Player Matchup

Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ForTheBrews
Ymir
Level 103
God Stats
7W - 2L
1,618 SR
Queue Stats
109W - 121L
1,486 Elo+
Party 2
Ah Puch
Ah Puch
MooseJuice13
Ah Puch
Level 103
God Stats
1W - 0L
1,651 SR
Queue Stats
49W - 40L
1,560 Elo+
Party 1
Chaac
Chaac
SillyLittleGuy
Chaac
Level 97
God Stats
5W - 4L
1,729 SR
Queue Stats
266W - 222L
1,514 Elo+
Party 1
Team Averages
Level 117
1,600 SR
1,512 Elo+

VS

Team Averages
Level 67
1,597 SR
1,392 Elo+
Ymir
Ymir
B0 I23I
Ymir
Level 116
God Stats
8W - 5L
1,633 SR
Queue Stats
197W - 213L
1,451 Elo+
Party 3
Baron Samedi
Baron Samedi
B1GBILL W1GGINZ
Baron Samedi
Level 49
God Stats
6W - 8L
1,619 SR
Queue Stats
107W - 125L
1,420 Elo+
Party 3
Mulan
Mulan
Its The Boog
Mulan
Level 78
God Stats
9W - 8L
1,464 SR
Queue Stats
75W - 97L
1,402 Elo+
Party 3
Bastet
Bastet
JoeSh0me22
Bastet
Level 15
God Stats
1W - 1L
1,768 SR
Queue Stats
14W - 30L
1,350 Elo+
Party 3
Izanami
Izanami
Smoke191
Izanami
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,337 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
16 / 2 / 10
12,092
864
29,055
14,603
8,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
 
Mercury
19
6 / 2 / 14
11,374
812
11,124
16,027
9,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 1 / 17
11,036
788
9,318
20,535
31,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
MooseJuice13
Ah Puch
17
4 / 2 / 13
10,489
749
12,208
8,049
4,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

18
4 / 3 / 13
10,705
765
16,894
21,972
25,668
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
B0 I23I
Ymir
16
1 / 5 / 9
10,199
729
12,503
23,775
30,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
B1GBILL W1GGINZ
Baron Samedi
15
0 / 7 / 7
8,851
632
18,075
17,093
10,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 9 / 3
10,790
771
13,651
20,748
24,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
JoeSh0me22
Bastet
14
0 / 6 / 4
8,372
598
3,597
12,447
6,224
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Smoke191
Izanami
16
4 / 6 / 4
9,788
699
8,412
14,467
7,839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
37
33
Kills
10
10
Deaths
33
67
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
16
2
10
10.5
W
Mercury
 
Mercury
6
2
14
6.5
L
Ymir
B0 I23I
Ymir
1
5
9
1.1
L
Baron Samedi
B1GBILL W1GGINZ
Baron Samedi
0
7
7
0.5
W
3
1
17
11.5
L
5
9
3
0.72
L
Bastet
JoeSh0me22
Bastet
0
6
4
0.33
W
Ah Puch
MooseJuice13
Ah Puch
4
2
13
5.25
W
4
3
13
3.5
L
Izanami
Smoke191
Izanami
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,599
Damage
56,238
81,186
Taken
88,530
79,323
Mitigated
80,662
17,933
Healing
15,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
29,055
13,183
0
3,525
14,603
8,631
2,117
7,522
6,895
0
52,281
W
Mercury
 
Mercury
11,124
5,588
0
2,382
16,027
9,024
1,918
3,983
11,834
0
56,026
L
Ymir
B0 I23I
Ymir
12,503
812
0
2,427
23,775
30,735
0
7,954
15,821
23,081
0
L
Baron Samedi
B1GBILL W1GGINZ
Baron Samedi
18,075
1,420
3,011
4,881
17,093
10,888
0
3,027
14,066
43,313
0
W
9,318
1,503
0
4,477
20,535
31,276
184
8,418
11,855
17,964
0
L
13,651
1,569
355
2,752
20,748
24,976
0
6,038
14,710
0
20,770
L
Bastet
JoeSh0me22
Bastet
3,597
1,540
0
612
12,447
6,224
0
1,691
10,756
0
14,473
W
Ah Puch
MooseJuice13
Ah Puch
12,208
501
209
1,531
8,049
4,724
1,376
2,459
5,494
41,635
0
W
16,894
3,214
0
5,809
21,972
25,668
248
8,196
13,455
0
52,763
L
Izanami
Smoke191
Izanami
8,412
5,748
0
1,005
14,467
7,839
0
2,816
11,651
0
25,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,696
Gold Earned
48,000
294
Minions Killed
169
0
Camps Cleared
0
1,462,932
Distance Traveled
1,262,315
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,092
864
53
4
0
291,116
0
W
Mercury
11,374
812
83
6
0
350,960
3
L
Ymir
10,199
729
24
2
0
257,021
0
L
Baron Samedi
8,851
632
47
3
0
254,560
3
W
Ymir
11,036
788
17
1
0
276,195
0
L
Mulan
10,790
771
18
1
0
241,774
2
L
Bastet
8,372
598
23
2
0
288,416
0
W
Ah Puch
10,489
749
59
4
0
275,333
0
W
Chaac
10,705
765
82
6
0
269,328
0
L
Izanami
9,788
699
57
4
0
220,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role