Player Matchup

Serqet
Serqet
DotAoooUwU
Serqet
Level 98
God Stats
2W - 1L
1,766 SR
Queue Stats
125W - 109L
1,463 Elo+
Party 3
Atlas
Atlas
IfIDieYoureGay
Atlas
Level 139
God Stats
1W - 1L
1,650 SR
Queue Stats
68W - 52L
1,551 Elo+
Party 3
Neith
Neith
Impishh
Neith
Level 28
God Stats
1W - 1L
1,256 SR
Queue Stats
55W - 58L
1,502 Elo+
Party 1
Baba Yaga
Baba Yaga
ItsTastyFish
Baba Yaga
Level 67
God Stats
6W - 1L
1,823 SR
Queue Stats
113W - 107L
1,438 Elo+
Party 3
Tyr
Tyr
Lomanga
Tyr
Level 144
God Stats
12W - 12L
1,536 SR
Queue Stats
443W - 377L
1,576 Elo+
Party 1
Team Averages
Level 95
1,606 SR
1,506 Elo+

VS

Team Averages
Level 55
1,437 SR
1,423 Elo+
Hou Yi
Hou Yi
FanxTheRedpanda
Hou Yi
Level 144
God Stats
0W - 1L
1,514 SR
Queue Stats
7W - 11L
1,429 Elo+
Party 2
Da Ji
Da Ji
GODZUKI59
Da Ji
Level 82
God Stats
0W - 4L
1,390 SR
Queue Stats
5W - 8L
1,186 Elo+
Party 2
Hades
Hades
Roshadus
Hades
Level 8
God Stats
0W - 1L
1,331 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Horus
Horus
SevernSlight
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Scylla
Scylla
blacknightmare
Scylla
Level 23
God Stats
0W - 1L
1,450 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DotAoooUwU
Serqet
18
8 / 2 / 5
10,893
908
17,559
13,222
7,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
8 / 3 / 14
10,529
877
13,231
20,275
21,206
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Impishh
Neith
17
7 / 1 / 16
10,688
891
18,117
9,907
4,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
ItsTastyFish
Baba Yaga
17
5 / 1 / 16
10,171
848
11,883
9,493
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
18
12 / 4 / 15
10,928
911
15,332
15,102
14,356
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 6
8,684
724
9,648
19,471
8,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
GODZUKI59
Da Ji
16
4 / 8 / 5
9,570
798
10,377
16,431
7,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
Roshadus
Hades
12
0 / 11 / 1
7,373
614
5,219
22,041
11,908
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 6 / 5
9,049
754
4,733
18,182
10,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 5 / 2
9,126
761
5,356
10,557
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
29
40
Kills
10
11
Deaths
40
66
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Serqet
DotAoooUwU
Serqet
8
2
5
5.25
L
1
10
6
0.4
L
Da Ji
GODZUKI59
Da Ji
4
8
5
0.81
W
8
3
14
5
W
Neith
Impishh
Neith
7
1
16
15
W
Baba Yaga
ItsTastyFish
Baba Yaga
5
1
16
13
W
Tyr
12
4
15
4.88
L
Hades
Roshadus
Hades
0
11
1
0.05
L
2
6
5
0.75
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,122
Damage
35,333
67,999
Taken
86,682
51,893
Mitigated
42,209
9,718
Healing
6,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
DotAoooUwU
Serqet
17,559
4,621
0
1,377
13,222
7,287
1,748
2,917
9,983
0
44,119
L
9,648
2,757
483
1,788
19,471
8,315
118
5,927
13,460
0
26,413
L
Da Ji
GODZUKI59
Da Ji
10,377
1,828
176
948
16,431
7,939
0
5,175
11,037
0
19,563
W
13,231
5,440
490
1,185
20,275
21,206
744
2,643
17,122
26,750
0
W
Neith
Impishh
Neith
18,117
7,102
0
2,439
9,907
4,800
3,090
1,294
8,532
0
43,565
W
Baba Yaga
ItsTastyFish
Baba Yaga
11,883
1,849
0
2,313
9,493
4,244
3,092
1,319
8,174
33,954
0
W
Tyr
15,332
2,227
0
1,914
15,102
14,356
589
2,402
12,603
0
27,194
L
Hades
Roshadus
Hades
5,219
950
221
757
22,041
11,908
0
9,728
12,163
9,668
0
L
4,733
2,214
633
1,489
18,182
10,951
1,477
2,922
15,260
0
10,042
L
5,356
1,230
0
0
10,557
3,096
0
1,362
8,567
17,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,209
Gold Earned
43,802
211
Minions Killed
108
0
Camps Cleared
0
1,413,774
Distance Traveled
1,016,038
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,893
908
69
6
0
298,259
3
L
Hou Yi
8,684
724
36
3
0
182,308
0
L
Da Ji
9,570
798
19
2
0
241,332
0
W
Atlas
10,529
877
25
2
0
289,069
1
W
Neith
10,688
891
50
4
0
261,873
1
W
Baba Yaga
10,171
848
41
3
0
281,206
0
W
Tyr
10,928
911
26
2
0
283,367
3
L
Hades
7,373
614
7
1
0
168,909
0
L
Horus
9,049
754
15
1
0
207,458
0
L
Scylla
9,126
761
31
3
0
216,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role