Player Matchup

Kukulkan
Kukulkan
DumpyDeity
Kukulkan
Level 44
God Stats
4W - 4L
1,453 SR
Queue Stats
70W - 80L
1,426 Elo+
Party 1
Neith
Neith
Etsio11
Neith
Level 81
God Stats
1W - 2L
1,481 SR
Queue Stats
56W - 55L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
HolyBopis
Cthulhu
Level 19
God Stats
12W - 14L
1,460 SR
Queue Stats
17W - 28L
1,355 Elo+
Party 1
Thanatos
Thanatos
JungleFarts
Thanatos
Level 29
God Stats
5W - 6L
1,453 SR
Queue Stats
53W - 60L
1,395 Elo+
Party 1
Bellona
Bellona
SmikelNorton
Bellona
Level 83
God Stats
10W - 10L
1,444 SR
Queue Stats
151W - 161L
1,479 Elo+
Party 1
Team Averages
Level 51
1,458 SR
1,425 Elo+

VS

Team Averages
Level 96
1,541 SR
1,571 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
DarthNuke
Erlang Shen
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 53L
1,702 Elo+
Party 2
Horus
Horus
Rayqweeezy
Horus
Level 147
God Stats
6W - 3L
1,583 SR
Queue Stats
431W - 358L
1,639 Elo+
Party 2
Ra
Ra
Viper1577
Ra
Level 48
God Stats
5W - 4L
1,621 SR
Queue Stats
115W - 118L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DumpyDeity
Kukulkan
11
0 / 5 / 3
7,282
428
8,427
9,401
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Etsio11
Neith
12
0 / 4 / 0
6,900
406
7,216
9,997
4,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
HolyBopis
Cthulhu
11
1 / 2 / 0
7,094
417
3,994
16,083
12,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
JungleFarts
Thanatos
12
3 / 6 / 2
8,139
479
6,121
18,421
7,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
SmikelNorton
Bellona
13
3 / 4 / 1
8,108
477
10,645
18,161
18,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
2 / 0 / 5
9,955
586
6,412
9,846
4,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
 
Ymir
15
2 / 3 / 3
9,718
572
12,043
12,688
10,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Erlang Shen
DarthNuke
Erlang Shen
16
6 / 2 / 8
9,902
582
14,290
14,711
8,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
14
6 / 1 / 11
9,541
561
7,563
16,315
14,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 1 / 5
9,762
574
12,623
8,131
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
7
Kills
21
21
Deaths
7
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
0
5
4.5
W
Ymir
 
Ymir
2
3
3
1.17
W
Erlang Shen
DarthNuke
Erlang Shen
6
2
8
5
L
Kukulkan
DumpyDeity
Kukulkan
0
5
3
0.3
L
Neith
Etsio11
Neith
0
4
0
0
L
Cthulhu
HolyBopis
Cthulhu
1
2
0
0.5
L
Thanatos
JungleFarts
Thanatos
3
6
2
0.67
W
Horus
6
1
11
11.5
L
Bellona
SmikelNorton
Bellona
3
4
1
0.88
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,403
Damage
52,931
72,063
Taken
61,691
46,750
Mitigated
42,905
26,063
Healing
22,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
6,412
2,477
0
3,607
9,846
4,190
2,379
616
9,230
36
87,955
W
Ymir
 
Ymir
12,043
3,483
0
2,578
12,688
10,817
390
1,625
11,063
72,268
0
W
Erlang Shen
DarthNuke
Erlang Shen
14,290
7,153
0
5,905
14,711
8,892
0
2,568
12,143
0
85,282
L
Kukulkan
DumpyDeity
Kukulkan
8,427
1,307
0
1,597
9,401
3,939
0
5,042
4,333
47,775
0
L
Neith
Etsio11
Neith
7,216
2,357
0
2,943
9,997
4,290
0
1,166
8,831
0
46,894
L
Cthulhu
HolyBopis
Cthulhu
3,994
917
371
3,778
16,083
12,304
0
6,087
9,847
21,806
0
L
Thanatos
JungleFarts
Thanatos
6,121
1,315
0
10,824
18,421
7,240
0
2,471
15,912
0
41,030
W
Horus
7,563
2,928
1,694
5,960
16,315
14,679
46
5,036
11,279
0
22,327
L
Bellona
SmikelNorton
Bellona
10,645
3,473
0
6,550
18,161
18,977
0
9,228
8,438
0
66,158
W
12,623
1,741
985
2,110
8,131
4,327
1,541
3,018
5,113
74,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,523
Gold Earned
48,878
371
Minions Killed
540
0
Camps Cleared
0
1,530,748
Distance Traveled
1,597,085
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,955
586
144
8
0
303,413
3
W
Ymir
9,718
572
132
8
0
286,378
5
W
Erlang Shen
9,902
582
111
7
0
340,046
2
L
Kukulkan
7,282
428
84
5
0
294,536
6
L
Neith
6,900
406
79
5
0
276,125
6
L
Cthulhu
7,094
417
19
1
0
331,893
1
L
Thanatos
8,139
479
71
4
0
326,561
8
W
Horus
9,541
561
32
2
0
343,968
7
L
Bellona
8,108
477
118
7
0
301,633
5
W
Ra
9,762
574
121
7
0
323,280
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role