Player Matchup

Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BabaBooeey
Apollo
Level 97
God Stats
0W - 4L
1,607 SR
Queue Stats
22W - 31L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
HUGZnKIZZ3Z
Baron Samedi
Level 108
God Stats
12W - 13L
1,565 SR
Queue Stats
241W - 239L
1,541 Elo+
Solo
Set
Set
HeavensFlash
Set
Level 139
God Stats
33W - 42L
1,544 SR
Queue Stats
618W - 502L
1,574 Elo+
Solo
Ares
Ares
temp-330661
Ares
Level 100
God Stats
0W - 2L
1,849 SR
Queue Stats
37W - 34L
1,429 Elo+
Solo
Team Averages
Level 118
1,613 SR
1,500 Elo+

VS

Team Averages
Level 109
1,504 SR
1,502 Elo+
Kukulkan
Kukulkan
MrCuddles9696
Kukulkan
Level 138
God Stats
25W - 30L
1,536 SR
Queue Stats
485W - 500L
1,579 Elo+
Solo
Hel
Hel
SkeletalIceTiger
Hel
Level 69
God Stats
2W - 2L
1,506 SR
Queue Stats
35W - 51L
1,399 Elo+
Party 1
Hou Yi
Hou Yi
ThePLasMaToaster
Hou Yi
Level 142
God Stats
1W - 3L
1,390 SR
Queue Stats
29W - 37L
1,507 Elo+
Party 1
Maui
Maui
TrashGod7409
Maui
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,516 Elo+
Solo
Mulan
Mulan
xManuuelx007
Mulan
Level 121
God Stats
19W - 14L
1,588 SR
Queue Stats
49W - 44L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
0 / 1 / 1
8,026
730
2,162
3,999
2,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
BabaBooeey
Apollo
14
1 / 4 / 1
7,619
693
4,363
12,582
6,540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
HUGZnKIZZ3Z
Baron Samedi
14
0 / 4 / 3
7,456
678
6,585
10,189
11,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
2 / 2 / 0
8,082
735
8,487
10,193
6,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 0 / 2
7,670
697
5,453
12,888
12,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MrCuddles9696
Kukulkan
18
5 / 0 / 3
9,946
904
14,400
3,043
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 0 / 4
8,264
751
4,355
4,478
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 0 / 5
8,707
792
8,722
9,218
4,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 1 / 7
8,276
752
3,410
8,673
8,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 2 / 6
8,159
742
8,930
13,570
9,918
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
3
Kills
11
11
Deaths
3
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
1
0.5
L
Apollo
BabaBooeey
Apollo
1
4
1
0.38
L
Baron Samedi
HUGZnKIZZ3Z
Baron Samedi
0
4
3
0.38
L
2
2
0
1
W
Kukulkan
MrCuddles9696
Kukulkan
5
0
3
6.5
W
1
0
4
3
W
3
0
5
5.5
W
0
1
7
3.5
L
0
0
2
1
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,050
Damage
39,817
49,851
Taken
38,982
39,936
Mitigated
27,125
10,402
Healing
10,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,162
0
0
845
3,999
2,250
0
1,557
2,442
31,336
0
L
Apollo
BabaBooeey
Apollo
4,363
2,773
0
493
12,582
6,540
0
5,958
6,624
0
24,686
L
Baron Samedi
HUGZnKIZZ3Z
Baron Samedi
6,585
333
1,347
2,982
10,189
11,871
0
4,703
5,486
25,762
0
L
8,487
2,805
0
2,365
10,193
6,646
0
4,498
5,695
0
32,954
W
Kukulkan
MrCuddles9696
Kukulkan
14,400
620
0
250
3,043
1,645
1,284
585
2,458
59,009
0
W
4,355
193
3,760
2,531
4,478
2,184
582
1,927
2,551
27,887
0
W
8,722
3,432
0
212
9,218
4,617
455
3,904
5,314
0
32,185
W
3,410
566
197
1,550
8,673
8,761
87
3,458
5,215
12,490
0
L
5,453
100
0
2,370
12,888
12,629
0
5,449
7,439
12,779
0
W
8,930
771
0
2,154
13,570
9,918
0
4,326
9,244
0
23,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,853
Gold Earned
43,352
222
Minions Killed
264
0
Camps Cleared
0
1,144,399
Distance Traveled
1,224,797
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,026
730
55
5
0
213,420
1
L
Apollo
7,619
693
45
4
0
245,543
2
L
Baron Samedi
7,456
678
38
3
0
220,016
3
L
Set
8,082
735
71
6
0
238,125
1
W
Kukulkan
9,946
904
118
11
0
240,761
2
W
Hel
8,264
751
50
5
0
226,722
4
W
Hou Yi
8,707
792
58
5
0
239,405
3
W
Maui
8,276
752
9
1
0
257,281
0
L
Ares
7,670
697
13
1
0
227,295
0
W
Mulan
8,159
742
29
3
0
260,628
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role