Player Matchup

Thor
Thor
Elite_Medjai
Thor
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,384 Elo+
Party 1
Chang'e
Chang'e
HaLo91VeR
Chang'e
Level 115
God Stats
1W - 0L
1,424 SR
Queue Stats
15W - 12L
1,297 Elo+
Party 1
Bellona
Bellona
SincTV
Bellona
Level 61
God Stats
4W - 3L
1,469 SR
Queue Stats
50W - 57L
1,293 Elo+
Party 1
Medusa
Medusa
TyrannyTiger
Medusa
Level 55
God Stats
33W - 29L
1,457 SR
Queue Stats
46W - 48L
1,409 Elo+
Party 4
Bacchus
Bacchus
darkshaodw645
Bacchus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 124L
1,481 Elo+
Party 4
Team Averages
Level 83
1,470 SR
1,373 Elo+

VS

Team Averages
Level 118
1,432 SR
1,412 Elo+
Vulcan
Vulcan
Hgg45rew
Vulcan
Level 128
God Stats
34W - 46L
1,403 SR
Queue Stats
458W - 514L
1,409 Elo+
Party 3
Amaterasu
Amaterasu
Nakitia
Amaterasu
Level 109
God Stats
4W - 7L
1,543 SR
Queue Stats
196W - 202L
1,362 Elo+
Party 2
Maui
Maui
ThermiteMaybe-_-
Maui
Level 68
God Stats
3W - 5L
1,503 SR
Queue Stats
143W - 165L
1,427 Elo+
Party 2
Pele
Pele
koallasaurus
Pele
Level 149
God Stats
0W - 3L
1,183 SR
Queue Stats
414W - 446L
1,427 Elo+
Party 3
Heimdallr
Heimdallr
ratdreamflores
Heimdallr
Level 134
God Stats
2W - 5L
1,526 SR
Queue Stats
134W - 155L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,492
499
3,492
8,156
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
HaLo91VeR
Chang'e
13
5 / 0 / 3
7,765
597
6,568
7,785
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
SincTV
Bellona
13
1 / 0 / 1
7,464
574
5,175
7,702
6,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
11
1 / 1 / 1
6,328
487
2,594
5,430
1,793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
10
2 / 2 / 2
6,760
520
4,113
10,254
7,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Hgg45rew
Vulcan
10
0 / 3 / 0
6,328
487
3,015
5,372
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Nakitia
Amaterasu
11
0 / 1 / 0
6,106
470
2,401
8,642
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
1 / 0 / 1
5,915
455
3,070
8,741
5,975
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 3 / 0
6,821
525
3,390
10,903
5,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
ratdreamflores
Heimdallr
12
2 / 3 / 1
6,957
535
6,828
8,620
3,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
10
Kills
3
3
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Chang'e
HaLo91VeR
Chang'e
5
0
3
6.5
L
Vulcan
Hgg45rew
Vulcan
0
3
0
0
L
Amaterasu
Nakitia
Amaterasu
0
1
0
0
W
Bellona
SincTV
Bellona
1
0
1
1.5
L
1
0
1
1.5
W
Medusa
1
1
1
1.5
W
Bacchus
2
2
2
1.5
L
0
3
0
0
L
Heimdallr
ratdreamflores
Heimdallr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,942
Damage
18,704
39,327
Taken
42,278
22,116
Mitigated
21,391
14,613
Healing
13,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,492
1,242
0
2,328
8,156
3,036
0
1,602
6,534
0
26,158
W
Chang'e
HaLo91VeR
Chang'e
6,568
570
1,431
4,737
7,785
2,761
990
2,218
5,409
56,023
0
L
Vulcan
Hgg45rew
Vulcan
3,015
1,149
0
393
5,372
2,376
342
3,195
2,177
37,624
0
L
Amaterasu
Nakitia
Amaterasu
2,401
882
0
2,788
8,642
4,204
0
514
8,128
0
32,011
W
Bellona
SincTV
Bellona
5,175
1,551
0
3,421
7,702
6,533
102
474
7,228
0
44,388
L
3,070
1,189
608
3,188
8,741
5,975
161
1,598
7,143
18,844
1,769
W
Medusa
2,594
930
0
720
5,430
1,793
1,548
640
4,790
0
34,167
W
Bacchus
4,113
713
0
1,976
10,254
7,993
0
772
9,482
24,651
4,941
L
3,390
803
0
4,196
10,903
5,215
0
2,326
8,577
0
61,240
L
Heimdallr
ratdreamflores
Heimdallr
6,828
2,994
0
2,664
8,620
3,621
1,171
2,581
6,039
0
51,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,809
Gold Earned
32,127
340
Minions Killed
360
0
Camps Cleared
0
1,405,815
Distance Traveled
1,261,968
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,492
499
42
3
0
308,932
4
W
Chang'e
7,765
597
101
8
0
252,954
4
L
Vulcan
6,328
487
74
6
0
236,102
2
L
Amaterasu
6,106
470
54
4
0
262,602
0
W
Bellona
7,464
574
88
7
0
285,637
5
L
Maui
5,915
455
39
3
0
263,390
7
W
Medusa
6,328
487
60
5
0
249,150
5
W
Bacchus
6,760
520
49
4
0
309,142
2
L
Pele
6,821
525
125
10
0
276,905
1
L
Heimdallr
6,957
535
68
5
0
222,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role