Player Matchup

Geb
Geb
Masters
DRlLLZ
Geb
Masters
Level 127
God Stats
15W - 3L
1,909 SR
Queue Stats
454W - 170L
2,374 MMR
Party 2
Kukulkan
Kukulkan
Masters
GrimyGremlin
Kukulkan
Masters
Level 65
God Stats
10W - 3L
1,906 SR
Queue Stats
276W - 81L
2,908 MMR
Party 2
Ne Zha
Ne Zha
Masters
lilMMR
Ne Zha
Masters
Level 64
God Stats
20W - 4L
1,959 SR
Queue Stats
263W - 63L
3,016 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 85
1,925 SR
2,766 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,697 SR
1,834 MMR
Sol
Sol
Diamond V
LazyKitten24140
Sol
Diamond V
Level 139
God Stats
15W - 11L
1,645 SR
Queue Stats
222W - 250L
2,034 MMR
Party 1
Atlas
Atlas
Diamond V
WinterCanoe4192
Atlas
Diamond V
Level 107
God Stats
13W - 6L
1,801 SR
Queue Stats
114W - 114L
1,982 MMR
Party 1
Thor
Thor
Bronze III
jTrancends
Thor
Bronze III
Level 136
God Stats
0W - 2L
1,645 SR
Queue Stats
4W - 5L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
DRlLLZ
Geb
13
3 / 1 / 12
9,685
745
9,013
15,954
19,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
GrimyGremlin
Kukulkan
16
10 / 0 / 6
10,509
808
16,382
7,763
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
lilMMR
Ne Zha
14
3 / 1 / 12
9,063
697
18,543
12,815
12,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
Ah Muzen CabMedusaGuan YuCabrakanFenrir

VS

Bans
Baron SamediShivaAchillesOdinMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
7,689
591
6,902
11,113
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 2 / 1
8,205
631
5,122
17,849
15,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 9 / 0
8,259
635
6,403
18,522
8,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
16
Kills
2
2
Deaths
16
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Geb
DRlLLZ
Geb
3
1
12
9
W
Kukulkan
GrimyGremlin
Kukulkan
10
0
6
13
L
1
5
0
0.2
L
0
2
1
0.25
L
1
9
0
0.11
W
Ne Zha
lilMMR
Ne Zha
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,938
Damage
18,427
36,532
Taken
47,484
35,886
Mitigated
27,600
7,180
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
DRlLLZ
Geb
9,013
1,101
115
2,458
15,954
19,601
13
5,558
10,396
19,521
0
W
Kukulkan
GrimyGremlin
Kukulkan
16,382
1,681
0
484
7,763
3,677
1,211
1,260
6,503
51,796
0
L
6,902
1,876
192
2,034
11,113
3,784
0
3,677
7,170
20,598
0
L
5,122
1,532
0
3,816
17,849
15,743
0
12,711
4,777
14,097
0
L
6,403
1,074
0
980
18,522
8,073
0
9,957
7,939
0
36,798
W
Ne Zha
lilMMR
Ne Zha
18,543
4,713
0
4,123
12,815
12,608
0
5,776
7,039
595
38,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,257
Gold Earned
24,153
151
Minions Killed
128
8
Camps Cleared
4
759,133
Distance Traveled
639,644
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,685
745
21
2
0
260,315
3
W
Kukulkan
10,509
808
89
7
4
249,166
3
L
Sol
7,689
591
39
3
2
203,158
1
L
Atlas
8,205
631
22
2
0
249,570
2
L
Thor
8,259
635
67
5
2
186,916
3
W
Ne Zha
9,063
697
41
3
4
249,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role