Player Matchup

Chaac
Chaac
Bulletwiturname
Chaac
Level 122
God Stats
3W - 2L
1,665 SR
Queue Stats
54W - 54L
1,560 Elo+
Party 1
Cabrakan
Cabrakan
Guyy 77
Cabrakan
Level 154
God Stats
6W - 7L
1,599 SR
Queue Stats
116W - 106L
1,569 Elo+
Party 1
Skadi
Skadi
Hiii x Stymin
Skadi
Level 69
God Stats
2W - 6L
1,785 SR
Queue Stats
24W - 26L
1,568 Elo+
Solo
Chang'e
Chang'e
JosephAngel 117
Chang'e
Level 106
God Stats
30W - 29L
1,516 SR
Queue Stats
216W - 203L
1,514 Elo+
Solo
Ymir
Ymir
Techz23
Ymir
Level 158
God Stats
4W - 5L
1,571 SR
Queue Stats
176W - 171L
1,567 Elo+
Party 1
Team Averages
Level 122
1,627 SR
1,555 Elo+

VS

Team Averages
Level 95
1,549 SR
1,461 Elo+
Ymir
Ymir
AVALANCHE325
Ymir
Level 85
God Stats
5W - 4L
1,658 SR
Queue Stats
142W - 162L
1,420 Elo+
Party 2
Maui
Maui
BB Possibly
Maui
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 214L
1,463 Elo+
Party 2
Bakasura
Bakasura
Big McDaddio
Bakasura
Level 82
God Stats
3W - 5L
1,574 SR
Queue Stats
105W - 121L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
Phantomphinex15
Danzaburou
Level 120
God Stats
17W - 19L
1,507 SR
Queue Stats
336W - 362L
1,441 Elo+
Party 2
Gilgamesh
Gilgamesh
StagedHydra
Gilgamesh
Level 88
God Stats
7W - 11L
1,506 SR
Queue Stats
133W - 165L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 17
12,312
492
15,171
28,530
36,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
Guyy 77
Cabrakan
20
14 / 7 / 14
15,143
606
31,568
33,627
28,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 4 / 11
13,475
539
23,720
21,469
10,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
5 / 3 / 12
13,539
542
27,165
24,130
12,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Techz23
Ymir
20
6 / 6 / 12
14,084
563
15,797
24,456
19,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 5
11,427
457
15,508
25,232
11,197
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 7 / 12
10,718
429
7,282
30,890
38,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Big McDaddio
Bakasura
17
5 / 6 / 9
12,096
484
17,027
28,457
14,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Phantomphinex15
Danzaburou
18
7 / 8 / 4
12,386
495
21,553
29,421
16,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
StagedHydra
Gilgamesh
18
5 / 4 / 5
12,046
482
20,707
27,956
28,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
58
32
Kills
23
24
Deaths
32
66
Assists
35
Player
Kills
Deaths
Assists
KDA
L
5
7
5
1.07
L
1
7
12
1
L
Bakasura
Big McDaddio
Bakasura
5
6
9
1.58
W
1
4
17
2.38
W
Cabrakan
Guyy 77
Cabrakan
14
7
14
3
W
6
4
11
2.88
W
5
3
12
3.67
L
Danzaburou
Phantomphinex15
Danzaburou
7
8
4
1.13
L
Gilgamesh
StagedHydra
Gilgamesh
5
4
5
1.88
W
Ymir
Techz23
Ymir
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,421
Damage
82,077
132,212
Taken
141,956
107,321
Mitigated
108,994
60,184
Healing
18,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,508
2,301
0
523
25,232
11,197
0
17,924
7,308
93,715
0
L
7,282
1,642
552
4,112
30,890
38,421
0
13,468
17,422
22,062
1,554
L
Bakasura
Big McDaddio
Bakasura
17,027
9,561
0
4,272
28,457
14,917
1,077
14,494
13,963
0
82,053
W
15,171
2,866
830
11,376
28,530
36,929
882
6,248
21,455
0
44,380
W
Cabrakan
Guyy 77
Cabrakan
31,568
4,419
0
14,815
33,627
28,178
1,454
5,829
26,472
93,751
0
W
23,720
11,487
0
6,508
21,469
10,360
2,367
2,745
17,713
0
124,267
W
27,165
967
8,521
11,223
24,130
12,219
3,109
7,405
15,918
134,084
0
L
Danzaburou
Phantomphinex15
Danzaburou
21,553
9,483
0
6,178
29,421
16,186
936
12,244
17,177
0
112,514
L
Gilgamesh
StagedHydra
Gilgamesh
20,707
7,508
0
2,728
27,956
28,273
1,061
15,409
12,547
57
87,112
W
Ymir
Techz23
Ymir
15,797
5,220
423
6,488
24,456
19,635
746
3,190
19,991
79,323
5,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,553
Gold Earned
58,673
577
Minions Killed
583
0
Camps Cleared
0
2,298,889
Distance Traveled
2,244,870
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,427
457
146
6
0
386,425
3
L
Maui
10,718
429
29
1
0
449,409
5
L
Bakasura
12,096
484
134
5
0
526,488
6
W
Chaac
12,312
492
42
2
0
498,802
2
W
Cabrakan
15,143
606
93
4
0
465,200
1
W
Skadi
13,475
539
134
5
0
448,398
3
W
Chang'e
13,539
542
165
7
0
453,244
1
L
Danzaburou
12,386
495
152
6
0
411,376
3
L
Gilgamesh
12,046
482
122
5
0
471,172
4
W
Ymir
14,084
563
143
6
0
433,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role