Player Matchup

Izanami
Izanami
 
Izanami
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
DizzyxHippy
Susano
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,462 Elo+
Party 3
Scylla
Scylla
OGKAPLAN
Scylla
Level 62
God Stats
1W - 1L
1,761 SR
Queue Stats
10W - 8L
1,488 Elo+
Party 3
Achilles
Achilles
OofLoofa
Achilles
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,457 Elo+
Party 3
Cthulhu
Cthulhu
TetchyGalaxy945
Cthulhu
Level 63
God Stats
49W - 65L
1,432 SR
Queue Stats
167W - 239L
1,415 Elo+
Party 1
Team Averages
Level 85
1,539 SR
1,464 Elo+

VS

Team Averages
Level 120
1,513 SR
1,418 Elo+
Guan Yu
Guan Yu
DatGoldenOne
Guan Yu
Level 117
God Stats
4W - 2L
1,548 SR
Queue Stats
81W - 108L
1,402 Elo+
Solo
Vamana
Vamana
Lugal-Silimma
Vamana
Level 128
God Stats
5W - 6L
1,468 SR
Queue Stats
158W - 177L
1,405 Elo+
Solo
Nu Wa
Nu Wa
PprmntxPanda
Nu Wa
Level 147
God Stats
14W - 19L
1,485 SR
Queue Stats
227W - 232L
1,399 Elo+
Party 2
Ao Kuang
Ao Kuang
SLxGoDxUT
Ao Kuang
Level 68
God Stats
2W - 2L
1,487 SR
Queue Stats
86W - 72L
1,478 Elo+
Solo
Olorun
Olorun
SiLeNt 4895
Olorun
Level 141
God Stats
7W - 5L
1,578 SR
Queue Stats
200W - 229L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 7 / 0
6,313
451
7,057
11,518
3,892
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Susano
9
0 / 6 / 0
5,824
416
5,625
12,702
4,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
OGKAPLAN
Scylla
9
0 / 5 / 0
5,721
409
3,839
7,435
2,644
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
OofLoofa
Achilles
12
0 / 1 / 0
6,353
454
4,883
9,799
7,403
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 5 / 0
6,419
459
7,374
14,351
10,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DatGoldenOne
Guan Yu
11
2 / 0 / 13
8,009
572
6,800
17,188
14,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 1 / 8
7,807
558
6,382
12,772
7,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
6 / 1 / 10
7,826
559
11,850
8,823
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
SLxGoDxUT
Ao Kuang
14
3 / 0 / 2
8,565
612
7,798
10,136
5,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
14
8 / 0 / 4
8,702
622
8,110
9,103
4,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
61
2
Kills
24
24
Deaths
2
0
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
7
0
0.14
W
Guan Yu
DatGoldenOne
Guan Yu
2
0
13
8.5
L
Susano
0
6
0
0
W
5
1
8
9
L
Scylla
OGKAPLAN
Scylla
0
5
0
0
L
Achilles
OofLoofa
Achilles
0
1
0
0
W
6
1
10
11
W
Ao Kuang
SLxGoDxUT
Ao Kuang
3
0
2
4
W
Olorun
8
0
4
10
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,778
Damage
40,940
55,805
Taken
58,022
29,226
Mitigated
35,372
6,620
Healing
31,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,057
4,696
0
1,161
11,518
3,892
1,129
4,163
7,111
0
45,199
W
Guan Yu
DatGoldenOne
Guan Yu
6,800
1,708
5,267
8,191
17,188
14,038
28
4,319
12,869
0
24,563
L
Susano
5,625
833
0
2,816
12,702
4,927
0
4,419
8,149
0
37,395
W
6,382
2,689
0
5,080
12,772
7,892
96
1,487
11,285
0
52,357
L
Scylla
OGKAPLAN
Scylla
3,839
508
0
380
7,435
2,644
0
4,145
3,206
26,234
0
L
Achilles
OofLoofa
Achilles
4,883
1,009
0
765
9,799
7,403
0
7,032
2,643
0
38,066
W
11,850
2,402
250
1,191
8,823
2,951
330
2,292
6,531
44,549
6,302
W
Ao Kuang
SLxGoDxUT
Ao Kuang
7,798
1,303
0
7,625
10,136
5,762
0
1,069
9,067
56,102
0
W
Olorun
8,110
3,337
365
3,785
9,103
4,729
1,375
2,106
6,997
53,098
7,807
L
7,374
1,365
0
1,498
14,351
10,360
189
5,503
8,381
30,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,630
Gold Earned
40,909
276
Minions Killed
421
0
Camps Cleared
0
1,285,557
Distance Traveled
1,389,434
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,313
451
72
5
0
232,766
1
W
Guan Yu
8,009
572
24
2
0
297,441
2
L
Susano
5,824
416
59
4
0
267,715
3
W
Vamana
7,807
558
99
7
0
316,281
3
L
Scylla
5,721
409
48
3
0
254,727
0
L
Achilles
6,353
454
51
4
0
260,052
4
W
Nu Wa
7,826
559
79
6
0
247,360
3
W
Ao Kuang
8,565
612
123
9
0
270,451
4
W
Olorun
8,702
622
96
7
0
257,901
2
L
Cthulhu
6,419
459
46
3
0
270,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role