Player Matchup

Sobek
Sobek
 
Sobek
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Buschhhhhhhhhhh
Maui
Level 17
God Stats
0W - 4L
1,190 SR
Queue Stats
54W - 48L
1,560 Elo+
Party 1
Cabrakan
Cabrakan
fledermausmann1
Cabrakan
Level 68
God Stats
0W - 2L
1,383 SR
Queue Stats
92W - 87L
1,543 Elo+
Party 1
Team Averages
Level 55
1,358 SR
1,534 Elo+

VS

Team Averages
Level 94
1,461 SR
1,546 Elo+
Ra
Ra
AgentP1599
Ra
Level 14
God Stats
1W - 0L
1,234 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
CreditScore750
Bellona
Level 108
God Stats
1W - 0L
1,590 SR
Queue Stats
23W - 18L
1,557 Elo+
Party 2
Artemis
Artemis
LordDanii
Artemis
Level 159
God Stats
2W - 1L
1,559 SR
Queue Stats
239W - 209L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 5 / 3
7,905
659
5,434
18,583
22,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 4 / 2
7,485
624
4,262
12,807
10,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
12
2 / 5 / 0
7,783
649
6,198
17,047
16,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 11
9,133
761
11,776
5,968
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 2 / 10
8,906
742
10,203
13,413
11,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
LordDanii
Artemis
14
7 / 0 / 7
9,488
791
17,813
5,634
2,774
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
14
14
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
5
3
0.3
W
3
1
11
8.5
L
1
4
2
0.5
W
4
2
10
4.5
W
Artemis
LordDanii
Artemis
7
0
7
10.5
L
Cabrakan
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,894
Damage
39,792
48,437
Taken
25,015
49,917
Mitigated
16,904
4,381
Healing
10,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,434
657
0
3,144
18,583
22,457
0
4,085
14,363
19,830
0
W
11,776
1,009
2,188
3,283
5,968
2,919
500
5,335
413
39,359
0
L
4,262
1,089
0
692
12,807
10,698
0
3,443
9,364
18,114
0
W
10,203
2,983
0
2,683
13,413
11,211
1,058
6,014
5,807
0
22,488
W
Artemis
LordDanii
Artemis
17,813
10,441
0
2,166
5,634
2,774
1,693
4,307
1,257
0
47,348
L
Cabrakan
6,198
518
0
545
17,047
16,762
0
4,590
12,457
26,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,173
Gold Earned
27,527
107
Minions Killed
137
3
Camps Cleared
7
563,824
Distance Traveled
700,857
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,905
659
15
1
1
198,550
4
W
Ra
9,133
761
69
6
3
242,277
4
L
Maui
7,485
624
24
2
0
180,665
2
W
Bellona
8,906
742
19
2
2
238,708
1
W
Artemis
9,488
791
49
4
2
219,872
3
L
Cabrakan
7,783
649
68
6
2
184,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role