Player Matchup

Kuzenbo
Kuzenbo
Gold III
 
Kuzenbo
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver I
FROOTBOOTS
Danzaburou
Silver I
Level 146
God Stats
1W - 1L
1,399 SR
Queue Stats
48W - 49L
1,002 MMR
Party 1
Vulcan
Vulcan
Gold V
MeatGrinder1113
Vulcan
Gold V
Level 124
God Stats
34W - 24L
1,520 SR
Queue Stats
77W - 78L
1,347 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,473 SR
1,283 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,364 SR
1,174 MMR
Gilgamesh
Gilgamesh
Silver I
Darksamurai84
Gilgamesh
Silver I
Level 107
God Stats
0W - 1L
1,115 SR
Queue Stats
69W - 69L
1,268 MMR
Party 2
Cupid
Cupid
Silver II
PresidentErChivo
Cupid
Silver II
Level 88
God Stats
28W - 28L
1,569 SR
Queue Stats
201W - 221L
1,121 MMR
Solo
Freya
Freya
Silver II
sheon088
Freya
Silver II
Level 112
God Stats
13W - 15L
1,409 SR
Queue Stats
53W - 52L
1,134 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
0 / 0 / 11
10,435
745
8,225
17,565
25,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
FROOTBOOTS
Danzaburou
15
6 / 2 / 7
10,917
780
13,403
17,038
8,260
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 0 / 2
10,897
778
19,530
9,751
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AtlasBaron SamediZeusHeraBastet

VS

Bans
Ah Muzen CabArtemisSkadiMedusaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Darksamurai84
Gilgamesh
12
1 / 3 / 1
9,073
648
10,353
20,842
23,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 5 / 1
8,838
631
7,879
13,756
5,406
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
sheon088
Freya
12
0 / 5 / 2
8,139
581
13,707
12,510
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
2
2
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
11
5.5
L
Gilgamesh
Darksamurai84
Gilgamesh
1
3
1
0.5
W
Danzaburou
FROOTBOOTS
Danzaburou
6
2
7
4.75
W
7
0
2
8
L
1
5
1
0.3
L
Freya
sheon088
Freya
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,158
Damage
31,939
44,354
Taken
47,108
38,262
Mitigated
33,911
17,047
Healing
8,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
8,225
3,421
303
3,877
17,565
25,520
1,270
4,384
13,181
18,765
0
L
Gilgamesh
Darksamurai84
Gilgamesh
10,353
2,016
496
2,623
20,842
23,708
0
10,330
10,512
0
20,664
W
Danzaburou
FROOTBOOTS
Danzaburou
13,403
6,444
0
8,877
17,038
8,260
1,541
5,662
11,376
0
43,722
W
19,530
8,203
0
3,990
9,751
4,482
496
4,234
5,517
65,457
0
L
7,879
3,724
82
1,686
13,756
5,406
0
9,919
3,837
0
28,607
L
Freya
sheon088
Freya
13,707
5,170
0
3,448
12,510
4,797
0
7,588
4,866
43,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,249
Gold Earned
26,050
171
Minions Killed
144
11
Camps Cleared
1
833,120
Distance Traveled
744,594
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,435
745
26
2
1
283,794
5
L
Gilgamesh
9,073
648
21
2
0
279,227
0
W
Danzaburou
10,917
780
68
5
3
243,849
0
W
Vulcan
10,897
778
77
6
7
305,477
4
L
Cupid
8,838
631
57
4
0
237,252
4
L
Freya
8,139
581
66
5
1
228,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role