Player Matchup

Ravana
Ravana
Dragon_Okami930
Ravana
Level 155
God Stats
10W - 10L
1,651 SR
Queue Stats
318W - 187L
1,574 Elo+
Party 2
Cthulhu
Cthulhu
UnholyLexis
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 7L
1,664 Elo+
Party 2
Baba Yaga
Baba Yaga
neftaffy
Baba Yaga
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 31L
1,636 Elo+
Party 2
Team Averages
Level 85
1,550 SR
1,624 Elo+

VS

Team Averages
Level 85
1,549 SR
1,367 Elo+
Ymir
Ymir
SawdOFFJustice
Ymir
Level 126
God Stats
2W - 3L
1,369 SR
Queue Stats
77W - 116L
1,315 Elo+
Party 1
Baron Samedi
Baron Samedi
Unlucky_Thym
Baron Samedi
Level 102
God Stats
6W - 4L
1,603 SR
Queue Stats
61W - 86L
1,280 Elo+
Party 1
King Arthur
King Arthur
toxicLoki_
King Arthur
Level 26
God Stats
1W - 1L
1,676 SR
Queue Stats
11W - 6L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 2
12,036
708
13,274
7,273
5,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
UnholyLexis
Cthulhu
16
1 / 0 / 10
10,662
627
14,471
18,126
23,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
neftaffy
Baba Yaga
17
3 / 1 / 9
12,029
708
22,531
11,416
6,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
9,171
539
6,360
20,882
9,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
Unlucky_Thym
Baron Samedi
13
0 / 5 / 2
9,856
580
7,191
17,578
13,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
toxicLoki_
King Arthur
16
2 / 2 / 0
10,259
603
13,493
18,003
18,319
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
13
Kills
2
2
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
1
2
10
L
0
6
2
0.17
W
Cthulhu
UnholyLexis
Cthulhu
1
0
10
6
L
Baron Samedi
Unlucky_Thym
Baron Samedi
0
5
2
0.2
W
Baba Yaga
neftaffy
Baba Yaga
3
1
9
7.5
L
King Arthur
toxicLoki_
King Arthur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,276
Damage
27,044
36,815
Taken
56,463
35,813
Mitigated
41,004
8,964
Healing
12,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,274
3,974
0
3,312
7,273
5,121
348
2,827
4,341
0
39,556
L
6,360
518
601
1,637
20,882
9,649
0
14,338
6,298
25,437
0
W
Cthulhu
UnholyLexis
Cthulhu
14,471
618
855
1,912
18,126
23,987
140
5,587
12,311
39,870
0
L
Baron Samedi
Unlucky_Thym
Baron Samedi
7,191
1,025
3,916
3,464
17,578
13,036
0
12,334
4,968
26,083
0
W
Baba Yaga
neftaffy
Baba Yaga
22,531
1,694
0
2,885
11,416
6,705
597
4,855
6,330
69,369
0
L
King Arthur
toxicLoki_
King Arthur
13,493
1,695
0
2,555
18,003
18,319
0
10,651
6,976
40
44,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,727
Gold Earned
29,286
196
Minions Killed
160
8
Camps Cleared
7
927,212
Distance Traveled
809,261
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,036
708
38
2
3
303,777
5
L
Ymir
9,171
539
59
3
2
243,095
1
W
Cthulhu
10,662
627
38
2
2
308,635
3
L
Baron Samedi
9,856
580
32
2
3
263,075
3
W
Baba Yaga
12,029
708
120
7
3
314,800
3
L
King Arthur
10,259
603
69
4
2
303,091
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role