Player Matchup

Lancelot
Lancelot
Gold V
Gideon-45
Lancelot
Gold V
Level 106
God Stats
0W - 2L
1,293 SR
Queue Stats
140W - 145L
1,334 MMR
Solo
Cernunnos
Cernunnos
Gold V
Tehkkz
Cernunnos
Gold V
Level 89
God Stats
0W - 2L
1,214 SR
Queue Stats
39W - 52L
1,282 MMR
Party 1
Kukulkan
Kukulkan
Gold II
XBallistikzX
Kukulkan
Gold II
Level 123
God Stats
13W - 16L
1,582 SR
Queue Stats
79W - 81L
1,578 MMR
Party 1
Atlas
Atlas
Gold V
You_Knoww_-
Atlas
Gold V
Level 113
God Stats
5W - 4L
1,431 SR
Queue Stats
231W - 245L
1,311 MMR
Party 2
Achilles
Achilles
Gold V
beltsucksatcod2
Achilles
Gold V
Level 74
God Stats
2W - 9L
1,389 SR
Queue Stats
60W - 70L
1,258 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,382 SR
1,353 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,516 SR
1,355 MMR
Mercury
Mercury
Gold V
AndIAmSam
Mercury
Gold V
Level 105
God Stats
5W - 2L
1,585 SR
Queue Stats
184W - 188L
1,270 MMR
Solo
Shiva
Shiva
Gold V
Blaze-Iziah
Shiva
Gold V
Level 69
God Stats
19W - 14L
1,503 SR
Queue Stats
124W - 128L
1,262 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
Celestial_Beast-
Baron Samedi
Platinum V
Level 153
God Stats
15W - 21L
1,433 SR
Queue Stats
275W - 290L
1,466 MMR
Party 3
Guan Yu
Guan Yu
Silver IV
Unmade-_-
Guan Yu
Silver IV
Level 102
God Stats
2W - 1L
1,506 SR
Queue Stats
65W - 57L
1,369 MMR
Solo
Chernobog
Chernobog
Gold IV
XFresh1
Chernobog
Gold IV
Level 147
God Stats
3W - 3L
1,554 SR
Queue Stats
29W - 30L
1,408 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Gideon-45
Lancelot
19
4 / 4 / 5
11,800
492
12,125
23,396
12,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
Tehkkz
Cernunnos
16
2 / 6 / 2
10,028
418
12,106
20,868
8,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
XBallistikzX
Kukulkan
19
1 / 7 / 7
12,281
512
15,997
14,340
7,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 9 / 5
9,872
411
10,000
27,826
25,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
17
3 / 3 / 5
10,987
458
11,582
27,103
26,357
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ThorHadesMulanKing ArthurKali

VS

Bans
Ne ZhaIzanamiZeusAthenaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AndIAmSam
Mercury
20
4 / 4 / 8
13,602
567
14,138
23,967
12,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 2 / 11
11,617
484
17,521
22,328
18,551
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Celestial_Beast-
Baron Samedi
20
9 / 2 / 9
13,403
558
22,759
20,220
11,475
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Unmade-_-
Guan Yu
20
5 / 2 / 5
13,414
559
13,017
22,211
32,011
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chernobog
XFresh1
Chernobog
19
8 / 2 / 11
13,043
543
24,225
16,147
8,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
73
12
Kills
29
29
Deaths
12
24
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Mercury
AndIAmSam
Mercury
4
4
8
2
W
3
2
11
4.25
W
Baron Samedi
Celestial_Beast-
Baron Samedi
9
2
9
6.75
L
Lancelot
Gideon-45
Lancelot
4
4
5
1.63
L
Cernunnos
Tehkkz
Cernunnos
2
6
2
0.5
W
Guan Yu
Unmade-_-
Guan Yu
5
2
5
3.75
L
Kukulkan
XBallistikzX
Kukulkan
1
7
7
0.64
W
Chernobog
XFresh1
Chernobog
8
2
11
6.75
L
2
9
5
0.5
L
Achilles
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,810
Damage
91,660
113,533
Taken
104,873
80,378
Mitigated
82,345
20,557
Healing
43,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AndIAmSam
Mercury
14,138
7,715
0
11,446
23,967
12,270
2,432
4,248
19,719
0
145,577
W
17,521
2,057
325
6,224
22,328
18,551
762
6,113
16,215
101
76,187
W
Baron Samedi
Celestial_Beast-
Baron Samedi
22,759
1,276
2,685
7,393
20,220
11,475
2,593
7,484
12,736
109,626
0
L
Lancelot
Gideon-45
Lancelot
12,125
2,385
0
5,216
23,396
12,013
0
7,656
15,485
0
93,861
L
Cernunnos
Tehkkz
Cernunnos
12,106
5,197
0
4,984
20,868
8,386
462
3,901
16,967
0
76,699
W
Guan Yu
Unmade-_-
Guan Yu
13,017
2,088
2,846
8,747
22,211
32,011
0
3,556
18,655
0
90,263
L
Kukulkan
XBallistikzX
Kukulkan
15,997
573
0
143
14,340
7,795
0
3,615
10,725
126,506
0
W
Chernobog
XFresh1
Chernobog
24,225
10,750
0
3,811
16,147
8,038
7,223
4,823
11,324
0
110,725
L
10,000
3,009
644
3,622
27,826
25,827
17
4,439
23,277
25,465
1,372
L
Achilles
11,582
3,229
0
5,948
27,103
26,357
0
3,249
22,577
113
48,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,968
Gold Earned
65,079
573
Minions Killed
758
0
Camps Cleared
0
2,116,946
Distance Traveled
2,390,174
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,602
567
208
9
0
552,876
7
W
Shiva
11,617
484
83
3
0
471,472
0
W
Baron Samedi
13,403
558
172
7
0
417,175
14
L
Lancelot
11,800
492
139
6
0
515,666
1
L
Cernunnos
10,028
418
119
5
0
420,199
10
W
Guan Yu
13,414
559
160
7
0
458,070
2
L
Kukulkan
12,281
512
208
9
0
397,584
10
W
Chernobog
13,043
543
135
6
0
490,581
6
L
Atlas
9,872
411
26
1
0
368,879
4
L
Achilles
10,987
458
81
3
0
414,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role