Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BeastlyBarger19
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Bellona
Bellona
ForbiddenOn3
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,207 Elo+
Party 2
Team Averages
Level 23
1,500 SR
1,402 Elo+

VS

Team Averages
Level 65
1,565 SR
1,509 Elo+
Medusa
Medusa
FullaVinegar
Medusa
Level 24
God Stats
1W - 1L
1,359 SR
Queue Stats
22W - 14L
1,523 Elo+
Party 1
Hera
Hera
Trashpanda360
Hera
Level 81
God Stats
41W - 30L
1,534 SR
Queue Stats
472W - 622L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
yeaboiiiiiiiiii
Sun Wukong
Level 89
God Stats
8W - 1L
1,802 SR
Queue Stats
43W - 37L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
6 / 2 / 1
13,084
727
20,846
14,960
6,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
0 / 11 / 4
9,794
544
7,166
19,471
7,727
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
ForbiddenOn3
Bellona
13
1 / 11 / 5
10,826
601
6,855
25,858
25,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
11 / 3 / 10
13,958
775
14,237
16,468
8,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
7 / 1 / 12
12,963
720
21,021
10,289
4,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
yeaboiiiiiiiiii
Sun Wukong
17
6 / 3 / 17
13,179
732
18,662
23,954
17,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
7
Kills
24
24
Deaths
7
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
6
2
1
3.25
L
0
11
4
0.18
L
Bellona
ForbiddenOn3
Bellona
1
11
5
0.32
W
Medusa
11
3
10
5.33
W
7
1
12
13
W
Sun Wukong
yeaboiiiiiiiiii
Sun Wukong
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,867
Damage
53,920
60,289
Taken
50,711
39,639
Mitigated
31,207
6,107
Healing
9,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
20,846
429
0
1,791
14,960
6,822
0
6,079
8,881
70,673
0
L
7,166
4,449
0
1,294
19,471
7,727
0
6,704
12,767
0
37,242
L
Bellona
ForbiddenOn3
Bellona
6,855
1,742
1,536
1,486
25,858
25,090
0
8,448
17,410
0
13,532
W
Medusa
14,237
5,510
0
1,951
16,468
8,649
1,023
5,966
10,502
0
57,823
W
21,021
5,587
0
899
10,289
4,984
1,240
4,338
5,951
69,748
0
W
Sun Wukong
yeaboiiiiiiiiii
Sun Wukong
18,662
4,120
437
6,665
23,954
17,574
1,033
11,135
12,819
0
49,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,704
Gold Earned
40,100
168
Minions Killed
229
1
Camps Cleared
14
813,425
Distance Traveled
987,242
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,084
727
101
6
1
341,947
2
L
Izanami
9,794
544
51
3
0
254,135
0
L
Bellona
10,826
601
16
1
0
217,343
0
W
Medusa
13,958
775
85
5
5
336,388
4
W
Hera
12,963
720
82
5
5
317,346
0
W
Sun Wukong
13,179
732
62
3
4
333,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role