Player Matchup

Olorun
Olorun
CamelTurd
Olorun
Level 149
God Stats
2W - 5L
1,335 SR
Queue Stats
85W - 82L
1,598 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ecquivicus
Ah Muzen Cab
Level 87
God Stats
1W - 2L
1,732 SR
Queue Stats
100W - 82L
1,638 Elo+
Solo
Kuzenbo
Kuzenbo
FyahStatah
Kuzenbo
Level 66
God Stats
1W - 1L
1,809 SR
Queue Stats
19W - 16L
1,610 Elo+
Party 1
Loki
Loki
Mocut
Loki
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 40L
1,670 Elo+
Party 1
Cabrakan
Cabrakan
orangecanhang
Cabrakan
Level 160
God Stats
1W - 5L
1,295 SR
Queue Stats
312W - 335L
1,527 Elo+
Solo
Team Averages
Level 119
1,534 SR
1,609 Elo+

VS

Team Averages
Level 153
1,619 SR
1,584 Elo+
Pele
Pele
CPGo
Pele
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 192L
1,581 Elo+
Solo
Sol
Sol
GreenMan33
Sol
Level 158
God Stats
1W - 0L
1,674 SR
Queue Stats
26W - 15L
1,655 Elo+
Solo
Baron Samedi
Baron Samedi
Juanf93
Baron Samedi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 64L
1,627 Elo+
Solo
Anhur
Anhur
UltraTachyon
Anhur
Level 160
God Stats
6W - 5L
1,709 SR
Queue Stats
498W - 494L
1,526 Elo+
Solo
Scylla
Scylla
reenka
Scylla
Level 160
God Stats
6W - 4L
1,713 SR
Queue Stats
287W - 316L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CamelTurd
Olorun
14
1 / 6 / 3
8,024
573
9,810
15,043
9,035
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Ecquivicus
Ah Muzen Cab
17
3 / 5 / 2
9,562
683
20,491
16,329
9,817
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
FyahStatah
Kuzenbo
16
3 / 4 / 3
9,519
680
8,989
22,079
33,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
Mocut
Loki
15
2 / 6 / 5
8,873
634
9,305
14,390
8,694
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
orangecanhang
Cabrakan
14
0 / 7 / 6
8,732
624
4,167
22,287
32,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
CPGo
Pele
18
7 / 3 / 10
10,767
769
16,441
17,781
8,440
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 1 / 19
10,496
750
19,242
18,115
8,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Juanf93
Baron Samedi
17
1 / 2 / 20
9,813
701
16,603
15,652
10,913
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 2 / 17
11,146
796
10,099
10,065
4,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
reenka
Scylla
19
10 / 2 / 13
11,429
816
18,188
7,487
3,420
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
107
9
Kills
28
28
Deaths
10
19
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Pele
CPGo
Pele
7
3
10
4
L
Olorun
CamelTurd
Olorun
1
6
3
0.42
L
Ah Muzen Cab
Ecquivicus
Ah Muzen Cab
3
5
2
0.8
L
Kuzenbo
FyahStatah
Kuzenbo
3
4
3
1.13
W
4
1
19
13.5
W
Baron Samedi
Juanf93
Baron Samedi
1
2
20
5.5
L
Loki
Mocut
Loki
2
6
5
0.75
W
6
2
17
7.25
L
Cabrakan
orangecanhang
Cabrakan
0
7
6
0.43
W
Scylla
reenka
Scylla
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,762
Damage
80,573
90,128
Taken
69,100
93,206
Mitigated
35,648
22,859
Healing
40,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
CPGo
Pele
16,441
3,389
733
5,153
17,781
8,440
972
7,160
10,621
0
28,750
L
Olorun
CamelTurd
Olorun
9,810
3,195
3,847
3,511
15,043
9,035
350
9,676
5,367
22,149
0
L
Ah Muzen Cab
Ecquivicus
Ah Muzen Cab
20,491
3,753
1,700
4,558
16,329
9,817
164
11,184
5,145
0
48,250
L
Kuzenbo
FyahStatah
Kuzenbo
8,989
2,925
902
4,035
22,079
33,329
62
12,144
9,935
17,918
0
W
19,242
6,958
1,573
10,509
18,115
8,416
4,398
6,182
11,933
35,702
3,449
W
Baron Samedi
Juanf93
Baron Samedi
16,603
663
8,822
6,417
15,652
10,913
896
4,312
11,340
27,052
0
L
Loki
Mocut
Loki
9,305
1,315
1,148
437
14,390
8,694
0
8,745
5,645
0
15,794
W
10,099
4,759
3,132
2,300
10,065
4,459
1,311
2,842
7,223
0
26,692
L
Cabrakan
orangecanhang
Cabrakan
4,167
495
1,175
1,546
22,287
32,331
0
10,091
12,196
6,744
0
W
Scylla
reenka
Scylla
18,188
719
780
738
7,487
3,420
1,030
2,470
5,017
38,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,710
Gold Earned
53,651
116
Minions Killed
224
0
Camps Cleared
0
1,107,242
Distance Traveled
1,286,783
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,767
769
33
2
0
274,633
1
L
Olorun
8,024
573
34
2
0
162,062
0
L
Ah Muzen Cab
9,562
683
46
3
0
250,193
1
L
Kuzenbo
9,519
680
14
1
0
262,951
0
W
Sol
10,496
750
65
5
0
259,507
0
W
Baron Samedi
9,813
701
21
2
0
263,402
0
L
Loki
8,873
634
17
1
0
221,928
0
W
Anhur
11,146
796
50
4
0
238,397
3
L
Cabrakan
8,732
624
5
0
0
210,108
1
W
Scylla
11,429
816
55
4
0
250,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role