Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Fopplet
Ah Muzen Cab
Level 76
God Stats
3W - 11L
1,371 SR
Queue Stats
152W - 179L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
M0TORCADE
Cthulhu
Level 48
God Stats
3W - 8L
1,898 SR
Queue Stats
48W - 65L
1,517 Elo+
Party 1
Anubis
Anubis
Pyro_Stipes
Anubis
Level 44
God Stats
37W - 33L
1,557 SR
Queue Stats
104W - 125L
1,404 Elo+
Party 2
Pele
Pele
TheProcess2020
Pele
Level 120
God Stats
3W - 2L
1,697 SR
Queue Stats
211W - 229L
1,458 Elo+
Party 1
Maui
Maui
burtonlatture853
Maui
Level 87
God Stats
0W - 2L
1,077 SR
Queue Stats
143W - 158L
1,427 Elo+
Party 2
Team Averages
Level 75
1,520 SR
1,458 Elo+

VS

Team Averages
Level 46
1,498 SR
1,439 Elo+
Bastet
Bastet
Levibullrush2
Bastet
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,542 Elo+
Party 4
Cerberus
Cerberus
Nffanboiii
Cerberus
Level 25
God Stats
3W - 0L
1,777 SR
Queue Stats
17W - 15L
1,496 Elo+
Party 4
Charybdis
Charybdis
SaucyStream3
Charybdis
Level 48
God Stats
2W - 2L
1,393 SR
Queue Stats
95W - 122L
1,393 Elo+
Party 4
Anubis
Anubis
Skylersloyan
Anubis
Level 67
God Stats
31W - 46L
1,389 SR
Queue Stats
358W - 407L
1,427 Elo+
Party 3
Loki
Loki
lts wired
Loki
Level 83
God Stats
6W - 6L
1,431 SR
Queue Stats
280W - 324L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fopplet
Ah Muzen Cab
7
1 / 2 / 1
4,357
622
2,499
4,181
1,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
M0TORCADE
Cthulhu
7
0 / 1 / 2
4,532
647
1,683
3,740
1,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
6
0 / 3 / 0
3,891
556
1,242
4,453
1,666
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 3 / 0
4,268
610
2,512
6,477
1,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 2 / 0
3,670
524
1,868
4,196
2,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 2 / 0
4,457
637
3,438
4,944
1,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Nffanboiii
Cerberus
7
0 / 0 / 4
4,473
639
2,268
5,390
2,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
SaucyStream3
Charybdis
9
3 / 0 / 0
5,368
767
3,329
4,947
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
8
4 / 0 / 1
4,796
685
2,719
2,520
1,110
Loki
7
1 / 0 / 5
4,550
650
2,451
4,838
1,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
11
11
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Fopplet
Ah Muzen Cab
1
2
1
0.75
W
3
2
0
1.5
L
Cthulhu
M0TORCADE
Cthulhu
0
1
2
1
W
Cerberus
Nffanboiii
Cerberus
0
0
4
2
L
Anubis
0
3
0
0
W
Charybdis
SaucyStream3
Charybdis
3
0
0
3
W
Anubis
4
0
1
4.5
L
1
3
0
0.33
L
0
2
0
0
W
Loki
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,804
Damage
14,205
23,047
Taken
22,639
8,751
Mitigated
7,948
4,009
Healing
12,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Fopplet
Ah Muzen Cab
2,499
1,036
0
695
4,181
1,167
818
301
3,880
0
25,423
W
3,438
780
0
1,614
4,944
1,636
0
703
3,959
0
19,523
L
Cthulhu
M0TORCADE
Cthulhu
1,683
333
0
862
3,740
1,688
250
807
2,933
11,111
0
W
Cerberus
Nffanboiii
Cerberus
2,268
226
396
2,367
5,390
2,271
0
491
4,574
14,302
0
L
Anubis
1,242
346
0
1,087
4,453
1,666
168
2,704
1,749
18,034
0
W
Charybdis
SaucyStream3
Charybdis
3,329
1,749
0
4,168
4,947
1,642
1,680
1,468
3,479
0
34,940
W
Anubis
2,719
267
0
1,391
2,520
1,110
279
690
1,830
20,962
0
L
2,512
677
0
813
6,477
1,966
0
1,175
5,302
0
23,116
L
1,868
748
0
552
4,196
2,264
0
0
4,196
13,284
3,017
W
Loki
2,451
808
0
2,876
4,838
1,289
153
434
4,404
0
18,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,718
Gold Earned
23,644
164
Minions Killed
222
0
Camps Cleared
0
668,458
Distance Traveled
669,466
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,357
622
57
8
0
126,990
0
W
Bastet
4,457
637
30
4
0
150,623
0
L
Cthulhu
4,532
647
18
3
0
161,823
3
W
Cerberus
4,473
639
38
5
0
145,211
1
L
Anubis
3,891
556
19
3
0
104,972
0
W
Charybdis
5,368
767
72
10
0
101,658
0
W
Anubis
4,796
685
43
6
0
122,725
1
L
Pele
4,268
610
47
7
0
173,912
0
L
Maui
3,670
524
23
3
0
100,761
0
W
Loki
4,550
650
39
6
0
149,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role