Player Matchup

Discordia
Discordia
Fernando137
Discordia
Level 29
God Stats
0W - 3L
1,478 SR
Queue Stats
8W - 9L
1,517 Elo+
Party 1
King Arthur
King Arthur
Luisaooo2001
King Arthur
Level 102
God Stats
0W - 1L
1,667 SR
Queue Stats
18W - 13L
1,609 Elo+
Party 1
Neith
Neith
xlPunchlx
Neith
Level 147
God Stats
1W - 1L
1,770 SR
Queue Stats
5W - 6L
1,634 Elo+
Party 1
Team Averages
Level 93
1,638 SR
1,587 Elo+

VS

Team Averages
Level 53
1,709 SR
1,606 Elo+
Chang'e
Chang'e
FaintFreedom
Chang'e
Level 99
God Stats
6W - 2L
1,807 SR
Queue Stats
34W - 16L
1,675 Elo+
Party 2
Bellona
Bellona
ModernBlueBalls
Bellona
Level 31
God Stats
2W - 1L
1,715 SR
Queue Stats
3W - 7L
1,446 Elo+
Solo
Chiron
Chiron
pouletroti13
Chiron
Level 28
God Stats
2W - 0L
1,605 SR
Queue Stats
39W - 16L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fernando137
Discordia
17
4 / 7 / 7
12,309
648
13,466
15,444
6,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Luisaooo2001
King Arthur
17
3 / 5 / 6
12,767
672
13,492
26,133
29,458
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
xlPunchlx
Neith
17
5 / 8 / 7
13,097
689
27,681
20,128
11,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FaintFreedom
Chang'e
18
5 / 4 / 9
13,300
700
16,212
20,937
6,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 6 / 15
13,505
711
12,735
24,806
18,181
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
19
12 / 2 / 4
14,699
774
25,595
21,221
8,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
12
Kills
20
20
Deaths
12
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chang'e
FaintFreedom
Chang'e
5
4
9
2.38
L
Discordia
Fernando137
Discordia
4
7
7
1.07
L
King Arthur
Luisaooo2001
King Arthur
3
5
6
1.2
W
3
6
15
1.75
W
Chiron
12
2
4
7
L
Neith
xlPunchlx
Neith
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,639
Damage
54,542
61,705
Taken
66,964
48,097
Mitigated
33,952
8,477
Healing
26,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
FaintFreedom
Chang'e
16,212
1,608
6,936
9,943
20,937
6,779
482
4,162
16,775
50,244
0
L
Discordia
Fernando137
Discordia
13,466
1,512
0
483
15,444
6,908
0
2,429
13,015
47,724
0
L
King Arthur
Luisaooo2001
King Arthur
13,492
690
0
4,110
26,133
29,458
165
9,719
16,414
189
42,681
W
12,735
4,658
304
1,867
24,806
18,181
374
5,965
18,841
1,268
23,451
W
Chiron
25,595
11,158
1,178
6,628
21,221
8,992
2,843
4,023
17,095
0
87,920
L
Neith
xlPunchlx
Neith
27,681
7,353
0
3,884
20,128
11,731
0
4,738
15,390
0
66,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,173
Gold Earned
41,504
176
Minions Killed
235
5
Camps Cleared
10
970,034
Distance Traveled
936,177
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,300
700
81
4
5
350,165
2
L
Discordia
12,309
648
59
3
2
290,285
3
L
King Arthur
12,767
672
51
3
0
364,806
4
W
Bellona
13,505
711
22
1
0
282,296
5
W
Chiron
14,699
774
132
7
5
303,716
2
L
Neith
13,097
689
66
3
3
314,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role