Player Matchup

Bastet
Bastet
 
Bastet
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Bum ZoKram Buum
Janus
Level 128
God Stats
13W - 10L
1,501 SR
Queue Stats
48W - 50L
1,436 Elo+
Party 1
Athena
Athena
ExdCesar777
Athena
Level 86
God Stats
9W - 3L
1,485 SR
Queue Stats
235W - 292L
1,435 Elo+
Party 1
Neith
Neith
HereticsXbox705
Neith
Level 29
God Stats
23W - 16L
1,600 SR
Queue Stats
31W - 26L
1,413 Elo+
Party 1
Shiva
Shiva
IBedwyr
Shiva
Level 149
God Stats
28W - 17L
1,669 SR
Queue Stats
707W - 651L
1,601 Elo+
Party 1
Team Averages
Level 106
1,551 SR
1,477 Elo+

VS

Team Averages
Level 66
1,527 SR
1,469 Elo+
Thor
Thor
FTGBez3rk
Thor
Level 140
God Stats
2W - 2L
1,479 SR
Queue Stats
215W - 184L
1,545 Elo+
Party 2
Jing Wei
Jing Wei
McClan-3
Jing Wei
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
310W - 312L
1,440 Elo+
Party 2
Baba Yaga
Baba Yaga
gtking626
Baba Yaga
Level 38
God Stats
0W - 2L
1,501 SR
Queue Stats
5W - 12L
1,348 Elo+
Solo
Bellona
Bellona
killerCanadian46
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 60L
1,353 Elo+
Party 2
Ymir
Ymir
megaram_skullmen
Ymir
Level 3
God Stats
3W - 2L
1,654 SR
Queue Stats
3W - 2L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
7 / 1 / 3
7,710
593
5,950
10,335
3,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
4 / 2 / 2
7,690
592
6,769
5,813
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
10
0 / 1 / 3
6,426
494
4,295
10,808
6,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 0 / 2
6,682
514
3,102
2,748
1,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Shiva
IBedwyr
Shiva
14
4 / 1 / 3
8,382
645
10,013
10,096
6,141
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
3 / 4 / 0
6,469
498
7,396
11,575
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
McClan-3
Jing Wei
11
1 / 2 / 2
6,371
490
5,501
10,079
4,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
gtking626
Baba Yaga
7
0 / 3 / 0
4,653
358
1,516
5,437
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 7 / 1
5,056
389
3,557
11,055
5,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 2
5,957
458
2,061
6,025
4,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
17
Kills
5
5
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
1
3
8.5
W
4
2
2
2.5
W
Athena
0
1
3
1.5
L
Thor
3
4
0
0.75
W
2
0
2
3
W
Shiva
IBedwyr
Shiva
4
1
3
5.5
L
Jing Wei
McClan-3
Jing Wei
1
2
2
1
L
Baba Yaga
gtking626
Baba Yaga
0
3
0
0
L
0
7
1
0.07
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,129
Damage
20,031
39,800
Taken
44,171
19,015
Mitigated
21,659
13,114
Healing
7,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,950
2,179
0
2,188
10,335
3,565
0
727
9,560
0
43,071
W
6,769
914
0
688
5,813
1,960
480
1,036
4,633
52,244
0
W
Athena
4,295
1,699
0
5,354
10,808
6,088
164
1,411
9,397
26,164
0
L
Thor
7,396
2,278
0
2,822
11,575
5,283
0
1,798
9,665
0
42,206
W
3,102
917
0
1,201
2,748
1,261
0
211
2,537
0
45,362
W
Shiva
IBedwyr
Shiva
10,013
2,294
0
3,683
10,096
6,141
0
0
10,096
0
58,935
L
Jing Wei
McClan-3
Jing Wei
5,501
3,232
149
2,368
10,079
4,806
0
3,769
6,250
0
63,943
L
Baba Yaga
gtking626
Baba Yaga
1,516
0
0
638
5,437
1,864
0
1,322
4,027
20,118
0
L
3,557
1,215
0
1,200
11,055
5,408
0
0
11,055
0
18,687
L
2,061
855
128
251
6,025
4,298
0
3,803
2,110
8,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,890
Gold Earned
28,506
397
Minions Killed
260
0
Camps Cleared
0
1,267,538
Distance Traveled
1,079,366
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,710
593
72
6
0
299,127
0
W
Janus
7,690
592
87
7
0
262,667
2
W
Athena
6,426
494
42
3
0
265,967
0
L
Thor
6,469
498
82
6
0
238,633
0
W
Neith
6,682
514
88
7
0
217,024
1
W
Shiva
8,382
645
108
8
0
222,753
4
L
Jing Wei
6,371
490
108
8
0
214,956
0
L
Baba Yaga
4,653
358
27
2
0
154,766
1
L
Bellona
5,056
389
29
2
0
234,899
0
L
Ymir
5,957
458
14
1
0
236,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role