Player Matchup

Cu Chulainn
Cu Chulainn
HEARTHLES-demon2
Cu Chulainn
Level 126
God Stats
11W - 11L
1,824 SR
Queue Stats
90W - 103L
1,457 Elo+
Party 2
He Bo
He Bo
SrzSam
He Bo
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 90L
1,386 Elo+
Solo
Chaac
Chaac
knifey49lynch
Chaac
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 52L
1,474 Elo+
Party 2
Team Averages
Level 125
1,608 SR
1,439 Elo+

VS

Team Averages
Level 102
1,442 SR
1,426 Elo+
Ymir
Ymir
Chapron_23
Ymir
Level 142
God Stats
3W - 4L
1,471 SR
Queue Stats
235W - 211L
1,436 Elo+
Party 1
Guan Yu
Guan Yu
KingGon11
Guan Yu
Level 38
God Stats
3W - 6L
1,314 SR
Queue Stats
93W - 106L
1,420 Elo+
Party 1
Fenrir
Fenrir
SharkPablo
Fenrir
Level 126
God Stats
6W - 4L
1,539 SR
Queue Stats
130W - 131L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HEARTHLES-demon2
Cu Chulainn
20
8 / 2 / 8
17,228
689
45,316
29,314
33,940
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
SrzSam
He Bo
17
2 / 14 / 9
14,940
598
20,708
22,065
5,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 3 / 8
17,367
695
32,674
31,346
42,961
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 10
16,599
664
19,474
46,125
73,203
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
KingGon11
Guan Yu
20
5 / 1 / 9
17,017
681
31,029
50,066
75,609
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
SharkPablo
Fenrir
18
7 / 10 / 4
15,762
630
13,518
30,177
14,810
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
16
Kills
19
19
Deaths
16
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
7
5
10
2.4
W
Cu Chulainn
HEARTHLES-demon2
Cu Chulainn
8
2
8
6
L
Guan Yu
KingGon11
Guan Yu
5
1
9
9.5
L
Fenrir
SharkPablo
Fenrir
7
10
4
0.9
W
He Bo
SrzSam
He Bo
2
14
9
0.46
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,698
Damage
64,021
82,725
Taken
126,368
82,900
Mitigated
163,622
22,797
Healing
31,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,474
2,686
0
3,061
46,125
73,203
348
7,234
36,289
56,942
0
W
Cu Chulainn
HEARTHLES-demon2
Cu Chulainn
45,316
13,731
0
9,504
29,314
33,940
529
6,619
22,289
5,288
106,058
L
Guan Yu
KingGon11
Guan Yu
31,029
5,366
6,490
17,815
50,066
75,609
813
9,338
36,887
0
96,974
L
Fenrir
SharkPablo
Fenrir
13,518
2,139
0
3,705
30,177
14,810
32
7,557
21,296
0
36,771
W
He Bo
SrzSam
He Bo
20,708
1,209
0
517
22,065
5,999
405
5,697
15,934
42,986
0
W
32,674
9,100
0
12,776
31,346
42,961
709
6,488
24,239
6,899
102,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,535
Gold Earned
49,378
257
Minions Killed
223
13
Camps Cleared
7
1,355,314
Distance Traveled
1,337,299
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
16,599
664
57
2
0
383,088
2
W
Cu Chulainn
17,228
689
100
4
6
508,739
2
L
Guan Yu
17,017
681
125
5
5
524,204
3
L
Fenrir
15,762
630
41
2
2
430,007
0
W
He Bo
14,940
598
49
2
1
372,136
4
W
Chaac
17,367
695
108
4
6
474,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role