Player Matchup

Bellona
Bellona
Silver II
FourscoreTomb62
Bellona
Silver II
Level 110
God Stats
1W - 0L
1,610 SR
Queue Stats
12W - 10L
1,509 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver II
NickSolo5
Ah Muzen Cab
Silver II
Level 109
God Stats
2W - 0L
1,470 SR
Queue Stats
12W - 10L
1,509 MMR
Party 2
Athena
Athena
Silver II
YourPalGreg3544
Athena
Silver II
Level 103
God Stats
1W - 0L
1,767 SR
Queue Stats
12W - 10L
1,537 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,616 SR
1,518 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,586 SR
1,252 MMR
Kali
Kali
Silver I
EJSB26TcR
Kali
Silver I
Level 87
God Stats
5W - 7L
1,615 SR
Queue Stats
55W - 53L
1,076 MMR
Party 1
Mercury
Mercury
Gold IV
Emanuel_5301
Mercury
Gold IV
Level 104
God Stats
25W - 24L
1,584 SR
Queue Stats
98W - 94L
1,315 MMR
Party 1
Ganesha
Ganesha
Gold III
iuramet
Ganesha
Gold III
Level 126
God Stats
9W - 17L
1,560 SR
Queue Stats
114W - 107L
1,364 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 17
11,842
697
14,187
20,496
19,594
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
NickSolo5
Ah Muzen Cab
19
17 / 3 / 7
14,715
866
31,210
17,087
8,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
5 / 2 / 19
13,571
798
12,574
28,599
39,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
BacchusBaron SamediChaacHadesCupid

VS

Bans
AchillesDiscordiaVulcanBaba YagaMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
5 / 9 / 2
12,831
755
15,306
23,377
14,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
Emanuel_5301
Mercury
14
2 / 9 / 1
10,499
618
16,499
21,618
11,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
iuramet
Ganesha
16
1 / 7 / 6
11,089
652
20,248
28,637
18,624
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
25
Kills
8
8
Deaths
25
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kali
5
9
2
0.67
L
Mercury
Emanuel_5301
Mercury
2
9
1
0.28
W
3
3
17
3.83
W
Ah Muzen Cab
NickSolo5
Ah Muzen Cab
17
3
7
6.83
W
5
2
19
7.25
L
Ganesha
iuramet
Ganesha
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,971
Damage
52,053
66,182
Taken
73,632
68,527
Mitigated
44,141
13,824
Healing
14,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
15,306
5,688
0
4,932
23,377
14,264
114
4,254
19,123
0
38,526
L
Mercury
Emanuel_5301
Mercury
16,499
7,747
0
1,828
21,618
11,253
628
4,928
16,690
0
52,831
W
14,187
3,532
0
845
20,496
19,594
515
7,819
12,677
1,197
37,828
W
Ah Muzen Cab
NickSolo5
Ah Muzen Cab
31,210
14,661
0
5,961
17,087
8,937
2,318
6,753
10,334
0
84,257
W
12,574
3,346
0
7,018
28,599
39,996
247
6,169
22,430
20,632
0
L
Ganesha
iuramet
Ganesha
20,248
2,471
0
7,740
28,637
18,624
390
4,337
24,300
58,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,128
Gold Earned
34,419
180
Minions Killed
176
3
Camps Cleared
11
909,666
Distance Traveled
848,147
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
12,831
755
69
4
4
268,153
2
L
Mercury
10,499
618
83
5
6
308,326
3
W
Bellona
11,842
697
37
2
2
299,647
1
W
Ah Muzen Cab
14,715
866
121
7
1
295,252
1
W
Athena
13,571
798
22
1
0
314,767
0
L
Ganesha
11,089
652
24
1
1
271,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role