Player Matchup

Bastet
Bastet
Calvryn
Bastet
Level 153
God Stats
159W - 113L
1,584 SR
Queue Stats
298W - 301L
1,516 Elo+
Party 1
Merlin
Merlin
H3CT1X
Merlin
Level 124
God Stats
0W - 2L
1,289 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo
Cerberus
Cerberus
Tabbykat28
Cerberus
Level 148
God Stats
5W - 11L
1,411 SR
Queue Stats
490W - 499L
1,538 Elo+
Party 1
Skadi
Skadi
cirmutant
Skadi
Level 157
God Stats
15W - 17L
1,481 SR
Queue Stats
557W - 594L
1,438 Elo+
Solo
Agni
Agni
warriorspace47
Agni
Level 127
God Stats
0W - 1L
1,387 SR
Queue Stats
3W - 6L
1,402 Elo+
Solo
Team Averages
Level 142
1,430 SR
1,479 Elo+

VS

Team Averages
Level 114
1,499 SR
1,491 Elo+
Tyr
Tyr
Alistair_P_Digby
Tyr
Level 89
God Stats
26W - 23L
1,573 SR
Queue Stats
1,146W - 1,126L
1,533 Elo+
Party 2
King Arthur
King Arthur
Bluprynt
King Arthur
Level 156
God Stats
27W - 26L
1,503 SR
Queue Stats
1,191W - 1,143L
1,526 Elo+
Party 2
Kukulkan
Kukulkan
Lantamoska
Kukulkan
Level 113
God Stats
153W - 181L
1,527 SR
Queue Stats
345W - 376L
1,556 Elo+
Solo
Ao Kuang
Ao Kuang
PapaFransisco
Ao Kuang
Level 126
God Stats
13W - 11L
1,513 SR
Queue Stats
21W - 26L
1,437 Elo+
Party 3
Vulcan
Vulcan
WackyNazarene
Vulcan
Level 84
God Stats
3W - 2L
1,379 SR
Queue Stats
134W - 148L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Calvryn
Bastet
16
1 / 6 / 6
10,931
994
16,606
17,150
14,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
H3CT1X
Merlin
16
0 / 5 / 4
10,085
917
11,697
10,504
5,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Tabbykat28
Cerberus
16
3 / 1 / 2
11,859
1,078
6,318
12,010
17,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
cirmutant
Skadi
17
5 / 3 / 3
12,368
1,124
15,373
14,922
8,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 0 / 0
8,903
809
0
0
0
Team 1 Tickets

187

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 6
11,979
1,089
5,699
8,886
9,536
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Bluprynt
King Arthur
17
0 / 2 / 9
10,464
951
12,845
16,319
18,602
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Lantamoska
Kukulkan
17
2 / 1 / 5
10,734
976
8,400
3,647
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
PapaFransisco
Ao Kuang
17
5 / 3 / 5
11,819
1,074
15,199
13,273
7,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 3 / 8
10,696
972
7,533
11,452
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
9
Kills
15
15
Deaths
9
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
W
King Arthur
Bluprynt
King Arthur
0
2
9
2.25
L
Bastet
Calvryn
Bastet
1
6
6
0.67
L
Merlin
H3CT1X
Merlin
0
5
4
0.4
W
Kukulkan
Lantamoska
Kukulkan
2
1
5
4.5
W
Ao Kuang
PapaFransisco
Ao Kuang
5
3
5
2.5
L
Cerberus
Tabbykat28
Cerberus
3
1
2
4
W
2
3
8
2
L
Skadi
cirmutant
Skadi
5
3
3
2.17
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,994
Damage
49,676
54,586
Taken
53,577
45,763
Mitigated
41,729
7,398
Healing
10,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,699
650
0
600
8,886
9,536
0
3,052
5,834
0
10,609
W
King Arthur
Bluprynt
King Arthur
12,845
653
0
2,070
16,319
18,602
0
4,886
11,433
0
21,883
L
Bastet
Calvryn
Bastet
16,606
4,047
0
1,514
17,150
14,150
0
11,003
6,018
0
31,028
L
Merlin
H3CT1X
Merlin
11,697
419
0
0
10,504
5,595
0
4,527
5,977
30,932
0
W
Kukulkan
Lantamoska
Kukulkan
8,400
418
0
451
3,647
1,443
0
2,070
1,577
48,121
0
W
Ao Kuang
PapaFransisco
Ao Kuang
15,199
4,892
0
3,954
13,273
7,324
0
2,544
10,729
34,138
3,300
L
Cerberus
Tabbykat28
Cerberus
6,318
351
0
2,809
12,010
17,640
0
6,936
5,074
16,609
0
W
7,533
3,831
318
2,818
11,452
4,824
0
5,463
5,989
17,952
0
L
Skadi
cirmutant
Skadi
15,373
6,357
0
3,075
14,922
8,378
0
7,133
7,789
0
63,978
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,146
Gold Earned
55,692
232
Minions Killed
224
6
Camps Cleared
10
905,941
Distance Traveled
1,146,120
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,979
1,089
6
1
1
287,255
0
W
King Arthur
10,464
951
15
1
2
233,924
0
L
Bastet
10,931
994
47
4
1
250,608
0
L
Merlin
10,085
917
43
4
1
197,924
0
W
Kukulkan
10,734
976
110
10
1
195,934
1
W
Ao Kuang
11,819
1,074
52
5
6
215,139
0
L
Cerberus
11,859
1,078
21
2
1
241,932
0
W
Vulcan
10,696
972
41
4
0
213,868
1
L
Skadi
12,368
1,124
121
11
3
215,477
0
L
Agni
8,903
809
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role