Player Matchup

Tsukuyomi
Tsukuyomi
God_Knight94
Tsukuyomi
Level 127
God Stats
2W - 5L
1,304 SR
Queue Stats
458W - 458L
1,390 Elo+
Solo
Maui
Maui
SCaufieldofAqua
Maui
Level 97
God Stats
4W - 3L
1,460 SR
Queue Stats
126W - 131L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
TheRealKenobi614
Danzaburou
Level 102
God Stats
5W - 5L
1,315 SR
Queue Stats
105W - 126L
1,379 Elo+
Party 1
Nox
Nox
WaTTup33
Nox
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 108L
1,380 Elo+
Party 1
Bastet
Bastet
charliethaklutz1
Bastet
Level 110
God Stats
2W - 4L
1,493 SR
Queue Stats
243W - 267L
1,422 Elo+
Party 1
Team Averages
Level 95
1,414 SR
1,395 Elo+

VS

Team Averages
Level 23
1,311 SR
1,500 Elo+
Izanami
Izanami
Awesomesauceyay
Izanami
Level 27
God Stats
0W - 2L
1,446 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Bobafett531132
Sun Wukong
Level 8
God Stats
0W - 1L
1,132 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Crazycat7152212
Ao Kuang
Level 15
God Stats
0W - 1L
1,174 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Lancelot
Lancelot
NagatoGoheezy
Lancelot
Level 27
God Stats
0W - 1L
1,400 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
lazypotato67
Yemoja
Level 37
God Stats
0W - 1L
1,403 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
God_Knight94
Tsukuyomi
16
12 / 2 / 7
11,020
612
17,092
17,552
14,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 1 / 11
8,983
499
5,925
10,249
7,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
TheRealKenobi614
Danzaburou
14
6 / 0 / 4
9,375
521
9,782
12,402
4,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 9
9,718
540
4,859
10,642
5,383
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
13 / 2 / 5
11,123
618
9,912
13,294
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,767
432
9,215
13,656
5,346
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Bobafett531132
Sun Wukong
13
1 / 10 / 2
8,127
452
6,379
15,954
10,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
11
0 / 7 / 0
7,399
411
3,186
14,567
5,257
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
NagatoGoheezy
Lancelot
11
3 / 10 / 1
8,361
465
8,787
17,615
7,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
10
0 / 4 / 0
7,227
402
3,158
12,792
11,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
7
35
Kills
4
7
Deaths
36
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Sun Wukong
Bobafett531132
Sun Wukong
1
10
2
0.2
L
Ao Kuang
0
7
0
0
W
Tsukuyomi
God_Knight94
Tsukuyomi
12
2
7
7.75
L
Lancelot
NagatoGoheezy
Lancelot
3
10
1
0.35
W
1
1
11
6.5
W
Danzaburou
TheRealKenobi614
Danzaburou
6
0
4
8
W
3
2
9
3.75
W
13
2
5
7.75
L
Yemoja
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,570
Damage
30,725
64,139
Taken
74,584
36,199
Mitigated
39,529
26,461
Healing
13,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,215
4,733
352
1,006
13,656
5,346
1,697
2,824
10,832
0
80,070
L
Sun Wukong
Bobafett531132
Sun Wukong
6,379
2,033
0
1,066
15,954
10,685
1,092
247
15,707
0
35,777
L
Ao Kuang
3,186
968
0
4,623
14,567
5,257
344
4,026
10,541
43,306
0
W
Tsukuyomi
God_Knight94
Tsukuyomi
17,092
5,311
0
4,256
17,552
14,263
1,547
683
16,869
0
65,600
L
Lancelot
NagatoGoheezy
Lancelot
8,787
3,819
0
968
17,615
7,069
0
1,162
16,453
0
54,454
W
5,925
1,699
3,298
3,058
10,249
7,085
530
3,670
6,579
36,110
0
W
Danzaburou
TheRealKenobi614
Danzaburou
9,782
3,302
0
4,458
12,402
4,345
1,526
3,134
9,268
0
59,296
W
4,859
1,393
90
3,999
10,642
5,383
1,205
2,754
7,888
61,118
0
W
9,912
3,048
0
7,302
13,294
5,123
1,056
2,222
11,072
0
75,556
L
Yemoja
3,158
655
3,144
2,313
12,792
11,172
457
3,283
9,509
13,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,219
Gold Earned
38,881
416
Minions Killed
338
0
Camps Cleared
0
1,664,342
Distance Traveled
1,586,731
21
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,767
432
138
8
0
316,903
0
L
Sun Wukong
8,127
452
39
2
0
294,416
0
L
Ao Kuang
7,399
411
63
4
0
282,130
0
W
Tsukuyomi
11,020
612
92
5
0
332,384
2
L
Lancelot
8,361
465
78
4
0
380,566
0
W
Maui
8,983
499
45
3
0
332,571
3
W
Danzaburou
9,375
521
79
4
0
328,567
8
W
Nox
9,718
540
92
5
0
285,481
6
W
Bastet
11,123
618
108
6
0
385,339
2
L
Yemoja
7,227
402
20
1
0
312,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role