Player Matchup

Xing Tian
Xing Tian
Almorte
Xing Tian
Level 24
God Stats
3W - 3L
1,517 SR
Queue Stats
3W - 6L
1,422 Elo+
Party 1
Anubis
Anubis
DarkOfBeast
Anubis
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,245 Elo+
Party 1
Neith
Neith
NandiFPS
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,379 Elo+
Party 1
Thanatos
Thanatos
Nilo1
Thanatos
Level 47
God Stats
0W - 2L
1,246 SR
Queue Stats
5W - 12L
1,357 Elo+
Party 1
Shiva
Shiva
juggeran
Shiva
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,357 Elo+
Party 1
Team Averages
Level 33
1,453 SR
1,352 Elo+

VS

Team Averages
Level 108
1,546 SR
1,424 Elo+
Tyr
Tyr
 
Tyr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Chowguer
Ah Muzen Cab
Level 126
God Stats
19W - 12L
1,679 SR
Queue Stats
382W - 427L
1,401 Elo+
Solo
Ne Zha
Ne Zha
MegaViciado7
Ne Zha
Level 106
God Stats
23W - 18L
1,795 SR
Queue Stats
329W - 404L
1,433 Elo+
Solo
Thoth
Thoth
NDHEA_Elias
Thoth
Level 56
God Stats
2W - 6L
1,298 SR
Queue Stats
85W - 127L
1,300 Elo+
Solo
Poseidon
Poseidon
wuakilex
Poseidon
Level 108
God Stats
13W - 15L
1,458 SR
Queue Stats
123W - 162L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Almorte
Xing Tian
12
0 / 5 / 0
7,974
347
2,780
22,077
19,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
13
0 / 9 / 0
8,246
359
2,265
18,141
7,106
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
NandiFPS
Neith
15
0 / 7 / 0
8,817
383
4,932
13,817
4,328
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Nilo1
Thanatos
14
1 / 3 / 0
8,896
387
3,799
16,926
7,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
juggeran
Shiva
15
0 / 7 / 0
8,777
382
3,699
25,137
16,815
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
2 / 1 / 13
11,020
479
6,073
15,959
17,538
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Chowguer
Ah Muzen Cab
20
10 / 0 / 4
14,828
645
20,313
15,935
8,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
20
6 / 0 / 6
14,070
612
9,199
14,946
7,339
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 0 / 11
12,623
549
15,769
6,558
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
wuakilex
Poseidon
20
7 / 0 / 12
14,586
634
19,450
9,889
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
77
1
Kills
31
31
Deaths
1
0
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
1
13
8.5
L
Xing Tian
Almorte
Xing Tian
0
5
0
0
W
Ah Muzen Cab
Chowguer
Ah Muzen Cab
10
0
4
12
L
Anubis
0
9
0
0
W
Ne Zha
6
0
6
9
W
6
0
11
11.5
L
Neith
NandiFPS
Neith
0
7
0
0
L
Thanatos
Nilo1
Thanatos
1
3
0
0.33
L
Shiva
juggeran
Shiva
0
7
0
0
W
Poseidon
wuakilex
Poseidon
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,475
Damage
70,804
96,098
Taken
63,287
55,939
Mitigated
39,848
25,715
Healing
22,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,073
1,384
1,025
5,761
15,959
17,538
258
1,827
14,132
0
29,322
L
Xing Tian
Almorte
Xing Tian
2,780
380
0
1,544
22,077
19,698
0
7,680
14,096
17,175
0
W
Ah Muzen Cab
Chowguer
Ah Muzen Cab
20,313
7,345
0
6,831
15,935
8,228
2,588
960
14,975
0
177,320
L
Anubis
2,265
148
0
4,320
18,141
7,106
605
7,526
10,184
60,412
0
W
Ne Zha
9,199
2,626
0
5,071
14,946
7,339
1,340
930
14,016
0
134,996
W
15,769
310
0
1,810
6,558
2,618
2,158
1,559
4,999
69,716
0
L
Neith
NandiFPS
Neith
4,932
1,551
0
2,490
13,817
4,328
0
4,033
9,643
0
65,083
L
Thanatos
Nilo1
Thanatos
3,799
1,035
0
12,314
16,926
7,992
0
3,129
13,601
0
79,812
L
Shiva
juggeran
Shiva
3,699
185
461
4,586
25,137
16,815
0
11,673
13,355
46
58,651
W
Poseidon
wuakilex
Poseidon
19,450
2,657
0
1,578
9,889
4,125
5,265
936
8,953
136,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,710
Gold Earned
67,127
494
Minions Killed
784
0
Camps Cleared
0
1,979,623
Distance Traveled
2,434,785
14
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,020
479
32
1
0
509,788
7
L
Xing Tian
7,974
347
25
1
0
409,827
0
W
Ah Muzen Cab
14,828
645
227
10
0
498,852
4
L
Anubis
8,246
359
95
4
0
305,412
1
W
Ne Zha
14,070
612
180
8
0
461,346
8
W
Thoth
12,623
549
131
6
0
480,072
8
L
Neith
8,817
383
168
7
0
367,923
8
L
Thanatos
8,896
387
105
5
0
464,005
3
L
Shiva
8,777
382
101
4
0
432,456
2
W
Poseidon
14,586
634
214
9
0
484,727
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role