Player Matchup

Odin
Odin
DeeCee93
Odin
Level 123
God Stats
26W - 12L
1,712 SR
Queue Stats
236W - 136L
1,757 Elo+
Party 1
Tiamat
Tiamat
ScornerZaZ
Tiamat
Level 105
God Stats
10W - 6L
1,580 SR
Queue Stats
44W - 49L
1,553 Elo+
Party 1
Ishtar
Ishtar
ToRcHiNg PaPeR
Ishtar
Level 160
God Stats
5W - 4L
1,565 SR
Queue Stats
403W - 243L
1,734 Elo+
Party 1
Team Averages
Level 129
1,619 SR
1,681 Elo+

VS

Team Averages
Level 133
1,655 SR
1,566 Elo+
Ne Zha
Ne Zha
Bas123
Ne Zha
Level 139
God Stats
2W - 1L
1,814 SR
Queue Stats
108W - 86L
1,580 Elo+
Party 2
Kukulkan
Kukulkan
KnightMann503
Kukulkan
Level 103
God Stats
31W - 21L
1,651 SR
Queue Stats
210W - 164L
1,618 Elo+
Solo
Maui
Maui
krypticdespair
Maui
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 75L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
7 / 3 / 5
12,770
709
14,306
20,156
24,776
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
ScornerZaZ
Tiamat
17
4 / 4 / 7
12,200
678
18,291
11,647
8,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 7
12,104
672
14,015
14,670
6,124
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bas123
Ne Zha
14
5 / 6 / 2
10,958
609
12,249
21,523
15,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
KnightMann503
Kukulkan
16
2 / 5 / 5
11,710
651
10,393
12,674
12,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 3 / 6
11,597
644
4,658
26,331
27,020
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
14
Kills
9
10
Deaths
14
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Bas123
Ne Zha
5
6
2
1
W
Odin
7
3
5
3.17
L
Kukulkan
KnightMann503
Kukulkan
2
5
5
0.9
W
Tiamat
ScornerZaZ
Tiamat
4
4
7
1.88
W
3
3
7
2.17
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,612
Damage
27,300
46,473
Taken
60,528
39,720
Mitigated
54,416
10,982
Healing
13,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Bas123
Ne Zha
12,249
3,549
0
4,819
21,523
15,374
697
6,635
14,653
0
43,017
W
Odin
14,306
3,537
66
3,092
20,156
24,776
468
5,752
13,940
0
27,505
L
Kukulkan
KnightMann503
Kukulkan
10,393
170
0
396
12,674
12,022
336
2,682
9,455
56,094
0
W
Tiamat
ScornerZaZ
Tiamat
18,291
1,915
0
2,208
11,647
8,820
251
5,526
5,937
49,908
0
W
14,015
9,178
0
5,616
14,670
6,124
2,116
3,623
10,895
0
59,336
L
4,658
1,186
0
8,662
26,331
27,020
173
9,481
16,223
17,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,074
Gold Earned
34,265
164
Minions Killed
190
9
Camps Cleared
6
992,504
Distance Traveled
936,271
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,958
609
43
2
2
316,017
3
W
Odin
12,770
709
48
3
2
349,560
0
L
Kukulkan
11,710
651
115
6
4
315,034
4
W
Tiamat
12,200
678
53
3
3
327,276
2
W
Ishtar
12,104
672
63
4
4
315,668
2
L
Maui
11,597
644
32
2
0
305,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role