Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
BigMeeech12
Chronos
Level 149
God Stats
8W - 6L
1,793 SR
Queue Stats
467W - 480L
1,503 Elo+
Solo
Hercules
Hercules
Fractionless
Hercules
Level 125
God Stats
0W - 3L
1,095 SR
Queue Stats
17W - 49L
1,337 Elo+
Party 1
Loki
Loki
trexagon
Loki
Level 107
God Stats
0W - 4L
1,235 SR
Queue Stats
12W - 20L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
undeadappeal
Nu Wa
Level 89
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 11L
1,373 Elo+
Party 1
Team Averages
Level 118
1,381 SR
1,437 Elo+

VS

Team Averages
Level 96
1,495 SR
1,518 Elo+
Yu Huang
Yu Huang
Aaram26
Yu Huang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 74L
1,538 Elo+
Solo
Bacchus
Bacchus
BlackTig3r13
Bacchus
Level 109
God Stats
3W - 3L
1,473 SR
Queue Stats
107W - 126L
1,466 Elo+
Solo
Cupid
Cupid
RazorRyJoe
Cupid
Level 62
God Stats
3W - 3L
1,348 SR
Queue Stats
87W - 94L
1,434 Elo+
Party 2
Chaac
Chaac
TheLaneTrain47
Chaac
Level 93
God Stats
38W - 33L
1,560 SR
Queue Stats
303W - 269L
1,594 Elo+
Party 2
Atlas
Atlas
superchef27
Atlas
Level 88
God Stats
8W - 6L
1,593 SR
Queue Stats
239W - 195L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
2 / 1 / 1
8,813
518
6,467
12,323
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
BigMeeech12
Chronos
10
1 / 3 / 0
7,502
441
6,800
14,409
7,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Fractionless
Hercules
13
0 / 5 / 0
8,193
482
4,286
20,235
15,637
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Loki
13
1 / 2 / 4
8,324
490
4,517
11,947
5,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 2
7,601
447
7,536
12,178
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Aaram26
Yu Huang
15
3 / 1 / 4
9,230
543
10,808
9,971
4,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
BlackTig3r13
Bacchus
12
2 / 1 / 7
7,922
466
11,435
12,571
12,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
15
2 / 1 / 5
9,261
545
8,494
10,026
4,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 0 / 5
10,274
604
12,090
11,733
12,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
6 / 2 / 2
9,531
561
9,487
15,941
8,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
15
16
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
1
1
2.5
W
Yu Huang
Aaram26
Yu Huang
3
1
4
5
L
Chronos
BigMeeech12
Chronos
1
3
0
0.33
W
Bacchus
BlackTig3r13
Bacchus
2
1
7
5.5
L
Hercules
Fractionless
Hercules
0
5
0
0
W
Cupid
2
1
5
4.5
W
2
0
5
4.5
W
6
2
2
3.5
L
Loki
1
2
4
1.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,606
Damage
52,314
71,092
Taken
60,242
37,640
Mitigated
41,892
21,379
Healing
27,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
6,467
3,860
0
6,513
12,323
4,644
0
5,070
7,157
0
81,475
W
Yu Huang
Aaram26
Yu Huang
10,808
906
0
2,015
9,971
4,748
432
3,899
6,072
74,351
0
L
Chronos
BigMeeech12
Chronos
6,800
2,211
1,762
3,359
14,409
7,968
0
7,397
6,913
30,662
0
W
Bacchus
BlackTig3r13
Bacchus
11,435
1,351
0
2,250
12,571
12,017
140
3,986
8,585
40,451
0
L
Hercules
Fractionless
Hercules
4,286
1,539
0
4,352
20,235
15,637
697
7,512
11,791
0
58,279
W
Cupid
8,494
4,411
1,661
6,413
10,026
4,285
2,146
1,559
8,467
0
76,259
W
12,090
3,180
0
8,335
11,733
12,397
1,531
1,361
10,372
48
85,268
W
9,487
2,805
0
7,230
15,941
8,445
265
3,531
12,410
62,343
0
L
Loki
4,517
1,178
0
2,347
11,947
5,617
0
2,911
8,984
0
65,732
L
7,536
1,178
0
3,046
12,178
3,774
0
8,888
3,234
48,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,433
Gold Earned
46,218
473
Minions Killed
563
0
Camps Cleared
0
1,658,222
Distance Traveled
1,692,827
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,813
518
135
8
0
316,174
4
W
Yu Huang
9,230
543
130
8
0
338,007
6
L
Chronos
7,502
441
27
2
0
326,371
5
W
Bacchus
7,922
466
57
3
0
352,888
1
L
Hercules
8,193
482
125
7
0
325,171
4
W
Cupid
9,261
545
123
7
0
313,896
1
W
Chaac
10,274
604
158
9
0
331,033
2
W
Atlas
9,531
561
95
6
0
357,003
3
L
Loki
8,324
490
96
6
0
380,731
3
L
Nu Wa
7,601
447
90
5
0
309,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role