Player Matchup

Awilix
Awilix
Flacko NF
Awilix
Level 81
God Stats
9W - 5L
1,519 SR
Queue Stats
144W - 99L
1,538 Elo+
Party 2
Danzaburou
Danzaburou
Krazhy
Danzaburou
Level 108
God Stats
5W - 4L
1,433 SR
Queue Stats
290W - 236L
1,530 Elo+
Party 2
Discordia
Discordia
Titan Slayer133
Discordia
Level 109
God Stats
6W - 7L
1,459 SR
Queue Stats
327W - 285L
1,479 Elo+
Solo
Mulan
Mulan
senor_polar
Mulan
Level 109
God Stats
13W - 8L
1,619 SR
Queue Stats
128W - 126L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
thundercrow8a
Baron Samedi
Level 160
God Stats
17W - 15L
1,590 SR
Queue Stats
1,057W - 1,022L
1,468 Elo+
Solo
Team Averages
Level 113
1,524 SR
1,509 Elo+

VS

Team Averages
Level 108
1,487 SR
1,520 Elo+
Janus
Janus
AWutsUrBuild
Janus
Level 127
God Stats
13W - 20L
1,393 SR
Queue Stats
753W - 749L
1,471 Elo+
Solo
Bakasura
Bakasura
Carlos1223456788
Bakasura
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
ChrisChen-TLB
Cthulhu
Level 121
God Stats
5W - 5L
1,616 SR
Queue Stats
203W - 166L
1,587 Elo+
Party 1
Hel
Hel
GreyRoseCrow
Hel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Solo
Cupid
Cupid
merengue_TLB
Cupid
Level 120
God Stats
0W - 3L
1,425 SR
Queue Stats
48W - 35L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Flacko NF
Awilix
11
1 / 1 / 2
6,622
473
4,872
12,304
4,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
Krazhy
Danzaburou
15
7 / 0 / 1
9,276
663
9,977
10,485
4,525
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Titan Slayer133
Discordia
14
2 / 0 / 0
8,068
576
4,224
4,995
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 1
7,856
561
8,030
13,719
7,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
thundercrow8a
Baron Samedi
11
2 / 1 / 6
7,545
539
5,302
11,912
9,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,051
504
5,281
6,260
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 2
6,423
459
5,637
11,867
4,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
13
2 / 1 / 0
7,938
567
10,094
9,510
6,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
5,748
411
2,314
7,452
3,046
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 0
5,681
406
3,206
8,278
2,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
4
4
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
1
2
2
1
L
Cthulhu
2
1
0
2
W
Awilix
Flacko NF
Awilix
1
1
2
2
L
0
4
0
0
W
Danzaburou
Krazhy
Danzaburou
7
0
1
7.5
W
Discordia
Titan Slayer133
Discordia
2
0
0
2
L
0
3
0
0
W
1
2
1
0.75
W
Baron Samedi
thundercrow8a
Baron Samedi
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,405
Damage
26,532
53,415
Taken
43,367
29,060
Mitigated
19,066
28,920
Healing
10,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,281
74
0
929
6,260
2,851
0
4,255
2,005
54,624
0
L
5,637
3,572
0
2,586
11,867
4,416
562
1,250
10,480
0
31,225
L
Cthulhu
10,094
1,073
181
3,125
9,510
6,621
0
420
8,196
58,419
0
W
Awilix
Flacko NF
Awilix
4,872
1,844
0
4,711
12,304
4,586
0
3,904
7,640
0
37,303
L
2,314
576
544
1,501
7,452
3,046
0
1,394
6,058
18,216
0
W
Danzaburou
Krazhy
Danzaburou
9,977
4,701
0
7,204
10,485
4,525
1,022
2,567
7,918
0
92,422
W
Discordia
Titan Slayer133
Discordia
4,224
296
0
2,177
4,995
1,963
0
2,118
2,837
73,123
0
L
3,206
990
96
2,032
8,278
2,132
0
1,948
6,330
0
39,395
W
8,030
1,187
106
9,481
13,719
7,996
0
7,192
5,731
0
60,298
W
Baron Samedi
thundercrow8a
Baron Samedi
5,302
677
738
4,503
11,912
9,990
575
2,077
9,262
19,359
1,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,367
Gold Earned
32,841
487
Minions Killed
417
0
Camps Cleared
0
1,266,923
Distance Traveled
1,321,224
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,051
504
106
8
0
244,049
4
L
Bakasura
6,423
459
77
6
0
302,252
0
L
Cthulhu
7,938
567
128
9
0
276,971
0
W
Awilix
6,622
473
67
5
0
297,022
2
L
Hel
5,748
411
29
2
0
239,903
7
W
Danzaburou
9,276
663
141
10
0
234,476
4
W
Discordia
8,068
576
129
9
0
238,019
3
L
Cupid
5,681
406
77
6
0
258,049
2
W
Mulan
7,856
561
120
9
0
264,810
2
W
Baron Samedi
7,545
539
30
2
0
232,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role