Player Matchup

Anhur
Anhur
DoctorCross
Anhur
Level 153
God Stats
11W - 2L
1,869 SR
Queue Stats
84W - 25L
1,875 Elo+
Party 2
Mercury
Mercury
Goofler
Mercury
Level 25
God Stats
2W - 0L
1,877 SR
Queue Stats
14W - 4L
1,853 Elo+
Party 2
Baron Samedi
Baron Samedi
Jmonty20
Baron Samedi
Level 145
God Stats
7W - 0L
2,014 SR
Queue Stats
118W - 20L
2,018 Elo+
Party 2
Maui
Maui
death2249
Maui
Level 160
God Stats
15W - 6L
1,948 SR
Queue Stats
183W - 36L
1,995 Elo+
Party 2
King Arthur
King Arthur
skeletonsbespook
King Arthur
Level 116
God Stats
1W - 0L
1,703 SR
Queue Stats
65W - 11L
1,978 Elo+
Party 2
Team Averages
Level 120
1,882 SR
1,944 Elo+

VS

Team Averages
Level 108
1,644 SR
1,456 Elo+
Bellona
Bellona
HouseOfRawn
Bellona
Level 129
God Stats
4W - 3L
1,611 SR
Queue Stats
164W - 171L
1,474 Elo+
Solo
Sylvanus
Sylvanus
RandomHero69
Sylvanus
Level 148
God Stats
0W - 1L
1,648 SR
Queue Stats
72W - 94L
1,443 Elo+
Solo
Hades
Hades
ThePunisher3061
Hades
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,320 Elo+
Party 1
Eset
Eset
Theewhomadeyou
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,540 Elo+
Solo
Ne Zha
Ne Zha
TopNotchJarius
Ne Zha
Level 138
God Stats
0W - 1L
1,962 SR
Queue Stats
1W - 2L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 23
11,557
826
19,684
11,260
5,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Goofler
Mercury
20
12 / 0 / 16
12,268
876
18,055
14,514
7,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Jmonty20
Baron Samedi
20
9 / 3 / 22
12,246
875
25,609
16,511
10,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Maui
19
4 / 1 / 26
11,929
852
7,306
17,986
21,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
skeletonsbespook
King Arthur
19
11 / 5 / 18
11,705
836
17,188
17,170
20,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HouseOfRawn
Bellona
17
5 / 5 / 3
10,098
721
11,034
20,779
21,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
RandomHero69
Sylvanus
16
0 / 8 / 8
9,215
658
9,307
22,215
22,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 8 / 4
10,475
748
12,025
19,248
13,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 12 / 5
8,810
629
5,931
17,234
6,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 9 / 2
10,303
736
9,398
17,078
9,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
34
42
Kills
12
12
Deaths
42
105
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
3
23
5.83
W
Mercury
Goofler
Mercury
12
0
16
20
L
Bellona
HouseOfRawn
Bellona
5
5
3
1.3
W
Baron Samedi
Jmonty20
Baron Samedi
9
3
22
6.67
L
Sylvanus
RandomHero69
Sylvanus
0
8
8
0.5
L
3
8
4
0.63
L
0
12
5
0.21
L
4
9
2
0.56
W
Maui
4
1
26
17
W
King Arthur
skeletonsbespook
King Arthur
11
5
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,842
Damage
47,695
77,441
Taken
96,554
65,931
Mitigated
72,612
25,386
Healing
13,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,684
12,464
0
1,423
11,260
5,749
3,302
5,472
5,788
0
50,258
W
Mercury
Goofler
Mercury
18,055
10,699
0
3,490
14,514
7,329
3,572
5,071
9,443
0
44,097
L
Bellona
HouseOfRawn
Bellona
11,034
3,564
0
3,562
20,779
21,522
0
6,297
14,171
0
29,338
W
Baron Samedi
Jmonty20
Baron Samedi
25,609
2,198
5,391
6,701
16,511
10,827
3,163
3,276
13,235
58,683
0
L
Sylvanus
RandomHero69
Sylvanus
9,307
1,918
991
2,537
22,215
22,271
207
8,578
13,298
20,498
3,364
L
12,025
282
641
3,570
19,248
13,358
450
4,590
14,390
41,115
0
L
5,931
285
363
303
17,234
6,334
0
6,270
10,689
21,577
0
L
9,398
675
0
1,299
17,078
9,127
0
7,180
9,670
0
33,802
W
Maui
7,306
1,205
1,060
4,510
17,986
21,473
361
6,894
11,092
21,466
0
W
King Arthur
skeletonsbespook
King Arthur
17,188
2,699
0
2,811
17,170
20,553
323
5,803
11,367
0
30,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,705
Gold Earned
48,901
287
Minions Killed
238
0
Camps Cleared
0
1,505,330
Distance Traveled
1,215,475
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,557
826
78
6
0
273,042
0
W
Mercury
12,268
876
60
4
0
377,415
2
L
Bellona
10,098
721
38
3
0
258,943
1
W
Baron Samedi
12,246
875
82
6
0
278,889
3
L
Sylvanus
9,215
658
36
3
0
224,045
2
L
Hades
10,475
748
73
5
0
244,817
4
L
Eset
8,810
629
43
3
0
239,134
0
L
Ne Zha
10,303
736
48
3
0
248,536
2
W
Maui
11,929
852
41
3
0
288,225
1
W
King Arthur
11,705
836
26
2
0
287,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role