19,725
19,318
23,360
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
10 / 3 / 7
13,127
875
22,061
15,434
8,313
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Ah Puch
MEJIAGOD12
Ah Puch
19
3 / 4 / 10
12,142
809
13,375
14,224
6,758
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
MeXICaN_FeRCaS
Cernunnos
20
6 / 4 / 11
12,682
845
20,774
18,955
8,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
88
17
Kills
31
31
Deaths
17
29
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AntonioSantano
Xing Tian
5
4
13
2.88
W
7
2
16
7.5
L
Cerberus
0
3
8
1.33
W
10
3
7
4.5
L
Da Ji
GODZUKI59
Da Ji
9
4
3
2.63
W
Ah Puch
MEJIAGOD12
Ah Puch
3
4
10
2
W
Cernunnos
MeXICaN_FeRCaS
Cernunnos
6
4
11
2.88
L
Anubis
Roshadus
Anubis
2
11
2
0.27
L
2
6
10
1.17
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,921
Damage
87,318
100,581
Taken
93,137
86,680
Mitigated
80,325
13,828
Healing
21,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AntonioSantano
Xing Tian
11,383
1,964
208
4,126
25,206
33,685
312
5,454
18,632
22,433
0
W
19,725
3,246
0
2,382
19,318
23,360
0
4,350
14,665
557
35,297
L
Cerberus
8,573
572
352
3,495
23,941
30,076
0
6,115
17,570
46,884
0
W
22,061
13,771
0
5,667
15,434
8,313
1,555
1,860
13,520
0
64,592
L
Da Ji
GODZUKI59
Da Ji
20,321
4,732
0
1,853
19,626
10,869
0
4,378
15,160
0
47,599
W
Ah Puch
MEJIAGOD12
Ah Puch
13,375
603
205
4,462
14,224
6,758
2,324
1,313
12,816
46,906
0
W
Cernunnos
MeXICaN_FeRCaS
Cernunnos
20,774
10,366
0
3,950
18,955
8,209
7,455
3,184
15,543
0
56,538
L
Anubis
Roshadus
Anubis
7,588
1,362
0
3,094
19,615
11,226
0
4,122
15,448
23,242
0
L
10,943
2,482
311
1,856
20,567
25,519
0
3,988
16,427
0
20,387
L
15,496
4,732
750
2,117
16,832
8,990
0
5,981
10,753
0
28,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,505
Gold Earned
64,026
261
Minions Killed
269
0
Camps Cleared
0
1,317,046
Distance Traveled
1,538,598
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,521
835
20
1
0
300,951
2
W
Odin
13,554
904
39
3
0
369,540
3
L
Cerberus
10,399
693
101
7
0
289,834
0
W
Neith
13,127
875
71
5
0
311,838
3
L
Da Ji
13,008
867
60
4
0
320,195
0
W
Ah Puch
12,142
809
74
5
0
234,658
3
W
Cernunnos
12,682
845
65
4
0
321,611
0
L
Anubis
9,994
666
33
2
0
204,694
0
L
Odin
10,919
728
27
2
0
255,841
0
L
Chiron
11,185
746
40
3
0
246,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role