Player Matchup

Raijin
Raijin
DankGanks710
Raijin
Level 141
God Stats
2W - 6L
1,344 SR
Queue Stats
470W - 372L
1,611 Elo+
Party 1
Zhong Kui
Zhong Kui
Fr3nchFr1ed420
Zhong Kui
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,438 Elo+
Party 1
Achilles
Achilles
KenpashyZarack
Achilles
Level 160
God Stats
3W - 8L
1,255 SR
Queue Stats
667W - 692L
1,499 Elo+
Solo
Danzaburou
Danzaburou
LcK GUWOP
Danzaburou
Level 108
God Stats
2W - 1L
2,011 SR
Queue Stats
94W - 70L
1,555 Elo+
Party 1
Terra
Terra
Usappo
Terra
Level 106
God Stats
2W - 2L
1,922 SR
Queue Stats
293W - 237L
1,601 Elo+
Party 1
Team Averages
Level 116
1,607 SR
1,541 Elo+

VS

Team Averages
Level 110
1,556 SR
1,556 Elo+
Guan Yu
Guan Yu
ARandomDad8005
Guan Yu
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 47L
1,398 Elo+
Solo
Ishtar
Ishtar
BigGuyLeg
Ishtar
Level 138
God Stats
1W - 0L
1,539 SR
Queue Stats
25W - 15L
1,635 Elo+
Party 2
Athena
Athena
camtom89
Athena
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 47L
1,575 Elo+
Party 2
Geb
Geb
killemall144
Geb
Level 113
God Stats
2W - 0L
1,742 SR
Queue Stats
47W - 24L
1,599 Elo+
Party 2
Skadi
Skadi
ldnorth
Skadi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 23L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
7 / 4 / 7
10,938
781
20,470
17,732
9,469
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Fr3nchFr1ed420
Zhong Kui
16
3 / 4 / 11
10,093
721
15,765
19,536
14,232
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
15
4 / 5 / 7
9,535
681
13,583
24,516
25,798
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
LcK GUWOP
Danzaburou
17
1 / 2 / 13
10,447
746
24,425
15,720
8,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Usappo
Terra
16
1 / 3 / 12
10,282
734
12,259
20,427
26,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 13
10,480
749
11,090
26,923
33,593
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ishtar
BigGuyLeg
Ishtar
20
8 / 3 / 7
12,308
879
28,795
16,708
10,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
camtom89
Athena
17
2 / 2 / 14
10,094
721
12,982
23,646
34,051
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 3 / 14
10,061
719
11,041
21,191
29,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
ldnorth
Skadi
16
3 / 5 / 12
10,068
719
20,752
17,107
9,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
78
16
Kills
18
18
Deaths
17
50
Assists
60
Player
Kills
Deaths
Assists
KDA
W
3
4
13
2.38
W
Ishtar
BigGuyLeg
Ishtar
8
3
7
3.83
L
Raijin
7
4
7
2.63
L
Zhong Kui
Fr3nchFr1ed420
Zhong Kui
3
4
11
2.13
L
Achilles
4
5
7
1.5
L
Danzaburou
LcK GUWOP
Danzaburou
1
2
13
3.75
L
Terra
Usappo
Terra
1
3
12
2.33
W
Athena
camtom89
Athena
2
2
14
4.5
W
2
3
14
3
W
Skadi
ldnorth
Skadi
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,502
Damage
84,660
97,931
Taken
105,575
84,839
Mitigated
116,290
51,638
Healing
50,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,090
1,483
19,800
11,271
26,923
33,593
959
10,920
15,934
54
16,292
W
Ishtar
BigGuyLeg
Ishtar
28,795
18,937
1,018
4,458
16,708
10,410
2,055
7,961
8,747
0
60,608
L
Raijin
20,470
2,322
663
3,162
17,732
9,469
382
2,593
15,139
41,078
0
L
Zhong Kui
Fr3nchFr1ed420
Zhong Kui
15,765
3,131
1,089
5,778
19,536
14,232
1,772
5,534
14,002
24,444
0
L
Achilles
13,583
3,549
1,870
7,561
24,516
25,798
0
4,545
19,971
0
20,447
L
Danzaburou
LcK GUWOP
Danzaburou
24,425
11,042
1,699
6,253
15,720
8,371
2,911
4,671
11,049
0
44,225
L
Terra
Usappo
Terra
12,259
1,483
14,616
8,947
20,427
26,969
400
6,724
13,703
19,119
0
W
Athena
camtom89
Athena
12,982
2,970
5,219
5,485
23,646
34,051
476
10,552
13,094
21,620
0
W
11,041
527
437
1,525
21,191
29,141
765
9,378
11,442
21,221
0
W
Skadi
ldnorth
Skadi
20,752
8,574
13
1,328
17,107
9,095
3,609
9,243
7,864
0
38,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,295
Gold Earned
53,011
138
Minions Killed
155
0
Camps Cleared
0
1,315,593
Distance Traveled
1,318,237
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,480
749
10
1
0
287,450
4
W
Ishtar
12,308
879
92
7
0
237,280
1
L
Raijin
10,938
781
43
3
0
251,335
0
L
Zhong Kui
10,093
721
18
1
0
237,903
0
L
Achilles
9,535
681
8
1
0
272,901
0
L
Danzaburou
10,447
746
54
4
0
248,899
0
L
Terra
10,282
734
15
1
0
304,555
0
W
Athena
10,094
721
14
1
0
295,562
1
W
Geb
10,061
719
15
1
0
267,114
0
W
Skadi
10,068
719
24
2
0
230,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role